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Unofficial patches

727 files

  1. The Da Vinci Code Widescreen Fix

    I made this RAR file, which includes files for 1280x720, 1366x768, 1920x1080, 3840x2160, 7680x4320, 3840x1080 and 5760x1080 resolutions.
    Instructions:
    - Extract the files that correspond to the resolution you want to use, to the root game folder, replacing any original files.
    - Since the fix uses windowed mode to work, use a software like Borderless Gaming to make it borderless fullscreen.
    Password: pcgw
    Credits go to: AuToMaNiAk005 (Creator of Widescreen Fix)
    PS: Movies might crash the game, you may have to delete them in "/engine/movies" folder. Can't guarantee this will happen, but just warning.

    297 downloads

    0 comments

    Updated

  2. Kao the Kangaroo Ultrawide Fix

    Features:
    Removes the pillarboxing (black bars) which appear on ultrawide monitors
    Installation:
    Unpack the archive Copy all files to the game folder \Kao the Kangaroo\Kao\Binaries\Win64\

    456 downloads

    4 comments

    Submitted

  3. Empires of the Undergrowth Ultrawide Fix

    Features:
    Removes the pillarboxing (black bars) which appear in some game scenes on ultrawide monitors
    Installation:
    Unpack the archive Copy all files to the game folder \Empires of the Undergrowth\EotU\Binaries\Win64\

    28 downloads

    0 comments

    Submitted

  4. Assassin's Creed Valhalla DirectX 12_ 0 feature level requirement bypass PROPER

    Firstly I want to clear this out that this isn't some kind of fix that just simply uses DXCPL to emulate DX11 or running the game on "Microsoft Basic Display Adaptor" which doesn't uses your dedicated GPU and gives 1 FPS, these fixes available on youtube just help in bypassing the error but the FPS are awful and unplayable.
    This fix is an actual unofficial patch that actually uses up your dedicated GPU (which doesn't supports DX12_1), and you can get proper FPS  depending on the GPU. It will actually use up your GPU instead of running it through microsoft basic display adaptor. Although since this error comes in outdated GPUs which don't support DX 12_1 therefore the performance might not be the best , but you can manage to squeeze out 25-30 FPS. And if your GPU is like Nvidia TITAN or GTX 980M and has the horsepower to run it but can't because of that error then it will be properly playable.
    Working of the files -
    there are three DLL files 1) D3D12_original.dll   2) D3D12.dll   3) D3D12core.dll
    the D3D12.dll file is modified to forward all function calls to d3d12_original.dll except the failing function (D3D12CreateDevice) which calls the d3d12_original.dll with the same parameters but D3D_Feature_Level set to 11_0 instead of 12_0.
    This leads to successfuly getting into games with Directx 12_0 GPU requirements even if you have a Directx11_0 GPU.
    Tested with game version 1.1.2, should work with all other versions, no crashes / visual glitches observed.
    for best performance results use this with https://community.pcgamingwiki.com/files/file/2221-assassins-creed-valhalla-cpu-utilization-fix/ (for CPUs with 8 or less threads and or no hyperthreading)
    Thanks and have fun playing AC:V 
    - Srijan Saxena
     
     

    2,130 downloads

    4 comments

    Submitted

  5. Arthur and the Invisibles/Minimoys Widescreen Fix

    Comes with a RAR file, which includes GameModule.elb files for 5:4, 12:5, 15:9, 16:9, 16:10, 25:16, 43:18 and 64:27 aspect ratios, and ArthurResolutionEdit.exe to change the resolution. This patch also fixes the FOV, giving a wider view on wider aspect ratios (HOR+).
    Instructions:
    - Extract GameModule.elb of the folder that corresponds to your desired aspect ratio, and also ArthurResolutionEdit.exe, both to the root game folder and overwrite the original GameModule.elb.
    - Run ArthurResolutionEdit.exe, select the language you use (Polish or English), and write your desired resolution width and height.
    - Run the game and it should run at your chosen resolution and aspect ratio.
    Credits go to: AuToMaNiAk005 (Creator of Widescreen Fix)

    508 downloads

    4 comments

    Updated

  6. Crime Life Gang Wars Widescreen Fix

    I made this RAR file, which includes crimelife.exe binaries for 15:9, 16:9, 16:10, 21:9, 32:9, 32:10, 3x15:9, 3x16:10 and 3x16:9 aspect ratios.
    Instructions:
    - Extract the executable that corresponds to the aspect ratio you want to use, to the root game folder, replacing any original files.
    - Select the resolution you wish in the game's graphics options.
    Password: pcgw

