About This File
This patch includes most changes done by Hitman Contracts Unofficial Patch up until v1.2, updating, changing or omitting some of them. Look at "Unofficial patch changelogs.txt" for reference; this Readme outlines every difference, in any case.
Since v1.3 Hitman Contracts Unofficial Patch introduced AI upscaled textures, probably to balance the addition of Blood Money's higher definition textures. They look pretty bad; even 47 and the restored women and gang biker bartender skins got upscaled.
On top of that, the mugshots of the targets in the pause menu got corrupted somehow in v1.4.
iSsueS hasn't touched their patch since 2023 and these, ahem, issues bothered me to no end, so with a miraculous backed up v1.2 Unofficial Patch and GlacierTEXEditor I digged into the patch's files to decide what was worth leaving in.
Install instructions
For starters, backup your game folder if you are copy-and-replace-click-happy. Every .zip in the game and logo videos will get replaced.
Copy everything inside the "COPY THIS CONTENT TO THE GAME FOLDER" and do just that. This patch doesn't include the Widescreen patch or EAX support, you'll have to open the v1.4 Unofficial Patch .exe as a compressed file to extract the necessary files.
It also includes custom configuration (such as setting resolution to 800x600, more on why on the note below) and keybinds. Don't replace HitmanContracts.cfg and HitmanContracts.ini if you want to keep yours.
Lastly, both d3d8to9 and DXVK wrappers have been added. The former is aimed for Windows while the latter is for Linux, but you can try both as a Windows user. Copy the content of their respective folders to the game folder.
Note about discarding the Widescreen patch and EAX
The former causes more issues than it's worth. UI scaling is non-existent, making text extremely tiny; loading screen artwork looks glitched, and graphical effects don't scale well. 800x600 is the highest resolution where UI scale looks correct.
As for EAX, I couldn't manage to make it work for the life of me. I'm running the game on Linux with Wine so I can't test this for Windows. But I've tried the latest DSOAL and OpenAl releases, as well as some Windows registry stuff necessary since W10...
Credits
- iSsueS for their fixes in Unofficial Patch
- BurntShrimp for compiling all the current fixed OpenGL effects to the DX renderer as an .asi patch: https://www.vogons.org/viewtopic.php?p=1364362#p1364362
Changelog
v1.0
- .exe with fixed graphical effects replaced by .asi patch compiled by BurntShrimp from VOGONS forum, making separate .exes for Steam and GOG releases unnecessary.
- Ultimate ASI Loader v9.0.0 included for the .asi patch; check their repository for valid filenames of the injected .dll file, in case you want to use another mod that uses the "dinput8.dll" filename.
- Added d3d8to9 v1.13.0 and DXVK v2.7.1 wrappers.
- Save folder included in the main mod for rare cases where the installer doesn't create it, which prevents saving between missions at Professional difficulty. Optional 100% completed save from Unofficial Patch included in a "Completed_Save" folder.
- Null brand & logo video files from Unofficial Patch included. Makes the game boot with the Contracts intro video.
- All fixed, non-upscaled textures since Unofficial Patch v1.2 included. Highlights: unused High Definition 47 skin in Contract's files, Blood Money snipercase texture, PS3 uncensored character skins.
- Unused blood decals in the Training level have been imported to all Contracts missions. Discarded the Blood Money decals in Unofficial Patch as a result.
- Vanilla Main Menu logo without the Unofficial Patch footer restored, while keeping the fix for the weird white line in vanilla's texture.
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