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  1. Today
  2. I've got good news and I got bad news. The good news is that I was able to get the patch to work after reinstalling the game. The bad news is that the FPS is broken and the game runs at like 1-10 FPS. I didn't have much time this morning to troubleshoot as I had to go straight to work. But I will try running it through Steam Proton with the startup argument once I get off work. If I am still unable to get the patch to fully function properly by trying that, I would be glad to talk on Discord to further troubleshoot the problem. My username is skyrus456. Is there a way you can DM me or reply to this message with your username so that I know when who you are when I accept the friend request. Thanks in advance!
  3. For anyone curious seeing this post - it is generally better to leave default game installation path as game installer suggests. That way the game will always install itself to the same prefix either you created via Lutris or auto-generated via steam. In example above - the game should not ever be installed to the .share folder, or .wine (wineshare) either to avoid path reading issues mostly in place with older games.
  4. Oh, I can see your issue, but we should really contact differently, since your case, most likely, requires game re-install in order to clear previous patches and set the right game installation path. There's nothing wrong to being new to Linux, I'll gladly help. Discord, perhaps?
  5. Game launches with a blackscreen and the game nor the desktop don't respond until closing it. Got it in this state when I launched the Desktop launcher icon while the CutsomFPS.exe was searching for a process, and the terminal starting patching and it finished, but the game didn't load at all due to a Wine backtrace error. Once the execution of the file failed, the terminal CustomFPS.exe just resumed searching for the process. I left a screen shot of the icon I used to open the game, don't mind the custom icon on the desktop, I changed it because the vanilla Icon sucks. backtrace.txt
  6. Got a little farther, but still gives a backtrace file. This one is slightly different. backtrace.txt
  7. Tried running on the default launcher and this showed up. Not sure if this will help either, but it might. backtrace.txt
  8. I tried running as administrator through Winetricks and it gave me an error. Not sure if you can help with this or not, but any form of help would be appreciated. I don't know how to add a command-line argument or the startup argument properly. I am very new to Linux. It seem like it can't find the application. Have the game installed in two different places. In my .wine hidden folder on my home directory (Z:) and on a seperate x64 Wine Prefix on my Z: drive too. Here are the directory locations for each one: I will attach screenshots of what both directory trees/locations look like too 1. Z: /home/skyrus/.wine/drive_c/Program Files/Sierra/Ice Age 2 The Meltdown/ 2. Z: /home/skyrus/.local/share/wineprefixes/64-Bit_Prefix/drive_c/Sierra/Ice_Age_2_The_Meltdown/ Don't mind the underscores in the second directory tree/location. That ws me trying to use a Wine CMD to launch it, but it still doesn't work that way. The underscores can be removed if need be. Regardless, the same problem presents itself regardless if the underscores are present in the directory tree/location or not. The IceAge2CustomFPS.exe launcher for fails to launch under normal privileges and as an administrator it can't find the application. Tried patching and unpatch it with Uniws.exe and nothing works. Unpatching it has to be done manually by replacing the .exe file, hence the backup .exe files. Uniws can't find the .wine directory because it is hidden, so I have to open Uniws in a 64-bit Prefix, when opened through there I can find my directory, but it prevents me from patching the .Exe file, as seen in the next screenshot. Could that be because the file is already patched? Again I am so lost on what to do. I don't even understand how to even get the launcher to work under Wine or to add a startup arguement to it. I tried launching it using a startup argument via the Launch Options box through Steam and no matter what I do it still just infinitely searches for the process and starting any of the exe fails to launch the game while the terminal window is running. Tried running with and without the disc, still the same problem. Removed the .exe file from the startup argument, same issue persists. Did all the above for each installation location, same issue. Switched to Proton 10.0.4 instead of Proton GE, for both install locations, same issue. Not sure what I am doing wrong why this is so broken on my end. Again any help would be greatly appreicated. I don't understand why doesn't work. The game runs perfectly fine without the patch with the no-CD .exe, it just doesn't like to run at all through Steam (a bummer, but at least I can play the game in some capacity). If you don't have any further advice on what to do, then I'll probably just give up an play the vanilla game with No-CD .exe file. Ideally, if I can get this patch working or if a fix can get put in the works that would be fantastic. Lutris is an absolute garbage launcher from my experience and I refuse to use it under any almost circumstances, unless absolutely necessary. If our options with Steam and Wine are exhausted, perhaps I can consider trying Lutris. Only suggest using Lutris as a last resort, but even then I doubt it will work because it has never worked for me. Sorry for the wall of text and screenshots, but based on what I see here and have done, I have followed the instructions to the best of my ability. If you still don't believe me, I can provide more screenshots or video proof, if necessary. I also own this game on disc and I have installed it legally, so don't throw the piracy or a cracked version being an issue card at me. The game should run perfectly fine under the patch, but it doesn't for some strange reason. Perhaps there is a perfectly reasonable explantion as to why it refuses to work, but I can't seem to find it on my own.
  9. Yesterday
  10. Install the upscaled video pack. It will raise the frame limit in the main menu.
  11. Version 1.0.0

