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Showing results for tags 'fov fix'.
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Version 1.3
461 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action-adventure third-person game "American McGee's Alice" (2000), since the game's engine, id Tech 3, crops the image at resolutions wider than 4:3 (Vert-). This is a permanent fix, so it's no longer needed to run the "fov" command every level reset/restart or binding the command to a key. Both gameplay and cutscene FOVs are fixed. Source code available: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AmericanMcGeesAliceFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the FOV, and set an FOV amount in AmericanMcGeesAliceFOVFix.ini. -
Version 1.5
70 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action FPS game "Nina: Agent Chronicles" (2002), as the game's engine, LithTech Talon, stretches the image at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/NinaAgentChroniclesFOVFix Instructions: 1. Extract all files to the game folder. 2. Set the desired resolution to fix the FOV in NinaAgentChroniclesFOVFix.ini.- 3 comments
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- ultrawide fix
- ultrawide fov
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(and 40 more)
Tagged with:
- ultrawide fix
- ultrawide fov
- fov fix
- 15x9
- superultrawide fov
- superwide fov
- fixes
- ultrawide
- 48/10
- superwide fix
- superultrawide
- unofficial
- fix
- unofficial patch
- 48x10
- 48/9
- 32/10
- 48:9
- 48x9
- 32/9
- 64x27
- 32:10
- 48:10
- 32x9
- 32x10
- 64/27
- 32:9
- 64:27
- 16x10
- 16:9
- 21:9
- 21/9
- 21x9
- 16/9
- 16/10
- 16:10
- 15/9
- 16x9
- fov patch
- superwide
- fov
- 15:9
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Version 1.5
127 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action RPG game "Sanity: AIken's Artifact" (2000), as the game's engine, LithTech 2.0, crops the view at resolutions wider than 4:3 (Vert-), and makes the game unplayable in many sections at aspect ratios wider than 16:9. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/SanityAikensArtifactFOVFix Instructions: 1. Extract all files to the game folder. 2. Set the desired resolution to fix the FOV in SanityAikensArtifactFOVFix.ini. -
Version 1.3
22 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action-adventure FPS game "Arthur's Quest: Battle for the Kingdom" (2002), as the game's engine, LithTech Talon, stretches the image at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/ArthursQuestBattleForTheKingdomFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version), rename the file to winmm.dll, and also extract it to the game folder. 3. Set the desired resolution to fix the FOV in ArthursQuestBattleForTheKingdomFOVFix.ini. -
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- field of view
- fov fix
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(and 1 more)
Tagged with:
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Version 1.0
50 downloads
This RAR file contains modified ABP.exe and track data files that fix the FOV and aspect ratio (HOR+) for the 2005 racing game London Racer: Police Madness. The fix supports the following aspect ratios: 16:9 and 16:10. Instructions: 1. Extract the files from the folder that corresponds to your desired aspect ratio and replace the original ones in the game folder (first make a backup of them, if needed). 2. Force your desired resolution with dgVoodoo2. Issues: - HUD and menus are still stretched. Credits also go to: Automaniak-
- widescreen
- widescreen fix
- (and 16 more)
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Version 1.0
26 downloads
The game can be run in widescreen by changing the resolution in the StuntMan.cfg file, but this results in a totally stretched image from 4:3. This RAR file fixes that (except HUD and texts), and contains modified SuperStunt.exe files that fix the FOV and aspect ratio for the 2005 racing game Super Stunt Spectacular. The fix supports the following aspect ratios: 16:9, 16:10, 25:16 and 64:27 (basically same as 21:9). 64:27 isn't too recommended, as a large part of the right side of screen in the main menu is covered by black, making menu navigation challenging. Instructions: 1. Extract the file inside the folder that corresponds to your desired aspect ratio to the main game folder, overwriting all original files (make a backup of those first if needed). 2. Set your desired resolution in StuntMan.cfg (<main game folder>/StuntMan.cfg). Credits go to: Automaniak-
- widescreen
- widescreen fix
- (and 26 more)
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Version 2.0
80 downloads
The game can be run in widescreen by changing the resolution in the VideoSettings.scr config file, but this results in stretched HUD and text, and cropped vertical FOV (Vert-). This RAR file fixes both of those, and contains modified code.pak and .scr files that fix the FOV and HUD for the 2006 racing game Xpand Rally Xtreme. The fix supports the following aspect ratios: 5:4, 12:5, 15:9, 16:9, 16:10, 25:16, 43:18 and 64:27 (basically same as 21:9). Instructions: 1. Extract the files inside the folder that corresponds to your desired aspect ratio to the main game folder, overwriting all original files (make a backup of those first if needed). 2. Set your desired resolution in VideoSettings.scr (<main game folder>/Data/VideoSettings.scr). Credits go to: Automaniak-
