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sebastiankulche joined the community
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Jurassic Park: Operation Genesis - FOV Fix
sebastiankulche commented on AlphaYellow's file in Unofficial patches
- 4 comments
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- fov changer
- fov patch
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rosaumbrarum joined the community
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cobold started following Psychonauts Linux and Mac Patch 0.8
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Version 0.8
2 downloads
This is a patch for the native Linux and Mac versions of Psychonauts released by the developer icculus on his website in the now-defunct bugtracker. As of March 2026, the file can alternatively still be downloaded from icculus's website per direct link: https://treefort.icculus.org/psychonauts/ The patch notes can be found here: https://treefort.icculus.org/psychonauts/README-Psychonauts-0.9.html I have provided a copy of the Readme file as follows: Unlike what this changelog claims, it is not possible to procure a 0.9 version. Changelog: 0.9: The Mac version will now migrate your savegames from the Transgaming version of Psychonauts on startup, if it sees the Transgaming savegames and doesn't see any from the native version of the game. 0.8: Fixed projected textures (like the films on the walls in Basic Braining). 0.7: Fixed bad particle rendering (fires, bugs, double-jump effect, etc) on some systems. Fixed missing character shadows. Fixed chalkboards on bunk beds not updating correctly. Several other rendering fixes. Other fixes. 0.6: Fixed screen being permanently blurry after using the bacon. Fixed health bar never changing. Fixed audio dropping out after playing for long enough. Other fixes. 0.5: Fixed missing music. Fixed flickering terrain textures. Fixed incorrectly rendered fire and other particle effects on some systems. Fixed uninitialized textures causing rendering artifacts. Fixed several crashes and other bugs. Fixed collected figments in HUD not fading away after a few moments. Restored Dracogen section to the credits. Other fixes. 0.4: Fixed conversations having long pauses between lines of dialog. Fixed occasional crash on loading screen. 0.3: Fixed several seemingly-random crashes. This build will hopefully be much more stable for you. Fixed several audio playback issues. Fixed spammy debug messages about an "unknown POV hat" when certain joysticks were plugged in. 0.2: Fixed several memory corruptions and uninitialized memory accesses. If you were getting lots of seemingly random crashes and other odd behavior with version 0.1, then version 0.2 will work much better for you. Added multisample ("FSAA") support. This is enabled by default, if your system supports it, to make the game look smoother. If your game is running too slowly now, you can turn this off by unchecking "FSAA" in the Display Options menu. Added joystick support. Fixed wrong pathname for DisplaySettings.ini (0.1 would create a file named "Psychonauts\\DisplaySettings.ini" instead of a file named "DisplaySettings.ini" in the Psychonauts directory). The game will notice this wrong file on startup, if it exists, and migrate it to the correct location. 0.1: Initial release, in Humble Indie Bundle #5 (and later, Steam). -
cobold joined the community
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jankotfcg1996 started following Sniper: Ghost Warrior - FOV Fix
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jankotfcg1996 started following AlphaYellow
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jankotfcg1996 reacted to a file:
Sniper: Ghost Warrior - FOV Fix
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jankotfcg1996 joined the community
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EmilLay joined the community
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finesse2kkk started following julink
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finesse2kkk started following Blackbird
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GTA IV Modding
- Last week
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zoli456 started following Stalin Subway 1&2 Widescreen Fix
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Version 1.0.0
8 downloads
This file contains a widescreen fix for both Stalin Subway games. It works for the retail and the Steam versions. Extract it into the game directory. It doesn't matter what resolution you choose in the settings. You can only change the resolution in the StalinFixer.ini file. By default it uses the desktop resolution. -
taxakla started following Freedom Force - FOV Fix
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asdasd2525 joined the community
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AlphaYellow started following Freedom Force - FOV Fix
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Version 1.0
1 download
Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the RPG strategy game "Freedom Force" (2002), since the game stretches the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/FreedomForceFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in FreedomForceFOVFix.ini. -
anon10947 started following Hitman: Contracts Japanese Language Pack
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Version 1.0.0
4 downloads
Hitman: Contracts Japanese Language Pack The language packs are ripped from the original disks. Installation Extract the downloaded file Copy all its content to the folder where the main executable is located and overwrite all files Movies.7z contains the in-game videos with japanese subtitles Hitman Contracts.7z contains the translation for text and sound files -
kofii12345 joined the community
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GABCIA joined the community
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Markie reacted to a post in a topic:
Add DualSense speaker support to the controller settings on the game pages
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julink joined the community
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BALAMIR joined the community
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- widescreen patch
- superwide fix
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My guess would be performance. Mafia was already kind of pushing the hardware of it's time to the limits, so they've probably tried to make it more accessible for people with weaker rigs. Yup, the race is easy if you're actually paying attention and learn the handling. Digital re-releases of this game isn't the most graceful one. I'd suggest buying old games from GOG, since those releases are usually better.
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contact5156 reacted to a post in a topic:
Add the "See the engine page for more details." for unreal engine 3 to Template:Video
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Markie reacted to a post in a topic:
Add the "See the engine page for more details." for unreal engine 3 to Template:Video
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Is there a reason as to why eye animations and car scratches were remove from version 1.2 ? Also on the side note I did beat the race mission on version 1.0 during my test run, I do remember my older brother beat it on version 1.0 back in the day, when I played it on gog version, there's already been choice of diffcult options, but to be fair I didn't find any diffrents between 1.0 and 1.2 that much, the race isn't arduous per say, it's just matter of not going too fast at curves. P.S. Strange how Steam forgot to add A7.dta - Records for Czech Dub, since that's the reason for broken lipsync.
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- 3 comments
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Need For Speed: Porsche Unleashed Combined Patch
matiko13 commented on radishface's file in Unofficial patches
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Call of Duty: World at War - Custom Patch
LuKeStorm commented on LuKeStorm's file in Unofficial patches
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Version 1.0
4 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the rollercoaster building game "World's Greatest Coasters 3D" (2002), since the game runs at limited 4:3 resolutions by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/WorldsGreatestCoasters3DWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in WorldsGreatestCoasters3DWidescreenFix.ini. 4. Once in-game, alt+tab to the desktop and back to the game (this is to fix a viewport-related issue). - Earlier
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Hi, I installed v2.8.3 and now the game stutters a lot when fading out. It seems to drop to 5 FPS for some reason and it's really jarring. I've tried messing with my Nvidia GPU settings, the FPS settings in the ini, the core processes in the ini, and nothing seems to fix it. I'm fairly certain it was not like this until the most recent update. Any ideas? Processor: Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz Graphics Card: GeForce GTX 750 Ti Windows: Windows 10 desktop Edit - Just needed to restart my PC, sorry for the false report