Mirh 103 Share Posted September 28, 2015 Why at least a second? Don't you just need a black frame to skip as fast as possible your nuisance? Reply (Quote) Link to comment Share on other sites More sharing options...
SURPCAmour 2 Author Share Posted September 30, 2015 Why at least a second? Don't you just need a black frame to skip as fast as possible your nuisance? BC S/S crashes ("has stopped working") on "empty" (one frame) Binks, (like the ones Garrett refers to in page 1), so it has to be more than one frame. Reply (Quote) Link to comment Share on other sites More sharing options...
Mirh 103 Share Posted October 1, 2015 I don't think empty and one frame are synonyms. Said this.. I guess GRAW's biks would probably be the best solution, aren't they? Reply (Quote) Link to comment Share on other sites More sharing options...
SURPCAmour 2 Author Share Posted October 15, 2015 I don't think empty and one frame are synonyms. Said this.. I guess GRAW's biks would probably be the best solution, aren't they? 1.Don't know, both crash btw. 2.Yes. 3.It'd be nice to know how they are made. two image files? darkened videos? I'd expriement but I got a new windows install and have to reinstall my apps; and overwhelmed with a lot of games. also LAZY. Reply (Quote) Link to comment Share on other sites More sharing options...
Mirh 103 Share Posted October 15, 2015 Don't know, both crash btw. One frame is exactly what GRAW skip fix is afaik (blank doesn't necessarily mean always empty, right?) It'd be nice to know how they are made. two image files? darkened videos? I'd expriement but I got a new windows install and have to reinstall my apps; and overwhelmed with a lot of games. also LAZY. Mhh.. perhaps an older bink tools version? Reply (Quote) Link to comment Share on other sites More sharing options...
SURPCAmour 2 Author Share Posted November 28, 2015 One frame is exactly what GRAW skip fix is afaik (blank doesn't necessarily mean always empty, right?) Mhh.. perhaps an older bink tools version? Sorry I'm SUPER-late 1.GRAW skip fix is definitely longer than one frame, well at least longer than Garret's files or those I binked with his instructions (png to bik) [they seem to work with most other game, this one however is a little bit odd I'd say] 2.You mean older ones had more options? Reply (Quote) Link to comment Share on other sites More sharing options...
Mirh 103 Share Posted November 28, 2015 Oh, you are right. I checked them with radinfo, and I can see three possible differences. 1280x720 VS 720x400 resolution 6 VS 1 frames Stereo 48kHz 16 bit audio track VS none The difference must reside between these things. Reply (Quote) Link to comment Share on other sites More sharing options...
Guest Share Posted November 28, 2015 Sorry I'm SUPER-late 1.GRAW skip fix is definitely longer than one frame, well at least longer than Garret's files or those I binked with his instructions (png to bik) [they seem to work with most other game, this one however is a little bit odd I'd say] 2.You mean older ones had more options? Sorry, which bik file did you use again (the one frame one which worked correctly)? The one you made or Garrett's? Could you link it again? Reply (Quote) Link to comment Share on other sites More sharing options...
SURPCAmour 2 Author Share Posted December 10, 2015 Sorry, which bik file did you use again (the one frame one which worked correctly)? The one you made or Garrett's? Could you link it again? One-frame ones, that Garett (and/or others) has created, do not work on this peculiar game (results in either CTD or black screen), they should be more than one frame, like those I "binked" or those Mirth linked (for GRAW originally). There's no need to link again, all the links are on either pages of this very topic. Reply (Quote) Link to comment Share on other sites More sharing options...
Mirh 103 Share Posted December 10, 2015 One-frame ones, that Garett (and/or others) has created, do not work on this peculiar game It's not necessarily that. There are other differences as I said. Reply (Quote) Link to comment Share on other sites More sharing options...
SURPCAmour 2 Author Share Posted January 7, 2016 It most probably is;Renamed all test files to disbr [Disney, BlackRock], the first intro file in "bootup" folder in "movies"; and the results are: [File:Resolution,Frames,Audio,WorksInGame]*{PCGWian.bik} (short video made with my camera, converted to .avi and binked): 1280x720, 16, None, OK.*{GRAW.bik}: 1280x720, 6, 48kHz,16 bit, Stereo, OK.*fade to white.bik from PURE: 1280x720, 31, None, OK.*{blk.bik} from blk.png (simple MS Paint file): 1280x720, 1, None, Crash!*{blk2.bik} from blk.png and a copy: 1280x720, 2, None, OK.*{blkz.bik} from blkz.png: 720x405, 1, None, Crash!*{blkz2.bik} from blkz.png and a copy: 720x405, 2, None, OK.*{bll.bik} from bll.png: 1200x840, 1, None, Crash!*{bll2.bik} from bll.png and a copy: 1200x840, 2, None, OK. Here are the files (excluding "fade to white.bik") so anyone could test for themselves. Mirh 1 Reply (Quote) Link to comment Share on other sites More sharing options...
Mirh 103 Share Posted January 7, 2016 Bravo. Very cool. So in the end I guess you were right: it's just about number of frames. Reply (Quote) Link to comment Share on other sites More sharing options...
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