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  1. Version 1.2

    217 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio, field of view and HUD in the third-person racing game "Corvette Evolution GT" (2006), since the game's engine, RenderWare, stretches/crops the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/CorvetteEvolutionGTFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching/cropping and FOV factor in CorvetteEvolutionGTFOVFix.ini.
  2. Version 1.2

    182 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the exercise game "Yourself!Fitness" (2004), since the game stretches the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/Yourself!FitnessFOVFix Instructions: 1. Extract all files to (path-to-game)/gameData/. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to (path-to-game)/gameData/. 3. Set the desired resolution to fix the stretching and FOV factor in Yourself!FitnessFOVFix.ini.
  3. Version 1.3

    108 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and field of view in the action game "Search & Rescue: Vietnam Med Evac" (2002), since the game's engine, RenderWare, only allows the game to be run at up to 1600x1200 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/SearchAndRescueVietnamMedEvacWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in SearchAndRescueVietnamMedEvacWidescreenFix.ini. 4. Once in-game, go to the video options and choose the new resolution.
  4. Version 1.1

    31 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the third-person WW2 stealth game "Pilot Down: Behind Enemy Lines" (2005), as the game's engine only allows the game to be played at certain 4:3 resolutions. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/PilotDownBehindEnemyLinesWidescreenFix - Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit versions of dinput8.dll and winmm.dll, both are required), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in PilotDownBehindEnemyLinesWidescreenFix.ini. 4. Launch the game through the startup launcher (PDLauncher_e.exe). - Issues: :-: There's some camera culling at very high FOVs.
  5. Version 1.2

    1,030 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the WW2 tactical first-person shooter game "Commandos 4: Strike Force" (2006), since the game stretches the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/Commandos4StrikeForceFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in Commandos4StrikeForceFOVFix.ini.
  6. Version 1.2

    129 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the tennis game "International Tennis Pro" (2007), since the game only supports a limited amount of 4:3 resolutions. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/InternationalTennisProWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in InternationalTennisProWidescreenFix.ini.
  7. Version 1.2

    96 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the third-person tennis game "Agassi Tennis Generation" (2002), since the game stretches the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AgassiTennisGenerationFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in AgassiTennisGenerationFOVFix.ini.
  8. Version 1.0

    20 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the third-person skateboarding game "Tech Deck Dude: Bare Knuckle Grind" (2004), as the game only runs at 640x480 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TechDeckDudeBareKnuckleGrindWidescreenFix - Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in TechDeckDudeBareKnuckleGrindWidescreenFix.ini. - Issues: - HUD remains stretched in non-4:3 resolutions.
  9. Version 1.0

    72 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the action FPS game "World War Zero: Iron Storm" (2005), as the game's engine, Asura, only allows the game to be played on specific 4:3 and 16:9 resolutions. This fix only works for the retail DVD version, not the Steam one. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/WorldWarZeroIronStormWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in WorldWarZeroIronStormWidescreenFix.ini.
  10. Version 1.1

    290 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and aspect ratio in the third-person action shooter game "Urban Chaos" (1999), since the game only supports a limited amount of 4:3 resolutions. This fix also includes the low texture resolution fix by TheOdds. Also, unlike jackfuste's original widescreen fix, this one also fixes the aspect ratio on cutscenes. Credits also go to: TheOdds (for the low texture resolution fix details, from here: https://www.gog.com/forum/urban_chaos/higher_resolution_in_game_textures/post19) Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/UrbanChaosWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in UrbanChaosWidescreenFix.ini. 4. In the startup launcher, select the new resolution in the dropdown menu. - Issues: :-: Setting a too wide resolution or FOV will lead to the game eventually crashing due to an issue in its lighting cache. :-: Light coronas are stretched from 4:3.
  11. Version 1.2

    638 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the third-person WW2 stealth game "Prisoner of War" (2002), as the game only supports very limited 4:3 resolutions. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/PrisonerOfWarWidescreenFix - Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in PrisonerOfWarWidescreenFix.ini. 4. Launch the game through the startup launcher (PrisonerLaunchEnglish.exe or PrisonerLaunchRussian.exe). - Issues: :-: The radar is cropped on non-4:3 resolutions.
  12. Version 1.1

