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About This File

This PWAD restores the red cross icons back to DOOM 64.


What's New in Version 1.01

Released

Changes for v1.01
- Replaced the xdelta patch with a PWAD which will prevent you from doing this again if the game's IWAD gets updated
- Reduced the size of the replaced medkits by using pngcrush
- Rewrote the instructions
---------------------------------

This PWAD will restore the original red cross icons on the medkits in the game.
First go to the DOOM 64 folder. To access the folder, right-click on DOOM 64 in your Steam library, hover over Manage > and select Browse local files.
Copy uncensored.wad from this zipped folder into the DOOM 64 folder.
Go back to your Steam library, right-click on DOOM 64, select Properties... and then select SET LAUNCH OPTIONS...
Enter the parameter "-file uncensored.wad" without quotes and click OK.

Thanks to Zeikar on Steam for the original instructions and providing the uncensored files.
https://steamcommunity.com/app/1148590/discussions/0/1870623125772922501/#c1870623125773045336
https://steamcommunity.com/sharedfiles/filedetails/?id=2028148168





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Tried spending the last hour making and testing a PWAD for the game made using SLADE and it doesn't seem to load at all regardless if I use the -file parameter or drag the PWAD on the executable.

Made a mistake by forgetting to add S_START and S_END to the PWAD.

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Minor question, why are the link to the Steam Community thread duplicated ? I removed the duplicate a while back but it seemed to come back when you updated the file...Ā šŸ¤”

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Has anyone tested this on the Bethesda.net version of the game? I know everyone loves Steam, but this sure has to work on that version too... And asĀ far as I can recall, the other Doom games doesn't need the Bethesda.netĀ launcher after you installi it.

I wish I could tell you about that last part.

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5 hours ago, Aemony said:

Minor question, why are the link to the Steam Community thread duplicated ? I removed the duplicate a while back but it seemed to come back when you updated the file...Ā šŸ¤”

Made a mistake and meant to link the Steam Guide that was made. I corrected that just now.

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Could you get around disabling steam achievements if you just replace the sprites in the main .wad file with the uncensored ones with something like SLADE?

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40 minutes ago, Username said:

You can bypass achievements getting disabled by injecting the sprites into the game's IWAD using Slade.

Confirmed!

I first tried that by going to the original solution. Remember to overwrite the sprites by importing them into their destinations instead of dragging and dropping and unchecking the box iwad_lock in Edit > Preferences > Advanced.

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