About This File
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, field of view and HUD in the open world first/third-person shooter game "Torrente" (2001), since the game only supports a limited amount of 4:3 resolutions (640x480, 800x600 and 1024x768).
Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TorrenteWidescreenFix
Credits also go to: Automaniak
Instructions:
1. Extract all files to the game folder.
2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder.
3. Set the desired resolution and FOV factor in TorrenteWidescreenFix.ini.
- Issues:
:-: Backgrounds in main menu and loading screens are still stretched at non-4:3 resolutions.
:-: Above ultrawide resolutions or with higher FOVs, parts of the map randomly start disappearing for some reason (I have no idea why this happens).
:-: On the 1.0 version of the game, the cursor escapes the window on ultrawide resolutions and higher, even when in-game. 1.1 releases solve this issue.
What's New in Version 1.1
Released
- Revamped the whole fix and turned it into an ASI patch.
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