    4 downloads

    This fix adds modern PC features to The Hobbit (2003). Official Video Guide Requirements before using fix For the fix to work properly YOU MUST HAVE patched the game up to version 1.3, which also contains bug fixes. If you have not done so already then you can download the patch from here - The Hobbit (2003) 1.3 Patch Features included in this fix FPS Toggle (between 60 and 30fps) Higher FOV support Full mouse look movement Windowed/Borderless Window support How to use Download the latest The Hobbit (2003) fix (that is correct for you) of either: The Hobbit (2003) Mouse Look On Fix (Main fix to use) The Hobbit (2003) DLL Only Fix (If user wishes to use other 3rd party apps such as Reshade use this fix) The Hobbit (2003) General Fix Once you have downloaded the correct fix for you extract the files into your games main install folder next to the Meridian.exe file and you are good to go! You can edit the settings you wish to use in the various ini files. Resolution It is advised that the Resolution is changed within the pause menu options. This is due to a bug that can occur on the main menu which prevents the user from being able to change their Resolution properly. FPS FPS can be toggled in the game, you can set whichever hotkey you wish in d3d8.ini use [hotkey]keycodes.txt to see which hex code belongs to the key you want to use and copy paste it to the d3d8.ini hotkey setting. This will mean that you can use the key you select to toggle between 30 and 60 FPS in game at any time. The default is 0x55 which is the "U" key on the keyboard. The user will have to use this toggle on the chest puzzles as they speed up on any FPS above 30 and become impossible to complete. It is also advised the user does this for the vines that can break under Bilbo's weight. These can sometimes break faster than intended but not all the time. FOV FOV is off by default in the ini which is set to '0'. The d3d8ini has 3 options to choose from in this fix, slightly zoomed out, a bit more zoomed out and mega zoomed out (1),(2) or (3). The Hobbit (2003) Mouse Look On Fix This version is so that you can use the mouse to not only pan the camera left and right but also pan the camera up and down at all times during gameplay using the MouseLook feature. IMPORTANT make sure to go into the main menu -> options -> controls -> keyboard -> next -> next -> MouseLook -> Remap this key specifically to the NUMPAD - (subtract) on your keyboard by clicking the key its set to -> then clicking NUMPAD subtract '-'. Play the game with full camera pan in all directions on the mouse. Incase you dont have acess to the NUMPAD subtract '-' key on your keyboard then follow the instructions below: Set your own key for this inside of d3d8.ini under [INPUT] AlwaysHoldVK=0x6D -> default is numpad - (subtract) You can use the included file called [hotkey]keycodes.txt to change the key. If you change the key in the d3d8.ini make sure you also go into the main menu -> options -> controls -> keyboard -> next -> next -> MouseLook -> Remap this key specifically to the key you have now set inside of d3d8.ini otherwise this feature will not work. The Hobbit (2003) DLL Only Fix This version uses 13AGs ultimate ASI loader to inject a DLL only version of the fix into the game. This will work alongside ReShade, RTX Remix, and other mods using d3d8.dll. Put the winmm.dll and update folder into your game folder next to the Meridian.exe and your good to go. If you want to just use the DLL only then take Chip.asi and chip.ini rename Chip.asi to Chip.dll and you can inject it yourself. Issues/Problems If you have any issues, with the fixes then please go to discord for help linked below. Fix Enhancers Discord Server Vote to see the game return via GOG Dream list If you are interested in potentially seeing this game easily available to purchase and use today then go and vote on the games GOG Dream list to help make this become a reality, you can vote for the game here and write a message about the game if you wish – The Hobbit (2003) GOG Vote Fix Enhancers Fix Enhancers Website “Creating compatibility fixes and enhancements for legacy PC games.” Credit to Elisha Riedlinger for the base wrapper and ThirteenAG ultimate asiloader. Chip – Founder, Reverse Engineer, Programmer, Developer, Game Preservationist JokerAlex21 – Founder, Admin, Tester
  12. Version 1.0.0

