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  3. Version 1.0

    23 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution, aspect ratio and field of view in the farm management game "The Farm" (2008), since the game only has a limited selection of 4:3 resolutions to choose from. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/TheFarmWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in TheFarmWidescreenFix.ini.
  4. Version 1.0

    3 downloads

    This includes a patched EuroCops.exe for the third-person tactical shooter game "EuroCops" (2005) that makes the game run on Windows 10 and 11. Credits go to: Terje_P
  5. Version 1.0

    27 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the tactical third-person shooter game "EuroCops" (2005), since the game's engine, Serious Engine 1, crops the view at resolutions with an aspect ratio wider than 4:3 (Vert-). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/EuroCopsFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to (path-to-game)/Bin/. 3. Set the desired resolution to fix the FOV and FOV factor in EuroCopsFOVFix.ini.
  6. Thank you! Also, I forgot to mention; increasing the FOVFactor=1.0 value causes the model in the model viewer (the menu right before beginning a mission) to become small. It would be nice if it could be patched in a later update as there are may or may not be other things that are affected as well when changing the FOV value.
  7. Hey, you're welcome. The fix only calculates the FOV based on the aspect ratio of the resolution set in the fix's ini file (when both width and height are 0, it uses the desktop resolution), it doesn't touch in anything else. About the small text and stretched HUD elements, that would be interesting to fix in the future as well 🙂
  8. Hello @AlphaYellow! Thank you for this addon. I tried it just now and I'm curious, what does the following in the CarnivoresCityscapeFOVFix.ini file actually do: [Settings] Width=0 Height=0 Is it like that they're meant to have the game think as if it's running at that resolution so that everything that doesn't scale would look like as if it's being played at that resolution (like a text that would shrink at 4K, but looks normal at like 720p)? For now, the only thing in the game that I know that normally doesn't scale with resolution is the text in the loading screen that reads like "Precaching" and stuff in the bottom left of the screen, everything else AFAIK scales normally (I have only played the first level, don't know if there are other things that don't scale), so it becomes extremely small when I set the game to ultra high resolutions in the PersistentSymbols.ini file. However, regardless of what I set the width and height settings above to like 1280x720, 3840x2160, 7680x4320, etc. or even leave them 0 as they are, these settings don't seem to affect anything, and for some weird reason, changing the FOVFactor=1.0 line works just fine as the FOV is changing normally each time I re-launch the game. Are the width and height settings above not working for now, or is it maybe a problem on my end?
  9. Version 1.0

    23 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the tactical sci-fi third-person shooter game "Alpha Black Zero: Intrepid Protocol" (2004), since the game's engine, Serious Engine 1, crops the view at resolutions with an aspect ratio wider than 4:3 (Vert-). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AlphaBlackZeroIntrepidProtocolFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to (path-to-game)/Bin/. 3. Set the desired resolution to fix the FOV and FOV factor in AlphaBlackZeroIntrepidProtocolFOVFix.ini.
  10. I never got to using it so I wouldn't know.
  11. Version 1.0

    86 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the sci-fi first-person shooter game "Carnivores: Cityscape" (2002), since the game's engine, Serious Engine 1, crops the view at resolutions with an aspect ratio wider than 4:3 (Vert-). The camera FOV can be changed through the console command "/plr_fFOV <fov>", but, unlike this fix, it only changes the camera FOV, not the player model FOV. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/CarnivoresCityscapeFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to (path-to-game)/bin/. 3. Set the desired resolution to fix the FOV and FOV factor in CarnivoresCityscapeFOVFix.ini.
  12. Unfortunately, The First Berserker: Khazan does not have any in game FOV options and after digging around Reddit, WSGF and PCGW I couldn't find any methods to increase FOV. The First Berserker: Khazan is a just another UE4 game and after applying some quick hex edits I was able to increase the games FOV (its a bit aggressive but anything is better then the default FOV). I don't seem to have the ability to make edits, so if anyone with access thinks other people might find this information useful and wants to share it on the "The First Berserker: Khazan" wiki, that would be cool... I'd find it hard to believe I'm the only one desperate for an FOV fix.
  13. Hi, is it possible to restore the exclusive media outlet ps2 outfits to the pc version as seperate unlocks and not just being texture replacements for base unlocks that I have seen other mods do. unless it is already in this mod then my bad I haven't beaten it yet to test.
  14. wow, awesome turnaround time. the scope is back, thanks!!! 😄
  15. Last week
  16. Try the new version. It should not touch the scopes, but I'm not sure if it fully removes the letterboxing from everything. I tested it against the cutscenes, not the dialogue, though I don't remember if that was affected by the letterboxing.
  17. Is this still safe? Windows is saying it's a trojan or is that just because it's a cheat engine for games? Thanks 😄
  18. No longer works on Windows 11 in 2025. Error Message: "there was an error applying patch 0x80070057 parameter is incorrect"
  19. Version 1.0

    25 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and field of view in the WW2 air combat game "Dogfight: Battle for the Pacific" (2003), since the game's engine, RenderWare, only allows the game to be run at up to 1600x1200 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/DogfightBattleForThePacificWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in DogfightBattleForThePacificWidescreenFix.ini. 4. Once in-game, go to the video options and choose the new resolution.
  20. Version 1.0

    25 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the action game "RC Daredevil" (2001). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/RCDaredevilFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in RCDaredevilFOVFix.ini.
  21. Unfortunately this causes sniper crosshairs to become invisible. Played through like half the game blindly guessing when sniping until I figured that out. Would not recommend using this if you use scoped weapons at all.
  22. Hi, man. I'm new here. I don't know why, but my game still has black bars on the sides even after replacing the files
  23. Version 1.0

    14 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and field of view in the action game "AH-64 Apache Air Assault" (2003), since the game's engine, RenderWare, only allows the game to be run at up to 1600x1200 by default. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AH64ApacheAirAssaultWidescreenFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution and FOV factor in AH64ApacheAirAssaultWidescreenFix.ini. 4. Once in-game, go to the video options and choose the new resolution.
  24. anyone know how to make this work? i've tried pretty much everything, just no changes at all ingame
  25. Although it's not intended for this game, it might work because it restores DirectMusic-related.dlls to more recent Windows versions.
  26. Can you help me hex edit Hw_d3d.dll from Delta Force 2 to fix depth buffer problems? Thanks in advance.
  27. "LC_FlashlightMod_WIDE.Arch00 casts shadows from the player's weapons, which can be a hindrance." - that's what it says in the PCGW article...
  28. Version 1.0.0

    16 downloads

    Restores the broken shadows in Sherlock Holmes - The Awakened Remastered This is an edited d3d9.dll file made following this Steam discussions post. The unedited d3d9.dll file used to make this mod is from this Nexus mod.
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