    365 downloads

    0 comments

    Updated

  7. mbcaster

    A netplay mod for Melty blood Act Cadenza
    It's no longer mantained by the original creator and the site went down, so I decided to submit it to preserve it in case someone wants to play this game

    133 downloads

    0 comments

    Updated

  8. Transformers: Revenge of the Fallen Ultrawide Fix & FPS Unlock

    Installation:
    Unpack the archive Copy all files to the game folder, binkw32.dll should be replaced Set your screen resolution in Settings.ini In the Settings.ini file, you can change the following settings
    [FPS]
    Limit = 300
    FPS limiter value
    Unlock = 0
    0 - disable FPS limiter
    1 - enable FPS limiter
    [RESOLUTION]
    Width = 0
    Height = 0
    forces the screen resolution
    [HUD]
    Centered = 1
    0 - stretched HUD
    1 - centered HUD
    Aspect = 1.777777
    HUD aspect ratio value
    [DRAW_DISTANCE]
    LOD = 1.000
    multiplier for the distance between LOD levels
    Objects = 1.000
    multiplier for objects visibility distance
    use values no greater than 3.0 to avoid glitches at very high aspect ratios
    4.0 - max value
    Shadows = 1.000
    multiplier for shadows visibility distance
    Fog = 1.000
    multiplier for the fog visibility distance
    [EFFECTS]
    ColorCorrection = 0
    0 - disable yellowish tint
    1 - enable yellowish tint
    DOF = 0
    0 - disable "Depth Of Field" effect
    1 - enable "Depth Of Field" effect
    ShadowMapSize = 1024
    increase this value to get better shadows quality
    256 - min value
    15360 - max value

    4,528 downloads

    22 comments

    Submitted

  9. Dark Forces (GOG) Definitive Fix

    A pack of fixes for the GOG version of dark forces taken from the essential improvements section for this game, I recommend installing it before using the custom launcher. the included things are:
    DOSBox cofiguration file tweaks Gravis ultrasound driver pack for DOSBox - I don't know who created it, the oldest source I could find was here. fixed gravis files - tsyu Gear-up cutscene - LucasArts missing cutscene patch - unknown DOS/32A - Narech K. If you want to have everything from this pack on the steam (and maybe origin) version follow this and this guide, use DOS/32A, and apply the following changes in the DOSBox configuration file:
    Change fulldouble to true Change memsize to 32 Change blocksize to 4096  Change prebuffer to 30 Change cycles to auto

    472 downloads

    0 comments

    Updated

  10. Dragon Marked For Death Ultrawide Fix

    Features:
    Removes the pillarboxing (black bars) which appear on ultrawide monitors
    Installation:
    Unpack the archive Copy all files to the game folder Set your screen resolution in Settings.ini The game uses a virtual resolution, so it may be higher or lower than the monitor's native resolution.
    The height value should be a multiple of 720 (720, 1440, 2160, etc.) for best scaling results, but this is not necessary.
    In the Settings.ini file, you can change the following settings 
    [RESOLUTION]
    Width = 3440
    Height = 1440
    forces the screen resolution

    137 downloads

    0 comments

    Updated

  11. Ms. Splosion Man - Ultrawide Fix

    I made a bbars Fix for Ms. Splosion Man.
    Tested with the latest Steam version at 3440x1440 and 3840x1600.
    You can buy me a coffee if you like my work.
    Password is always: pcgw

    42 downloads

    0 comments

    Submitted

  12. Patrxgt's Unofficial Modern Patch for Colin McRae Rally (1998)

    Patrxgt's Unofficial Modern Patch is an unofficial patch for Colin McRae Rally (1998), which fixes incompatibilities with modern operating systems (without breaking menus, like "kFYatek's Unofficial Windows 7 Patch" does) and skips CD check for the sake of convenience. This patch is compatible only with 1.5 European and American versions of the game and modifies game's executable.
    Installation:
    Install the 1.5 patch for version from your region. Download "Patrxgt's Unofficial Modern Patch.7z" file and extract it wherever you want. Put "Rally.exe" file from your game's installation folder into the "put_rally.exe_here" folder. Run "patch_<region of your game>.bat" and wait until "Rally.exe_patched" shows up in the folder. Rename "Rally.exe_patched" to "Rally.exe" and replace it's counterpart in the game's installation folder. Recommendations: Set Motion smoothness to "OFF" in the games menu for smooth framerate and lock it with third-party tool (like "RivaTunner Statistic Server" or "NVIDIA Control Panel") to 60 FPS for the sake of stability.

