Jump to content

All Activity

This stream auto-updates

  1. Today
  2. No, because it's not an unofficial patch, it's just a downgrader. Also, this bug is caused by how the HQ Characters mod uses janky method of replacing eyeballs with static textures in character models that was introduced in version 1.1 of the game to it's advantage. To fix this bug, I would have to remake this mod with version 1.0 in mind.
  3. Works great, Platinum never was one for good PC ports. On a side note do you if its possible to adapt the 'Fixed FPS cap' part to other PlatinumGames games running on the engine like Transformers Devastation?
  4. this does not work anymore
  5. Does your unoffical patch fixes invisible eyes bug on version 1.0 if using High quality Characters Mod?
  6. I'm having the same problem, have you found a solution?
  7. 2 downloads

    This is the network patch for Sonic R. Source: Sega (archived)
  8. Yesterday
  9. Version 0.0.1

    5 downloads

    ASI injectable patch that removes 30fps limit of cutscenes.
  10. The widescreen works perfectly, but why is the screen getting darker when I turn the plane? Is this a feature of this mod or a bug? Any option to turn this off?
  11. Thanks for reporting it, I added support for the GOTY edition now.
  12. Does not seem to work properly with the Game of the Year edition. [2026-01-26 23:50:49.560] [BackyardSkateboardingWidescreenFix] [info] ---------- [2026-01-26 23:50:49.560] [BackyardSkateboardingWidescreenFix] [info] BackyardSkateboardingWidescreenFix v1.1 loaded. [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] ---------- [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] Log file: C:\Program Files (x86)\Atari\Backyard Skateboarding GOTY\\BackyardSkateboardingWidescreenFix.log [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] ---------- [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] Module Name: BYSkateboarding.exe [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] Module Path: C:\Program Files (x86)\Atari\Backyard Skateboarding GOTY\ [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] Module Address: 0x400000 [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] ---------- [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] DLL has been successfully loaded. [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] Config file: C:\Program Files (x86)\Atari\Backyard Skateboarding GOTY\scripts\\BackyardSkateboardingWidescreenFix.ini [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] ---------- [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] Config Parse: bFixActive: true [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] Config Parse: iCurrentResX: 2560 [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] Config Parse: iCurrentResY: 1600 [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] Config Parse: fFOVFactor: 1 [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] ---------- [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] Detected game: Backyard Skateboarding (DX9) (BYSkateboarding.exe) [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] ---------- [2026-01-26 23:50:49.565] [BackyardSkateboardingWidescreenFix] [error] Failed to locate resolution instructions scan memory address.
  13. Last week
  14. Based on searching around, I assume this is the correct forum to post a request like this. I recently uploaded an image, but somehow botched it's filename on upload, making it generic: https://www.pcgamingwiki.com/wiki/File:Options1.png To match another image I uploaded for this game: https://www.pcgamingwiki.com/wiki/File:Studio_System_Guardian_Angel_-_Controls1.png If it could be moved to `Studio_System_Guardian_Angel_-_Options1.png`, that would be ideal. I don't have the correct permissions to do so, nor the ones to delete the image and do it again. Thanks!
  15. micheals12

    Introduction

    Hi everyone! My name is Micheal Smith, and I’m a passionate gamer who genuinely loves everything about gaming. From discovering new games to spending hours mastering levels, gaming has always been a big part of my life. That’s why I decided to join this truly amazing gaming forum so I can connect with people who share the same passion, exchange ideas, and learn from fellow gamers. I enjoy exploring different types of games and keeping up with gaming news, updates, and trends. I’m always excited to talk about gameplay strategies, favorite titles, and upcoming releases. I believe gaming is more than just a hobby it’s a great way to relax, challenge yourself, and build connections with others around the world. I’m really looking forward to being part of this community, joining discussions, sharing experiences, and having fun with everyone here. Thanks for having me, and I can’t wait to game and grow together with you all!
  16. thank you so much, I assume I would need to use the silent hill 3 pc sound fix to balance the lack of the audio enhancement pack? Again please respond when you do have time.
  17. Version 1.0

    4 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the third-person arcade racing game "Moorhuhn Kart XXL" (2002). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/MoorhuhnKartXXLFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in MoorhuhnKartXXLFOVFix.ini.
  18. Version 1.0

    3 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the third-person bike racing game "American Chopper" (2004), since the game stretches the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AmericanChopperFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in AmericanChopperFOVFix.ini.
  19. What i mean in the first question is that for mods on pc the x game should have all content and features from all other versions of the x game into one x game version, on pc the y game should have all content and features from all other versions of the y game into one y game version, etc. examples of these features being multiplayer(mp) found only on one version compared with other versions, better graphics on one version compared with other versions etc with the instructions on how to use the mods. Or if it doesn't have the mods yet, then at least be mentioned what's missing and to encourage for the respective mods to be made. I know that some of the game pages have these mods mentioned, but not all of them and those that do have is because they wanted to, not because they were encouraged, and some people might find it too late that it has stuff missing. And mods(or cheat codes) to unlock early stuff like shogun 1 total war factions and campaigns. And mods that replace servers with fan-made servers for the games which the mp servers are closed or bad. And mods for games that have real problems like bugs etc. And mods that you can have things that you can't have by normal means like preorders, exclusives etc. And the games that already is 100% full complete package, then just have a mentioning that it is. For the second question, pc ports preserve the best games(at least if it's compared with other platforms). And at least the pc ports should be easier for modding because of what i said related to the first question. And because it's fun. 🙂
  20. Version 1.0

    6 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the first/third-person air combat simulator game "JetFighter V: Homeland Protector" (2003), since the game crops the view at resolutions with an aspect ratio wider than 4:3 (Vert-). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/JetFighterVHomelandProtectorFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the cropping and FOV factor in JetFighterVHomelandProtectorFOVFix.ini.
  21. Any chance to get this fixed still? I also have the issue that the screen goes black and back to steam again when I replace the exe.
  22. Version 1.0

    3 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the maze game "PacFish" (2004), since the game only supports limited 4:3 resolutions by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/PacFishWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in PacFishWidescreenFix.ini.
  23. update: found a way to run this on proton via steamtinkerlaunch (https://github.com/sonic2kk/steamtinkerlaunch) on game files: select a custom command and put this mod's exe on it, then click on fork custom command, that will make the ultrawide mod and yakuza run both on the same wine / proton prefix, making them communicate with each other.
  24. Version 1.0

    3 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the third-person platform/puzzle game "Ploing2" (2001), since the game only supports limited 4:3 resolutions by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/Ploing2WidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in Ploing2WidescreenFix.ini.
  25. Version 1.0.0

    8 downloads

    Right-click Forza Horizon 4 in Steam Library, select Properties...\Controller\DISABLE STEAM INPUT Select Installed Files\BROWSE... to open game‘s root folder. Copy file 'XInput1_3.dll' into the game's root folder.
  26. Version 1.0

    4 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the third-person action game "Sammy the Suricate in Lion Land" (2001), since the game only supports limited 4:3 resolutions by default. Credits also go to: Automaniak (https://www.youtube.com/watch?v=45Lc0mNhpp4) Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/SammyTheSuricateInLionLandWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in SammyTheSuricateInLionLandWidescreenFix.ini.
  27. !!THIS FILE CONTAINS SEVERAL VIRUSES. DO NOT DOWNLOAD. malware warning!!!!
  1. Load more activity
×
×
  • Create New...