    115 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the arcade racing game "Motocross Mania" (2000). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/MotocrossManiaFOVFix Credits also go to: Automaniak Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in MotocrossManiaFOVFix.ini.
  13. Version 1.2

    214 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, field of view and HUD in the open world first/third-person shooter game "Torrente" (2001), since the game only supports a limited amount of 4:3 resolutions (640x480, 800x600 and 1024x768). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TorrenteWidescreenFix Credits also go to: Automaniak Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in TorrenteWidescreenFix.ini. - Issues: :-: Backgrounds in main menu and loading screens are still stretched at non-4:3 resolutions. :-: Above ultrawide resolutions or with higher FOVs, parts of the map randomly start disappearing for some reason (I have no idea why this happens). :-: On the 1.0 version of the game, the cursor escapes the window on ultrawide resolutions and higher, even when in-game. 1.1 releases solve this issue.
  14. Version 1.2

    142 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the tactical FPS game "Tom Clancy's Rainbow Six" (1998). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TomClancysRainbowSixFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dsound.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in TomClancysRainbowSixFOVFix.ini. 4. Rename RainbowSix.exe to RainbowSix2.exe (this step is required, since the game makes use of Windows compatibility options when the executable is called RainbowSix.exe, and the system silently injects AcGenral.dll, which blocks applications from being able to load custom DLLs from the directory they're in).
  15. Version 1.1

    238 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the third-person arcade racing game "Motorhead" (1998), since the game stretches the view at resolutions with an aspect ratio wider than 4:3. Credits also go to: Automaniak Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/MotorheadFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in MotorheadFOVFix.ini.
  16. Version 1.0.0

    36 downloads

    Star Wars: Episode I – Battle for Naboo – 64-bit Installer With Optional Modern Game Fixes This is a complete, preservation-grade 64-bit replacement installer for the original 1999 PC release, rebuilt from scratch for modern versions of Windows. This is the definitive way to install and play Star Wars: Episode I – Battle for Naboo on modern hardware, with full widescreen support, DX9 translation, stability fixes (all optional), and resolution unlocking. The original retail PC release uses a 16-bit Windows installer, which will not run on any 64-bit version of Windows. This makes the game effectively un-installable on modern systems. To preserve the game, the installer was fully rebuilt into a native 64-bit modern version that works on all current Windows versions, requires the original retail disc, recreates the full install logic, and optionally applies modern fixes and enhancements. Features included in this fix Full 64-bit replacement installer Requires the original retail disc Recreates full install logic Widescreen and modern resolution unlock DX7 to DX9 translation Thruster fix for >60Hz ASI Loader support Folder permission repair ChipResolution custom resolution support How to use Download Fix. Mount your original game disc. Launch the installer and browse to the root of the disc (e.g. D:). Follow the on-screen prompts. A desktop shortcut will be created automatically. Requirements You must own the original English retail PC CD. No game files are distributed. Mount the disc before running the installer. Common mount locations: D:\ E:\ F:\ Modern Fix Pack (Optional) In the installer you can uncheck the option for the fixes and install only the base game. ElishaCloud’s DXWrapper (D3D7 → D3D9) Adds anti-aliasing, anisotropic filtering, DX7 to DX9 translation, optional window mode through dxwrapper.ini, and a fix for the thruster bug. ThirteenAG’s Ultimate ASI Loader Automatically loads all included .asi plugins. UCyborg’s Legacy D3D Resolution Hack Unlocks modern GPU resolutions including 1080p, 1440p, ultrawide, and full 4K. Full Folder Permission Repair Automatically removes read-only attributes, fixes NTFS permissions, allows editing INI files, and prevents write errors. ChipResolution – Custom Resolution Support Allows entering resolutions directly, such as: 1920x1080 Suggestion It seems that the game does not like to go past 1920 x 1080 so just leave the configuration files as they are set up for you. If you change any settings it is done so at your own risk. Controller Support Works automatically with no additional configuration needed. The game includes native controller functionality. Rebind controls inside the game’s options menu. Issues/Problems If you have any issues with the fixes then please go to the Discord for help: https://discord.gg/eVJ7sQH7Cc Vote to see the game return via GOG Dream list If you are interested in potentially seeing this game easily available to purchase and use today then go and vote on the games GOG Dream list to help make this become a reality, you can vote for the game here and write a message about the game if you wish – https://www.gog.com/dreamlist/game/star-wars-episode-i-battle-for-naboo Credits Elisha Riedlinger — DXWrapper UCyborg — Legacy D3D Resolution Hack ThirteenAG — Ultimate ASI Loader Chip — Creating 64 bit installer, reverse engineering 16 bit installer, registry patching, modern fix integration, resolution override tool Fix Enhancers https://fixenhancers.wixsite.com/fix-enhancers “Creating compatibility fixes and enhancements for legacy PC games.” Chip – founder, reverse engineer, programmer, developer, Game Preservationist JokerAlex21 – founder, admin, tester
  17. Version 1.6