    1,878 downloads

    5 comments

    Updated

  13. SimCity 3000 Unlimited: Re-composed

    SimCity 3000 Unlimited: Re-composed is an unofficial patch for SimCity 3000 Unlimited, which fixes specific for the Unlimited edition bug, where game doesn't play music, which was included in the original release of SimCity 3000, even if it's listed in the game's files. This patch restores the following songs:
    "SIM Broadway"
    "Concrete Jungle"
    "City of Dreams"
    "SimCity 2000 Theme"
    Installation: Just extract "Apps" folder from the archive to the game's main folder.

    1,178 downloads

    0 comments

    Updated

  14. Shrek 2 Team Action xbox - ps2 buttons

    Insert the files in the path ENG/BOOK

    Password: pcgw

    176 downloads

    0 comments

    Submitted

  15. Splinter Cell: Chaos Theory Widescreen Fix

    This updated build for Chaos Theory features additional ini options over the current release build including:
    Disabling the Alt+Tab fix Setting the text offset according to the input game language Setting the ShadowMapSize to higher values (avoid shimmering on higher resolutions) Enabling ShadowFiltering (will be broken on multimonitor setups) Whether the exe has been modified or not (If the exe has been hexedited to edit ShadowMapSize the patch override won't work, this is to disable the override) This build was retrieved as from a March 29th 2022 Artifact on AppVeyor - https://ci.appveyor.com/project/ThirteenAG/widescreenfixespack/build/artifacts
    Ini updates added on December 21, 2021 - https://github.com/ThirteenAG/WidescreenFixesPack/commit/db734116b37a069b20aa94fa31bf107720d71a84
     

    521 downloads

    0 comments

    Updated

  16. Chrome Engine 2 - FOV Fix

    Comes with a ChromeEngine2.dll file to fix the FOV in most of the Chrome Engine 2 games.
    Works in the following games:
    - Chrome SpecForce (2005)
    - Terrorist Takedown: War in Colombia (2006)
    - The Hell in Vietnam (2007)
    - Sniper: Art of Victory (2007)
    Password: pcgw
    Credits go to: jackfuste

    226 downloads

    0 comments

    Updated

  17. Medal of Honor: Pacific Assault Widescreen Fix

    Comes with a RAR file, which includes mohpa.exe binaries for 16:9, 16:10, 21:9 and multimonitor aspect ratios.
    Instructions:
    - Extract the executable that corresponds to the aspect ratio you want to use, to the root game folder, replacing any original files.
    Password: pcgw

    1,459 downloads

    1 comment

    Updated

  18. Legacy of Kain: Blood Omen - Verok's GL Wrapper & Patch

    Fixes & features:
    Game runs on modern PC (Windows 10) Game renders via OpenGL 1.1/3.0. If your GPU supports OpenGL 3.0 - game uses it. If no - game uses OpenGL 1.1 Removed CD check and game can run now without CD.  Removed system restriction for 4 languages (Japanese, Chinese, Korean and Thai) When switching display modes (F12), the game does not crash now When switching display into "Eagle Eye" (F6), the game does not crash now Camera zoom is working now, not only for 320x240 mode (like on PS1), but for 640x480 too Camera can follow by Kain movement like in PS1 version Added feature to run and switch game into windowed mode Added feature to switch on/off filtering Corrected rendering speed for Nosgoth map and Kain's inventory menu Added option to select game rendering speed / frame per second (FPS) Added configuration window on startup, similar to Soul Reaver. To disable it - launch the game with command parameter "-noconfig" Added FPS counter Implemented subtitles engine Implemented 3D sounds via OpenAL Implemented XInput support with gamepad vibrations Arrows keys are duplicated on WSAD keys Intro movies and cutscenes are now played in progressive mode Game can play stereo sound files for cutscenes Added HQ Sound Patch - sound files from PS1 version. Thanks to NobelGas  
    Full version, containing updated cutscenes and audio, can be downloaded from this link: [DOWNLOAD HERE] 
     
    Uploaders note: Due to recent events, the patch author Verok has taken down their download links to the fan patches. I have taken the liberty to reupload the latest versions (1.75) in order to preserve these patches for ease of access.

