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Found 14 results

  1. Valve appear to be working on a new Steam Controller, as patent document "Handheld Controllers With Touch-Sensitive Controls" appears on the internet. This is surprising considering that Valve discontinued the old Steam Controller in November 2019. The new controller appears to show that the analogue stick can be swapped with different components, such as a d-pad. The patent states, "FIG1 is a front view of an example handheld controller that includes, in part, a receiver that is configured to detachably couple to different controls, such as a joystick, directional pad (D-pad), and the li
  2. Hi, my name's Voxarp. I learned of PCGamingWiki from the late TotalBiscuit's videos back in the day and I used to help contribute from time to time but now days I'm mostly just a user. Thanks to everyone involved for providing such a great wiki! Recently Valve has introduced a new feature of SteamPlay called Proton which is a variant of WINE that allows Linux and possibly OSX to run Windows-only games. It's an exciting time! What the community seems to desperately need is a resource to: Report game compatibility, possibly with a WineDB type rating of Bronze/Silver/Gold/Platinum - righ
  3. A lot of interesting stuff has happened in February starting with the most important one. NVIDIA contributes to Nouveau once more Despite the status update report being published which mentions not only some new features which Nouveau received, it also appears that less and less people work on it but then, out of nowhere NVIDIA has stepped in and provided the following contributions to this project NVIDIA Format Modifiers - Provide better performance in compressed layers. Will be available in the upcoming Linux kernel 5.7 Signed firmwares for GeForce 16 series (160
  4. Ho! Ho! Ho! We have approached the end of 2019 and this month has left some interesting things going on around the Linux Gaming community. Mesa 19.3 release and new features in the upcoming 20.0 version As predicted, Mesa 19.3 has been released in early December which marks the 1st stable release to include Valve's shader compiler for AMD called ACO, however it is not enabled by default and users are required to run with RADV_PERFTEST=aco to take advantage of it, of course on Steam ya need to put RADV_PERFTEST=aco %command% into Launch options. As a reminder, this
  5. Hello and welcome into a Monthly Tux Gaming News which I mention what was going on in this month around the Linux gaming community which you won't find in any mainstream gaming news. Mesa 19.3 stable release delayed, further improvements en-route. Mesa, an open source GPU driver library maintained by the community has it's 19.3 stable version delayed to early December as there are more bugs to fill in. This will be the 1st release which will contain Valve's own shader compiler that is meant to replace LLVM, which is commonly used for this stuff specially when they are complex,
  6. Half-Life: Alyx, the newest entry into the Half-Life universe, has had its latest release information blasted as us today: Official Steam page https://half-life.com/en/alyx https://twitter.com/valvesoftware Infodump: Let's rewatch the trailer several times..
  7. As Valve's Steam Labs launch three new experimental features today, one has caught the interest of many Steam users: its new algorithm for game recommendations based on Valve's machine learning technology. Valve says the Interactive Recommender uses a "neural-network model that is trained to recommend games based on a user's playtime history, along with other salient data." The data is modified by two sliders that users can edit: one ranges from "popular" to "niche," while the other slider ranges from "older" to "newer" games. Rather than base recommendations around genre or cat
  8. Valve have started a new initiative with PC gaming's flagship application named Steam Labs. As the name might suggest, it is centred around adding experimental new features to Steam for people to test. Steam Labs has started life as three experiments for us to jump into. The first, Micro Trailers, are game trailers limited to just six seconds in length displayed on a single page. The second - and perhaps most eye-catching - experiment is the Interactive Recommender. This is designed to take a look at your Steam preferences determined by your library, wishlist, playtime and other para
  9. Valve have released their third and final announcement for the Steam Controller, a new proprietary controller.The controller is unique in employing dual trackpads as opposed to the more traiditional dual analogue sticks: Another innovative feature is the centralised touchscreen: Download attachment: steamcontroller2.jpg Another feature includes specialised haptics within each touchscreen: Thoughts A bold move from Valve to try and reinvent the controller and make it more accessible for traditional mouse-based games. However I'm a little bit confused about how the controller w
  10. The controller is unique in employing dual trackpads as opposed to the more traiditional dual analogue sticks: Another innovative feature is the centralised touchscreen: Another feature includes specialised haptics within each touchscreen: Thoughts A bold move from Valve to try and reinvent the controller and make it more accessible for traditional mouse-based games. However I'm a little bit confused about how the controller will function with Xbox/PlayStation titles, especially as the 8 face buttons are effectively gone (4 D-pad buttons, 4 face buttons) and have been
  11. Valve have announced that they will enter the hardware space in 2014 with their own SteamOS device. Not only are Valve creating their own device, they have also announced a new range made by third parties which they are calling Steam Machines with the choice of "multiple SteamOS machines to choose from, made by different manufacturers". Valve are keeping details of their prototype close to their chest, and we can only speculate as to what kind of specifications it will have. They merely mention that "there will ultimately be several boxes to choose from, with an array of specifications, pr
  12. Valve have announced that they will enter the hardware space in 2014 with their own SteamOS device. Not only are Valve creating their own device, they have also announced a new range made by third parties which they are calling Steam Machines with the choice of "multiple SteamOS machines to choose from, made by different manufacturers". Valve are keeping details of their prototype close to their chest, and we can only speculate as to what kind of specifications it will have. They merely mention that "there will ultimately be several boxes to choose from, with an array of specifications, pr
  13. Full presentation by Gabe Newell at Linux Foundation's 2013 North American Linuxcon available to stream below: Click here to view the article
  14. Full presentation by Gabe Newell at Linux Foundation's 2013 North American Linuxcon available to stream below:
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