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nt 6.0 started following Crysis Hi-res icon
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- Unfortunately the game crashes after a few minutes ingame when applying the widescreen fix if the draw_distance has been raised beyond the default value of 22 in the Config.ini beforehand! - And even with the default draw_distance value of 22 set you can in fact complete a mission without a crash but the game will then reliably crash before reaching the save menu so you can't save your progress! -> So I can't recommend this widescreen fix as of now [01-2026] unless you want to use cheats to immediately complete a mission after your first 'normal' run. Tested with a 16:9 resolution of 1920x1080 (I don't dare trying 4k resolutions). GPU: Nvidia 4070 Ti Super CPU: AMD 7800 X3D RAM: 32 GB OS: Win 11 x64
- 2 comments
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- fov changer
- widescreen fix
- (and 6 more)
- Yesterday
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shockme1212 joined the community
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uroshuchiha started following Restored OST for Alien Shooter 2: Reloaded
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cuzbabytonight started following Need for Speed: Underground - missing patch files
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Need for Speed: Underground - missing patch files
cuzbabytonight commented on carter's file in Official patches
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cuzbabytonight reacted to a file:
Need for Speed: Underground - missing patch files
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ale2011 joined the community
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carter started following Need for Speed: Underground - missing patch files
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11 downloads
Need for Speed: Underground had a total of 4 patches. If you install the last patch 4, it misses certain files, which were changed in patch 1-3. Since patch 1-3 were not released as an .exe and can not easily be installed anymore, I gathered the changed files, which can be copy-pasted into the game folder. This works for any region. Instruction: Install NFSU patch 4 extract missing patch files into your game folder -
asgood joined the community
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FLYER_80 reacted to a comment on a file:
Hitman 2 controller fix
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FLYER_80 started following Hitman 2 controller fix
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FLYER_80 joined the community
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Patrxgt started following Terraria - Poprawka tłumaczenia
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2 downloads
An unofficial patch for Terraria that fixes many issues and inconsistencies in the Polish translation. Installation: Install it like any other resource pack. Credits: Kliszek - Naprawa błędów polskiej wersji - poprawiony polski AspieGG - Custom Polish Translation Fix SereK - Lepszy polski v0.4 Me - Putting it all together and a ton of my own fixes and tweaks - Last week
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Devil May Cry 4 Special Edition - 21:9 Fix
blithefenics commented on czarman's file in Unofficial patches
I managed to get this working. Step 1: Downgrade the game, i chose to downgrade to 2019 not sure if the 2015/2023 downgrade works but you can try it - https://github.com/serpentiem/ddmk/issues/350#issuecomment-2298868097 Step 2: Use a hex editor on the new DevilMayCry4SpecialEdition.exe Search for 6964AC (hex mode) or 6907052 (decimal mode) The following hex values should be visible at the location: 80 02 00 00 If your native resolution is 3440x1440 change 80 02 00 00 to 00 0A 00 00. If your native resolution is 2560×1080 change 80 02 00 00 to 80 07 00 00 if your native resolution is 5120x2160 change 80 02 00 00 to 00 0F 00 00 Step 3: Now edit your config Go to C:\Users\USERNAME-PC\AppData\Local\CAPCOM\DEVILMAYCRY4SPECIALEDITION