Guest Share Posted October 18, 2015 I saw but it's not really clear, it should be updated with a gallery with examples set to something like. "The description. (1/3), ..., ..." Link to comment Share on other sites More sharing options...
Guest Share Posted October 29, 2015 I've been finding a few games, such as the original King's Quest (http://pcgamingwiki.com/wiki/King%27s_Quest:_Quest_for_the_Crown#Version_differences) and Railroad Tycoon II (http://pcgamingwiki.com/wiki/Railroad_Tycoon_II#Version_differences), where there are multiple releases, each with their own differences and features. For such games, I've been adding in a "Version differences" subsection to the Availability section so people can identify what version has what. Since such situations aren't covered by the guide, how should such situations be handled? Link to comment Share on other sites More sharing options...
Mirh 103 Share Posted October 29, 2015 Indeed, it was discussed even here. Though, it's a bit odd, considering everything is technically just a side note of retail. Link to comment Share on other sites More sharing options...
Guest Share Posted October 29, 2015 Though, it's a bit odd, considering everything is technically just a side note of retail. That's my thinking as well - I also try to link to the version differences in the retail section where possible - but I'd rather have an official way of handling such situations rather than an unofficial one which may prove in discussions to be sub-optimal. Link to comment Share on other sites More sharing options...
Guest Share Posted October 30, 2015 Could this template be added to the editing guide? http://pcgamingwiki.com/wiki/Template:Store_link Add it here, maybe? http://pcgamingwiki.com/wiki/PCGamingWiki:Editing_guide/Availability Expack pointed it out to me. http://community.pcgamingwiki.com/topic/1509-store-link-template-does-not-support-gamerplanet/?do=findComment&comment=7136 Link to comment Share on other sites More sharing options...
LaserMoai 1 Share Posted November 8, 2015 Considering how many Linux ports are getting announced lately, I think the infobox section should contain a tip on making citations for release dates. A little OT: is there not a button to create a hyperlink in the forum posting form? Link to comment Share on other sites More sharing options...
Guest Share Posted November 8, 2015 Considering how many Linux ports are getting announced lately, I think the infobox section should contain a tip on making citations for release dates. I don't really understand how the link is related, sorry, kinda confused. PS: These new member icons look so strange. Link to comment Share on other sites More sharing options...
LaserMoai 1 Share Posted November 8, 2015 I don't really understand how the link is related, sorry, kinda confused. PS: These new member icons look so strange. Damn it, I intended to link this. Link to comment Share on other sites More sharing options...
Blackbird 54 Share Posted November 8, 2015 Missing letter in PCGamingWiki:Editing guide/Article state The delete tag is for any wiki page or file that should be removed from the wiki for one reason or another. When used properly, it helps out the PCGamingWiki staff in keeping the wiki as lean as possible. Link to comment Share on other sites More sharing options...
Mirh 103 Share Posted November 9, 2015 Oh, and speaking of Linux.. I believe winehq should still be present, even when native versions are available. Why? Lots of times ports are missing features of the windows version, such as surround sound, multiplayer compatibility or even just (for whatever reason) performance Oh, and consistency perhaps. Link to comment Share on other sites More sharing options...
Blackbird 54 Share Posted November 9, 2015 Or they can be ancient. I mean can the very old Linux ports work on any modern distros? Link to comment Share on other sites More sharing options...
LaserMoai 1 Share Posted November 14, 2015 There also doesn't seem to be a guideline for highlighting the ports based on wrappers like Wine or DOSBox. Several different approaches are in use now. Marioysikax 1 Link to comment Share on other sites More sharing options...
Mirh 103 Share Posted November 23, 2015 After this crazily stupid debate, I think we should pose more attention to logic. ¹ removed links stupid IP board I don't think we should consider wrong or bad double buffered vertical sync (we should state that in video settings note and link here for explanations though, or why not, have some of those mouseover tooltip)The negative point should only be brought up if there's some wicked mechanism like in Dead Space case. Only then, there should be a specific issues entry, and even in that case (if it's enabled by default) the solution should just be: disable it.Then for those and only those interested to have it, mention workarounds/alternatives Hoping this way people could stop seeing the alternative to in-game vsync as the fix for in-game vsync Oh and then there would still be that thing about fixboxes Link to comment Share on other sites More sharing options...
Guest Share Posted November 24, 2015 After this crazily stupid debate, I think we should pose more attention to logic. ¹ ³ I don't think we should consider wrong or bad double buffered vertical sync (we should state that in video settings note and link here for explanations though, or why not, have some of those mouseover tooltip) The negative point should only be brought up if there's some wicked mechanism like in Dead Space case. Only then, there should be a specific issues entry, and even in that case (if it's enabled by default) the solution should just be: disable it. Then for those and only those interested to have it, mention workarounds/alternatives Hoping this way people could stop seeing the alternative to in-game vsync as the fix for in-game vsync Oh and then there would still be that thing about fixboxes Dude like, your posts are honestly unreadable, stop doing that tiny text thingy, it makes everything so much harder to understand. I can't even be bothered to read them because of that. I know it's mean but I'm not asking for much. Is one of your links broken? Did you mean to link another page? http://pcgamingwiki.com/wiki/Assassin Link to comment Share on other sites More sharing options...
Marioysikax 89 Share Posted November 24, 2015 Hoping this way people could stop seeing the alternative to in-game vsync as the fix for in-game vsync Actually Mighty Switch Force! Hyper Drive Edition and Mighty Gunvolt vsync introduces so massive input lag people notice it (talking near one second) and indeed disabling or forcing vsync externally, did fix the issues not only for me but for others as well. Problem was that my monitor was 144Hz and those games are capped at 60 FPS, so that input lag wasn't there with the monitor. RaTcHeT302, on 24 Nov 2015 - 02:01 AM, said: Is one of your links broken? Did you mean to link another page? http://pcgamingwiki.com/wiki/Assassin That's still the same IP board bug that is super annoying. Mirh 1 Link to comment Share on other sites More sharing options...
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