    4 downloads

    These fixes sort out the controller issues on both Dead Rising 2 and Dead Rising 2 Off The Record. Information This is a library to add X-Input support into games with broken or missing controller support. Instructions Dead Rising 2 Download Dead Rising 2 Controller Fix and put d3d9.dll and d3d9.ini files in the directory of the game next to deadrising2.exe. Inside the d3d9.ini you can fully customise the inputs you wish to use. Everything is all explained in the ini file, you can also use [hotkey]keycodes.txt provided in the fix to help you with the codes needed for specific keys. Dead Rising 2 Off The Record Download Dead Rising 2 Off The Record Controller Fix and put d3d9.dll and d3d9.ini files in the directory of the game next to deadrising2otr.exe. Inside the d3d9.ini you can fully customise the inputs you wish to use. Everything is all explained in the ini file, you can also use [hotkey]keycodes.txt provided in the fix to help you with the codes needed for specific keys. If you experience double input A possible effect of this fix can be that in some cases it will make the original games native X-input work again in your game. In that case it is important to note that in this fix for each input inside of the .ini file you can put = NONE For example A = NONE B = NONE You can do this for every input on the Xbox controller in the d3d9.ini file. This will then completely disable the custom (chip-xinput) layer for the game but the native X-Input will still work. You can either put NONE for each key as in the example above OR at the top of the d3d9ini set output = 0 Otherwise you would have an xbox button doing 2 inputs inside of the game e.g: Native A = Jump in game + Chip X-Input = LMB in game at the same time Issues/Problems If you have any issues, with the fixes then please go to discord for help linked below. Fix Enhancers Discord Server Fix Enhancers Fix Enhancers Website “Creating compatibility fixes and enhancements for legacy PC games.” Chip – Founder, Reverse Engineer, Programmer, Developer, Game Preservationist JokerAlex21 – Founder, Admin, Tester
  13. Hello, thank you very much for this. Could you enable 60fps on the menu screen for Conflict: Global Terror please
  14. Last week
  15. Version 1.0.0