    115 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the first-person stealth game "Alcatraz: Prison Escape" (2001). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AlcatrazPrisonEscapeFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in AlcatrazPrisonEscapeFOVFix.ini.
  18. Version 1.4

    93 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the action-adventure FPS game "Arthur's Quest: Battle for the Kingdom" (2002), as the game's engine, LithTech Talon, stretches the image at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/ArthursQuestBattleForTheKingdomFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in ArthursQuestBattleForTheKingdomFOVFix.ini.
  19. Version 1.4

    200 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and aspect ratio in the third-person racing game "Jacked" (2006), since the game only supports a limited amount of 4:3 resolutions. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/JackedWidescreenFix Instructions 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in JackedWidescreenFix.ini. 4. Make sure to change to any other resolution (can be any among the 3 selectable) in the ingame video options after selecting a profile to apply the new resolution. Issues: :-: HUD isn't fully fixed.
  20. Version 1.3

    1,106 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the third-person action game "The Mummy" (2000), as the game's engine, SR Engine, stretches the image at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TheMummyFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in TheMummyFOVFix.ini.
  21. Version 1.2

    640 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the racing game "Carmageddon II: Carpocalypse Now" (1998). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/Carmageddon2FOVFix Instructions 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching in Carmageddon2FOVFix.ini. 4. For the regular game, leave the executable name as it is (CARMA2_HW.EXE), but in the GOG version to get the music working alongside this fix, rename the executable to CARMA2_HW0.exe.
  22. Version 1.3

    294 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the third-person platform game "Croc 2" (2000), as the game's engine, Blazing Renderer, stretches the image at resolutions wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/Croc2FOVFix Instructions 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in Croc2FOVFix.ini.
  23. Version 1.2

    127 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the action FPS game "America's 10 Most Wanted" (2003), since the game's engine stretches the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/Americas10MostWanted Instructions: 1. Extract all files to (path-to-game)/MAKE/. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to (path-to-game)/MAKE/. 3. Set the desired resolution to fix the stretching and FOV factor in Americas10MostWantedFOVFix.ini.
  24. Version 1.2

    86 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the third-person racing game "GT-R 400" (2006), since the game only runs at limited 4:3 resolutions. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/GTR400WidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in GTR400WidescreenFix.ini.
  25. Version 1.2

    331 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and aspect ratio in the arcade racing game "Hugo: Bukkazoom!" (2003), since the game only runs at up to 1280x1024 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/HugoBukkazoomWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll and dinput.dll, both files are required), and also extract it to the game folder. 3. Set the desired resolution in HugoBukkazoomWidescreenFix.ini. 4. Run the game's configuration executable (Config.exe) and select any resolution in the list and click OK to apply it (the actual resolution being saved is the one set in the fix's ini file). - Issues: :-: HUD and menus are stretched.
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