- widescreen
- widescreen fix
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(and 41 more)
Tagged with:
- widescreen
- widescreen fix
- widescreen patch
- widescreen resolution
- ultrawide
- ultrawide fix
- ultrawide fov
- ultrawide mod
- ultrawide patch
- 5:4
- 5x4
- 5/4
- 12:5
- 12x5
- 12/5
- 15:9
- 15x9
- 15/9
- 16:9
- 16x9
- 16/9
- 16:10
- 16x10
- 16/10
- 25:16
- 25x16
- 25/16
- 43x18
- 43:18
- 43/18
- 64:27
- 64/27
- 64x27
- 21:9
- 21x9
- 21/9
- fov
- fov fix
- fov patch
- unofficial
- unofficial patch
- fix
- fixes
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Version 1.0
251 downloads
The game can be run in widescreen by changing the resolution in the VideoSettings.scr config file, but this results in stretched HUD and text, and cropped vertical FOV (Vert-). This RAR file fixes both of those, and contains modified code.pak and .scr files that fix the FOV and HUD for the 2004 racing game Xpand Rally. The fix supports the following aspect ratios: 5:4, 12:5, 15:9, 16:9, 16:10, 25:16, 43:18 and 64:27 (basically same as 21:9). Instructions: 1. Extract the files inside the folder that corresponds to your desired aspect ratio to the main game folder, overwriting all original files (make a backup of those first if needed). 2. Set your desired resolution in VideoSettings.scr (<main game folder>/Data/VideoSettings.scr). Credits go to: Automaniak-
- widescreen
- widescreen fix
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(and 40 more)
Tagged with:
- widescreen
- widescreen fix
- widescreen patch
- widescreen resolution
- fov fix
- fov
- fov patch
- 5:4
- 5x4
- 5/4
- 12:5
- 12x5
- 12/5
- 15:9
- 15x9
- 15/9
- 16:9
- 16x9
- 16/9
- 16:10
- 16/10
- 16x10
- 25:16
- 25x16
- 25/16
- 43:18
- 43x18
- 64:27
- 64x27
- 64/27
- 21:9
- 21x9
- 21/9
- ultrawide
- ultrawide fix
- ultrawide fov
- ultrawide mod
- ultrawide patch
- unofficial patch
- unofficial
- fix
- fixes
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Version 2.0
127 downloads
The game can be run in widescreen by changing the resolution in the VideoSettings.scr config file, but this results in stretched HUD and text, and cropped vertical FOV (Vert-). This RAR file fixes both of those, and contains modified code.pak and .scr files that fix the FOV and HUD for the 2006 racing game GTI Racing. The fix supports the following aspect ratios: 5:4, 12:5, 15:9, 16:9, 16:10, 25:16, 43:18 and 64:27 (basically same as 21:9). Instructions: 1. Extract the files inside the folder that corresponds to your desired aspect ratio to the main game folder, overwriting all original files (make a backup of those first if needed). 2. Set your desired resolution in VideoSettings.scr (<main game folder>/Data/VideoSettings.scr). Credits go to: Automaniak-
- widescreen
- widescreen fix
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(and 37 more)
Tagged with:
- widescreen
- widescreen fix
- widescreen patch
- widescreen resolution
- fov fix
- fov patch
- fov
- 5:4
- 5x4
- 5/4
- 12:5
- 12x5
- 12/5
- 15:9
- 15x9
- 15/9
- 16:9
- 16x9
- 16/9
- 16:10
- 16x10
- 16/10
- 25:16
- 25x16
- 25/16
- 43:18
- 43x18
- 43/18
- 64:27
- 64x27
- 64/27
- ultrawide
- ultrawide fix
- ultrawide fov
- ultrawide mod
- ultrawide patch
- unofficial
- fix
- fixes
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Version 1.0
48 downloads
This RAR file contains modified E-Bike.exe files and a resolution changer executable that fix the FOV and aspect ratio (HOR+) for the 1999 racing game Edgar Torronteras' eXtreme Biker. The fix supports the following aspect ratios: 16:9, 16:10, 21:9. Instructions: 1. Extract the E-Bike.exe and ETXBResChanger.exe to the main game folder, replacing the original executable in the process. 2. Set your desired resolution and FOV in ETXBResChanger.exe. 3. Set any resolution in the game launcher that is different from the default one, and you're good to go. Issues: - Menus and HUD are still stretched. Credits go to: Automaniak-
- unofficial
- unofficial patch
- (and 24 more)
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Version 1.0
41 downloads
This RAR file contains modified truck.exe files that fix the FOV and aspect ratio (HOR+) for the 2003 racing game Tough Trucks: Modified Monsters. The fix supports the following aspect ratios: 5:4, 12:5, 15:9, 16:9, 16:10, 25:16, 32:9, 43:18, 64:27. HUD and texts are also fixed. Instructions: 1. Extract the file from the folder that corresponds to your desired aspect ratio and replace the original one in the game folder (first make a backup of it, if needed). 2. Select your desired resolution in the game launcher. Credits also go to: Automaniak-
- 32/9
- 32x9
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(and 45 more)
Tagged with:
- 32/9
- 32x9
- 32:9
- 25/16
- 25x16
- 25:16
- 16/10
- 16x10
- 16:10
- 16/9
- 16x9
- 16:9
- 15/9
- 15x9
- 15:9
- 12/5
- 12x5
- 12:5
- 5/4
- 5x4
- 5:4
- unofficial patch
- unofficial
- widescreen resolution
- widescreen patch
- widescreen fix
- widescreen
- 43:18
- 43x18
- 43/18
- 64:27
- 64x27
- 64/27
- fov
- fov fix
- fov patch
- hor+
- ultrawide
- ultrawide fix
- ultrawide fov
- ultrawide mod
- ultrawide patch
- superwide
- superwide fix
- superwide fov
- fix
- fixes