    7 downloads

    This fix adds modern PC features to Spider-Man: The Movie Game (2002) and fixes MAJOR ISSUES. Official Video Guide Requirements before using fix For the fix to work properly YOU MUST HAVE patched the game up to version 1.3, which also contains major bug fixes. If you have not done so already then you can download the patch from here - Spider-Man; The Movie Game (2002) 1.3 Patch Features included in this fix Start up crash fix for modern versions of Windows Higher Resolutions and Aspect Ratio with Aspect Ratio auto calculated by users Resolution FMV's fixed for higher resolutions and functionality on modern Windows Custom higher framerate support Higher FOV support Custom X-Input Support Windowed/Borderless Window support Custom ICO (icon file) by XanderNT How to use Download the latest Spider-Man (2002) fix (that is correct for you) of either: Spider-Man (2002) Custom Controller Support Fix (Main fix to use) Spider-Man (2002) Start Up Crash with Controller Fix (If user has start up crash MUST use this fix) Spider-Man (2002) Fix Windowed V-Sync DX8to9 Spider-Man (2002) BASIC Fix Please bare in mind that if you have the start up crash issue then you can’t use the custom controller support fix (X-Input) controller addition due to compatibility issues. In order to fix that crash problem, so YOU MUST USE the Start Up Crash with Controller Fix to be able to use the games original controller D-Input support. Once you have downloaded the correct fix for you extract the files into your games main install folder next to the SpiderMan.exe file and you are good to go! You can edit the settings you wish to use in the various ini files. Resolution/Aspect Ratio Choose the Resolution you wish to use in the d3d8.ini file by writing the Width and Height for your specific Resolution. Aspect Ratio is automatically calculated. FMVs Chip has spent lots of time fully reverse engineering the games FMVs to fix them. All fix releases now come with two folders inside 4K and 1080p this is for the FMVS fullscreen fix. To set the size of the FMVS edit the settings inside of the d3d8.ini file. The FMV fullscreen fix has been tested on 1080p, 4K resolutions. This is also tested on the Steam Deck by using the 1080p folder and setting the Resolution in d3d8.ini. The basic rule is: 1080p and any Resolution under use the 1080p fix folder Anything above 1080p Resolution use the 4K fix folder You may however need to play around with this If you don’t want intro movies to play and get straight into the game then: Go to path-to-game\movies and delete or rename the following files (make sure you back them up somewhere else) ACTIVISN.bik GrayMatr.bik Origin1.bik Treyarch.bik If you are still experiencing a crashing issue with the FMVS/Movies, then you may have to rename the folder in your games install location ‘Movies’ to a different name such as ‘Movies Broken’ so then the game plays without the FMVS/movies at all. This should however, not happen anymore and if it does its extremely uncommon. FPS The default for FPS is '60' you can change it as you wish in the dxwrapper.ini file under the option OverrideRefreshRate. It is also recommended that you leave both v-sync options on by default. FOV To choose your FOV edit it in the d3d8.ini file There are 4 different options to choose from '1', '2', '3' and '4' with each one zooming out the FOV more each time. It’s advised to not go above (2) if you do not wish to see any objects popping in and out of view in open city levels. If you don’t wish to use any FOV and stick with original, you can just set this to '0'. Controller Support (X-Input) Chip has spent some time writing a full custom dinput8.dll which provides X-Input support for the game. This will work with Xbox controllers. You can tweak right stick sensitivity in controllersupport.ini. If you don’t have an Xbox controller and use PlayStation, you can use DS4/5 or add the game to Steam as a non Steam game. If you want to use the custom controller support download the Spider-Man (2002) Custom Controller Support Fix. Custom controller support will only work for those without the crashing on start up issue, if you have the crashing on start up then you MUST USE THE Spider-Man (2002) Start Up Crash with Controller Fix. Issues/Problems If you have any issues, with the fixes then please go to discord for help linked below. Fix Enhancers Discord Server Vote to see the game return via GOG Dream list If you are interested in potentially seeing this game easily available to purchase and use today then go and vote on the games GOG Dream list to help make this become a reality, you can vote for the game here and write a message about the game if you wish – Spider-Man: The Movie Game (2002) GOG Vote Fix Enhancers Fix Enhancers Website “Creating compatibility fixes and enhancements for legacy PC games.” Credit to Elisha Riedlinger for the base wrapper, ThirteenAG and Samuel Grossman - xidi used to get controllers working in Spider-Man (2002) Start Up Crash with Controller Fix. Chip – Founder, Reverse Engineer, Programmer, Developer, Game Preservationist JokerAlex21 – Founder, Admin, Tester
  16. Oh, LSFG doesn't work out of the box with Unity games. And you've got to cap the FPS in DE.
  17. Version 1.0

    4 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the field of view in the first/third-person truck driving game "18 Wheels of Steel: Haulin'" (2006), as the game crops the image at resolutions with an aspect ratio wider than 4:3 (Vert-). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/18WheelsOfSteelHaulinFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of winmm.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the cropping and FOV factor in 18WheelsOfSteelHaulinFOVFix.ini.
  18. Version 1.0.0