    2,099 downloads

    1 comment

    Updated

  19. Commandos Strike Force Widescreen Fix

    Comes with a RAR file, which includes CommXPC.exe binaries for 16:9, 16:10, 21:9, 32:9 and 3x16:9 (48:9) aspect ratios.
    Instructions:
    - Extract the executable that corresponds to the aspect ratio you want to use, to the root game folder, replacing any original files.
    Note: This fix only works with the 1.2 version of the game.
    Credits go to: Rose
    Password: pcgw

    705 downloads

    0 comments

    Updated

  20. Hugo: Bukkazoom! - Widescreen & FOV Fix

    Comes with a RAR file, which includes a modified Config.exe, a Runtime.exe and a Hugo Bukkazoom! - Widescreen Fixer v1.1.exe, intended to fix the resolution and field of view in the arcade racing game Hugo: Bukkazoom (2003).
    Credits also go to: AuToMaNiAk005
    Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/HugoBukkazoomWidescreenFix.cpp
    Instructions:
    1. Extract both exe files to the root game folder, replacing the original executables (extract the 32-bit or 64-bit fixer exe depending if your system is 32 or 64-bits).
    2. Run Hugo Bukkazoom! - Widescreen Fixer v1.1.exe, and insert your desired resolution width and height to automatically fix the field of view.
    3. Close the fixer, open Config.exe, select any resolution in the menu, and click OK (this applies the new resolution in-game, don't worry those resolutions are overrided by the new one due to modifications I did to Config.exe).
    4. You're good to go.
    - Issues:
    :-: HUD and menus are stretched.
    :-: Do not alt+tab while the game is open, since if the game regains focus again, the viewport will be messed up.

    172 downloads

    0 comments

    Updated

  21. Bejeweled Twist 16:9 Patch

    Edited .exes to make the game run in 16:9 aspect
    Requires the game to be launched with the -widescreen parameter via a desktop shortcut.
    Copy the relevant .exe for the version, Steam (digital) or PopCap (retail).

    961 downloads

    0 comments

    Updated

  22. Project IGI 1: I'm Going In - FOV Fix

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the stealth first-person game "Project IGI 1: I'm Going In" (2000), as the game's engine crops the view at wider resolutons than 4:3 (Vert-). This fix supports the American, European 1.0 and Re-release, Italian, Chinese and Japanese versions.
    Credits also go to: AuToMaNiAk005
    Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/ProjectIGI1FOVFix
    Instructions:
    1. Extract all files to the game folder.
    2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder.
    3. Set the desired resolution to fix the FOV, camera FOV and weapon FOV in ProjectIGI1FOVFix.ini.

    4,110 downloads

    10 comments

    Updated

  23. Aladdin in Nasira's Revenge - FOV Fix

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action-adventure game "Aladdin in Nasira's Revenge" (2001), as the game's engine, Blazing Renderer, stretches the image at resolutions wider than 4:3.
    Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AladdinInNasirasRevengeFOVFix
    Instructions
    1. Extract all files to the game folder.
    2. Download ThirteenAG's Ultimate ASI Loader (it has to be the 32-bit version of winmm.dll), and also extract it to the game folder.
    3. Set the desired resolution to fix the stretching and also set the FOV factor in AladdinInNasirasRevengeFOVFix.ini.

    630 downloads

    2 comments

    Updated

  24. TMNT MUTANT MELEE Widescreen

    Replace the exe to change the resolution
    of the game. 
    If the game doesn't start, also change the desktop resolution before starting it.
    Password: pcgw

    1,121 downloads

    1 comment

    Updated

  25. Super Neptunia RPG Movement Stutter Fix

    This patch aims to fix the movement stutter above 50FPS. The game uses FixedUpdate for movement updates, and due to it sticking to Unity's default FixedUpdate rate of 50Hz, this results in stutter at 60FPS or higher. This mod simply changes the FixedUpdate to run at 1000Hz (1ms) instead, as that evenly divides by most framerate targets that are realistically going to be targeted by most people. From my testing, it behaves fine when using VSync at a locked 144FPS.   Instructions: 1. Download the IPS patch, and head to RomPatcher.js (https://www.marcrobledo.com/RomPatcher.js/) or use a dedicated IPS patching utility (Such as Lunar IPS). 2. Drag the "globalgamemanagers" file from the "SuperNeptuniaRPG_Data" folder in the game directory onto the Browse button in the ROM file section, and drag the IPS patch into the Browse button in the Patch File section. 3. After pressing "Apply Patch", copy the downloaded file to the "SuperNeptuniaRPG_Data" directory and make sure to rename the file to "globalgamemanagers".

    111 downloads

    0 comments

    Updated

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