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Version 1.0
291 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through User.ini, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in RM.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
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(and 30 more)
Tagged with:
- widescreen
- widescreen fix
- widescreen patch
- widescreen resolution
- ultrawide
- ultrawide fix
- ultrawide fov
- ultrawide mod
- ultrawide patch
- superwide fix
- superwide
- superultrawide
- multimon
- multimonitor
- multimonitor fix
- 16:9
- 16x9
- 16/9
- 16:10
- 16x10
- 16/10
- 21:9
- 21x9
- 21/9
- 32x9
- 32:9
- 32/9
- 48:9
- 48/9
- 48x9
- fov
- fov fix
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Version 1.0
28 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through User.ini, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in CQC.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 27 more)
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Version 1.0
121 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through User.ini, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in RedOrchestra.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 27 more)
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Version 1.0
97 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes the camera FOV as well. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Default.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 24 more)
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Version 1.0
117 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through User.ini, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Zombie.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 25 more)
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Version 1.0
42 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in MarineSharpshooter3.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 24 more)
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Version 1.0
55 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Kury.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
- (and 26 more)
-
Version 1.0
59 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Combat.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen
- widescreen fix
-
(and 30 more)
Tagged with:
- widescreen
- widescreen fix
- widescreen patch
- widescreen resolution
- ultrawide
- ultrawide fix
- ultrawide fov
- ultrawide mod
- ultrawide patch
- fov
- fov fix
- multimon
- multimonitor
- multimonitor fix
- 16:9
- 16x9
- 16/9
- 16:10
- 16x10
- 16/10
- 21:9
- 21x9
- 21/9
- 32x9
- 32/9
- 32:9
- 48:9
- 48/9
- 48x9
- superwide
- superwide fix
- superultrawide
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Version 1.0
235 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fixes the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Devastation.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Password: pcgw-
- widescreen fix
- widescreen
- (and 27 more)
-
Version 1.0
55 downloads
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio without having to change FOV or resolution ingame or through config files. Supports the following aspect ratios: 16:9, 16:10, 21:9, 32:9, 48:9. This fixes both the camera and weapon FOVs, unlike the FOV workaround through the User.ini and profile .ini files, which only fix the camera FOV. Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in Iwo.ini). 4. You're good to go. Issues: - HUD and menus are stretched. Credits also go to: Automaniak Password: pcgw-
- widescreen
- widescreen fix
- (and 27 more)
-
Version 1.0.5.1
1,051 downloads
OFDR's default fov is 62, this changes it to 90 (or what ever you want if modify the script slightly. Remember that the game uses vert fov.) How to use: 1. Install cheat engine. (It may be detected as a virus due to it being able to modify another processes memory) 2. Replace 'cheat engine' from the folder 'C:\Program Files\Cheat Engine 7.5' with something else, or close the folder before you launch the game. Otherwise OFDR will detect it and close itself 3. Move 'AAAAA engine.exe' into the folder you renamed and open it 4. Click the folder icon in the top left or hit 'ctrl+o' 5. Navigate to the 'Dragon Rising.CT' file you downloaded and open it 6. launch OFDR 7. In cheat engine, click the PC icon in the top left and select Dragon Rising 8. Select yes to keep current table 9. Check the box 'Enable/disable Script' 10. Play the game Requirements: Cheat engine Island War 2017 NOTE: OFDR will close if it finds a process with 'cheat engine' in its title, you can use this guide to disguise cheat engine from it or use the one provided in the download. -
So, I booted this game out of curiosity, it uses the LithTech 2.0 engine, the same version used by NOLF 1, I tried to put these engine commands that work in NOLF 1, in Sanity's config file (autoexec.cfg) to increase the game's FOV: "fovx" "106" "fovxinterface" "106" "fovyuwmax" "124" (I use 16:9) These commands have no effect at all, either during gameplay or cutscenes, and the Hor+ image is needed in some parts of the game. Can anyone make a FOV fix for this game? With or without those FOV commands, the game in 4:3 is shown like this: While in widescreen, the view is cut off (Vert-), but the hud stays correct: