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Players trying to launch Tron: Evolution are now met with a message telling them that the 'serial key has expired'. This applies to the retail version as well as the Steam version which is delisted from the store. Players who previously bought the game can no longer install the game, and are met with these messages when attempting to install:
The cause of this problem appears to be Disney not renewing their 'subscription' to the SecuROM activation system for this game. This means that even existing owners of the delisted game cannot install it for the foreseeable future.
User SillyWalk gives us ths update from SecuROM support:
User raidebaron received this message from Disney Games & Apps Support:
Tron: Evolution was never very popular, receiving a very low active player count on Steam throughout its life. However there are legitimate purchasers out there who want to play the game even 9 years after release. Hopefully Disney will be able to resolve the situation or else this is going to be another one of those black marks against DRM and another reason that legitimate game owners are 'punished' for buying games, whereas those who pirated this game arguably get a better DRM-free experience.
Check out our Tron: Evolution wiki article for more information on the game, including its reliance on Games for Windows - LIVE DRM, as if you didn't need another reason not to be able to play the game.
An addon file to restore back SafeDisc function to Windows 10.
Download the necessary files. Extract a temporary location on the system. Copy secdrv.sys to %WINDIR%\system32\drivers. Import secdrv.reg to Windows registry. As the service may still not work due to lack of a digital signature, refer to these instructions to disable driver signature verification in the operating system and sign the driver with a custom digital signature.
Hello everyone, I would like to clarify why my editing in the article on sound is constantly canceled?
Here is the evidence on the pictures below about the difference in sound on the spectrograms.
As you can probably notice, that on Windows 10 samples are more identical to the original, rather than on Windows 7.
Used materials in this tests
Windows 10 on Realtek
Windows 10 on Creative G1
Windows 7 on Realtek
Windows 7 on Creative G1
The peculiarity of this behavior in terms of sound in Windows 7 was caused by the introduction of DRM at the development stage of Windows Vista, which is also easily confirmed by reading the development literature.
To carry out this test, recording through the line input via the built-in sound card with the help of Audacity was used and then the results were transferred to the schedule through the Spek.
The conditions were the same (Volume 80% output and input) and the same player Foobar2000 on default settings (no asio/openal and ks with wasapi exclusive for output) was used.
For very talented people, I note that the sound system has remained the same since Windows Vista, but has been significantly reworked: https://www.head-fi.org/threads/windows-10-has-better-sound-quality-than-windows-7-on-my-computer-not-necessarily-yours.789224/
Especially it is important for the old and not-so games that use DirectSound.
And for those who like to listen to music, and especially in a high quality, because windose 10 does not force you to use all sorts of workarounds crutches mentioned above.
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