Open the config Under [DISPLAY] aspect ratio should be Aspect=16:9 Resolution should be the non ultrawide version of your monitor so 3440x1440 is Resolution=2560x1440, 2560×1080 is Resolution=1920x1080, 5120x2160 is Resolution=3840x2160 Step 4: Install the mod Then open SUWSF.ini Set the resolution to your monitors native resolution i.e. Resolution="3440x1440", Resolution="2560x1080", Resolution="5120x2160" Then disable patch 2 this is what's causing then game UI to go offscreen and giving you black bars this patch is out dated so unless someone can figure out what the hex values should be changed to you need to turn it off under [Patch:2] Enabled=false Step 5: You can finally play the game in glorious ultrawide!!! -
AlphaYellow reacted to a comment on a file:
Big Mutha Truckers - FOV Fix
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Orzełek reacted to a file:
Better Rayman 3+
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xnastyx started following Big Mutha Truckers - FOV Fix
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Still not working but now game run in 50fps [2026-01-06 23:18:15.765] [BigMuthaTruckersFOVFix] [info] ---------- [2026-01-06 23:18:15.765] [BigMuthaTruckersFOVFix] [info] BigMuthaTruckersFOVFix v1.1 loaded. [2026-01-06 23:18:15.765] [BigMuthaTruckersFOVFix] [info] ---------- [2026-01-06 23:18:15.765] [BigMuthaTruckersFOVFix] [info] Log file: C:\Program Files (x86)\Steam\steamapps\common\Big Mutha Truckers\\BigMuthaTruckersFOVFix.log [2026-01-06 23:18:15.765] [BigMuthaTruckersFOVFix] [info] ---------- [2026-01-06 23:18:15.765] [BigMuthaTruckersFOVFix] [info] Module Name: BMT.EXE [2026-01-06 23:18:15.765] [BigMuthaTruckersFOVFix] [info] Module Path: C:\Program Files (x86)\Steam\steamapps\common\Big Mutha Truckers\ [2026-01-06 23:18:15.765] [BigMuthaTruckersFOVFix] [info] Module Address: 0x400000 [2026-01-06 23:18:15.765] [BigMuthaTruckersFOVFix] [info] ---------- [2026-01-06 23:18:15.765] [BigMuthaTruckersFOVFix] [info] DLL has been successfully loaded. [2026-01-06 23:18:15.769] [BigMuthaTruckersFOVFix] [info] Config file: C:\Program Files (x86)\Steam\steamapps\common\Big Mutha Truckers\\BigMuthaTruckersFOVFix.ini [2026-01-06 23:18:15.769] [BigMuthaTruckersFOVFix] [info] ---------- [2026-01-06 23:18:15.769] [BigMuthaTruckersFOVFix] [info] Config Parse: bFixActive: true [2026-01-06 23:18:15.769] [BigMuthaTruckersFOVFix] [info] Config Parse: iCurrentResX: 1920 [2026-01-06 23:18:15.769] [BigMuthaTruckersFOVFix] [info] Config Parse: iCurrentResY: 1080 [2026-01-06 23:18:15.769] [BigMuthaTruckersFOVFix] [info] Config Parse: fFOVFactor: 1 [2026-01-06 23:18:15.769] [BigMuthaTruckersFOVFix] [info] ---------- [2026-01-06 23:18:15.769] [BigMuthaTruckersFOVFix] [info] Detected game: Big Mutha Truckers (BMT.EXE) [2026-01-06 23:18:15.769] [BigMuthaTruckersFOVFix] [info] ---------- [2026-01-06 23:18:15.769] [BigMuthaTruckersFOVFix] [info] Aspect Ratio Instruction: Address is BMT.EXE+dbe8d [2026-01-06 23:18:15.771] [BigMuthaTruckersFOVFix] [error] Failed to locate camera FOV instruction memory address.
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Patrxgt started following Better Rayman 3+
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15 downloads
Updated version of the Better Rayman 3 mod for Rayman 3: Hoodlum Havoc that uses more modern wrappers and tools to provide pain-free experience on the modern machines. Installation: Follow instructions enclosed in the "ReadMe.txt" file. Credits: RibShark - Original Better Rayman 3 doitsujin - DXVK samuelgr - Xidi ThirteenAG - Ultimate ASI Loader ICUP321 - Classic button layout for controllers Me - Putting it all togheter, creating batch scripts, configurations, modern button layout for controllers, playtesting, etc. -
Markie started following Over the Hedge - Widescreen & FOV Fix
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Markie reacted to a file:
Over the Hedge - Widescreen & FOV Fix
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zoli456 started following Hogwarts Legacy, Denuvo (?) error 88500000 on start. Is there a fix?
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[2026-01-06 09:08:11.992] [BigMuthaTruckersFOVFix] [info] ---------- [2026-01-06 09:08:11.992] [BigMuthaTruckersFOVFix] [info] BigMuthaTruckersFOVFix v1.1 loaded. [2026-01-06 09:08:11.992] [BigMuthaTruckersFOVFix] [info] ---------- [2026-01-06 09:08:11.992] [BigMuthaTruckersFOVFix] [info] Log file: C:\Program Files (x86)\Steam\steamapps\common\Big Mutha Truckers\\BigMuthaTruckersFOVFix.log [2026-01-06 09:08:11.992] [BigMuthaTruckersFOVFix] [info] ---------- [2026-01-06 09:08:11.992] [BigMuthaTruckersFOVFix] [info] Module Name: bmt.exe [2026-01-06 09:08:11.992] [BigMuthaTruckersFOVFix] [info] Module Path: C:\Program Files (x86)\Steam\steamapps\common\Big Mutha Truckers\ [2026-01-06 09:08:11.992] [BigMuthaTruckersFOVFix] [info] Module Address: 0x400000 [2026-01-06 09:08:11.992] [BigMuthaTruckersFOVFix] [info] ---------- [2026-01-06 09:08:11.992] [BigMuthaTruckersFOVFix] [info] DLL has been successfully loaded. [2026-01-06 09:08:11.992] [BigMuthaTruckersFOVFix] [info] Config file: C:\Program Files (x86)\Steam\steamapps\common\Big Mutha Truckers\\BigMuthaTruckersFOVFix.ini [2026-01-06 09:08:11.992] [BigMuthaTruckersFOVFix] [info] ---------- [2026-01-06 09:08:11.992] [BigMuthaTruckersFOVFix] [info] Config Parse: bFixActive: true [2026-01-06 09:08:11.992] [BigMuthaTruckersFOVFix] [info] Config Parse: iCurrentResX: 0 [2026-01-06 09:08:11.992] [BigMuthaTruckersFOVFix] [info] Config Parse: iCurrentResY: 0 [2026-01-06 09:08:11.992] [BigMuthaTruckersFOVFix] [info] Config Parse: fFOVFactor: 1 [2026-01-06 09:08:11.992] [BigMuthaTruckersFOVFix] [info] Resolution not specified in ini file. Using desktop resolution. [2026-01-06 09:08:11.998] [BigMuthaTruckersFOVFix] [info] Config Parse: iCurrentResX: 1920 [2026-01-06 09:08:11.998] [BigMuthaTruckersFOVFix] [info] Config Parse: iCurrentResY: 1080 [2026-01-06 09:08:11.998] [BigMuthaTruckersFOVFix] [info] ---------- [2026-01-06 09:08:11.998] [BigMuthaTruckersFOVFix] [info] Detected game: Big Mutha Truckers (bmt.exe) [2026-01-06 09:08:11.998] [BigMuthaTruckersFOVFix] [info] ---------- [2026-01-06 09:08:12.003] [BigMuthaTruckersFOVFix] [error] Failed to locate camera FOV instruction memory address.
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Version 1.0
6 downloads
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and HUD in the third-person action-adventure game "Over the Hedge" (2006), since the game only runs at limited 4:3/5:4 resolutions by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/OverTheHedgeWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in OverTheHedgeWidescreenFix.ini. -
To add to the pile: DLSS 4.5 is coming with MFG up to 6x and "dynamic" mode which will choose the multiplier based on your native framerate and your monitor max refresh. If we are to follow the current scheme it could lead to something like "DLSS Dynamic Multi-Frame Generation, DLSS Multi-Frame Generation, DLSS Frame Generation" which is seriously excessive as the first one would just encompass the latter two. So instead of this we should have just one DLSS related label there which will change depending on what the game is supporting natively (as in not through a driver side override): "DLSS FG"->"DLSS MFG"->"DLSS DMFG".
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onlinegenericmedicine reacted to a post in a topic:
Will Tom Clancy's Splinter Cell: Chaos Theory be available on GOG.com?
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Markie reacted to a post in a topic:
DLSS FG and MFG, Frame Generation labels
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Yeah, of course. DLSS MFG implies DLSS FG, therefore the latter is redundant when the former is already mentioned. It's just an oversight I'm guessing.
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Orzełek reacted to a comment on a file:
Creative Alchemy
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What's the reasoning behind showing both DLSS FG and MFG as separate options in the Frame Generation field of Video section? DLSS MFG is a superset of DLSS FG, which means that if a game supports DLSS MFG then it also supports DLSS FG by definition (i.e. MFG 2x mode). The way it is now just creates a lot of visual noise where you have something like this in the field: I'd suggest on either hiding FG if MFG is also set in this field - and maybe adding a note on this to the editing guide? That you don't need to specify DLSS FG is you are specifying DLSS MFG. Or tuning the template to combine these into one label, for example: "DLSS Multi- & Frame Generation", although this seems excessive to me for reasons explained above. Another suggestion I have is to abbreviate the "Frame Generation" labels there to just "FG". We have the field name on the left and the labels are linking to Glossary pages, should be obvious what it means. So above would shorten to just this: And would look a lot closer to the High-fidelity upscaling field above.