    5 downloads

    Fix by haolink Megadimension Neptunia VIIR - VR Fix Explanation Megadimension Neptunia VIIR has some cool VR segments, The issue here is that the team who ported this game to the PC, Preapp Partners, have specifically hardcoded lens shapes only for CV1 Rift and HTC Vive What the game does is instead of obtaining the data from SteamVR is checking which vendor your headset is and thats all. You got a VIVE Pro or VIVE Cosmos? Means it will apply HTC lens distortion You got a Rift S or an Quest? Rift Distortion it is. You got another vendor then HTC or Oculus? Then the game simply closes SteamVR connection, which causes the game still to try and output the scene to a VR headset which causes it to crash since it has nowhere to output it to. What this patch does is trick the game into thinking your vendor is HTC, which allows you to play the VR segments on any VR headset (with some downsides, see Known Issues) Installation Download DeltaPatcher Extract the contents and open DeltaPatcher Set the Original file to the location where v2r.exe is located in (You can open the location by going into steam and right-clicking the game and then Manage > Browse Local Files) Put the .xdelta patch into XDelta patch. Optionally, you can also backup the original file by clicking on the cogwheel in the bottom right and selecting Backup Original File Press Apply patch Make sure to always launch SteamVR before opening the game, otherwise the game will crash on VR segments. Known Issues The game always runs at 920x1080 SteamVR scaling does not work The game stutters/twitches alot in VR, albeit in a playable state. Since the game applies the VIVE lens shape, the game may look distorted on other headsets, this is not an issue on Valve index due to how similar the lens shape is compared to VIVE. The game freezes if you click out the window or minimize it.
  19. 1. I ain't in russia or russian. I'm in EU. But if it's a problem with russia, then i hope i ain't hacked 2. And i also have a problem related with edits.
  20. The site is periodically experiencing downtime which might explain your issue. Otherwise, clear the cache in your web browser and see if that resolves it. If it does not, chances are your connection attempts are being blocked by your ISP or similar. For example some ISPs in Russia have been known to block PCGW in the past in an attempt to block IP addresses related to the Signal messaging service.
  21. you are the best think you very much
  22. Version 1.23

    8 downloads

    The official patch has DOS components that won't run properly on modern Windows. Hence this is the extracted patch of what the original patching program would do.
  23. As a majority of new releases lack support for 4:3 and other resolutions narrower than 16:9/16:10, information on whether a game supports non-widescreen aspect ratios can be useful for many players, namely those gaming on CRTs or just very old monitors. Simply relying on "Widescreen resolution" not being supported doesn't account for games that support both families of aspect ratios. Ideally, the most informative solution would be to add a section listing all supported aspect ratios, but that's obviously quite a lot of work. Having an optional field for 'Standard-resolution' or 'Non-widescreen aspect ratio' is a nice middle ground imo.
  24. No, PC Gaming Wiki doesn't cover internet browser-only games. It's said on the Wiki Policy. (Making this thread and replying to myself so that other people that ask themselves the same question find this when they search for it on search engines).
  25. I want to know if games that are played on web browsers count as games that can be added to PC Gaming Wiki. They're very much "PC gaming" because they're played on PC like any other PC game. But they're another "breed", so that's why I'm asking. I'm particularly asking for Ikariam, a web browser game I played when I was little, that I loved, and that I wish to create an article on PC Gaming Wiki for the sake of historical documentation. To remember that that game existed.
  26. This is incorrect. .NET 2.0/3.5 can be installed on Win in the Windows Features dialog(OptionalFeatures.exe). I've just tested - Control runs fine on Win11 25H2 and those components are installed. If you personally cannot install it then your system is broken somehow. I've reformatted and changed the wording. Since it's not tied to the Win11 but to general case of absence of NET 3.5 I've also removed mention of Win11.
  27. Version 0.1

    19 downloads

    If both games are crashing or freezing on Win10/11, put these missing dll files in game folder. Fix for both games: The Suffering The Suffering Ties That Bind For Aspect ratio, FOV and more different fixes visit PCGamingWiki page.
  28. Hey, no idea if you'll see this but I managed to fix the timestep in the latest version by using this method from the Steam forums. I then tested it on my desktop and Steam Deck, both working great at 120 FPS and 40 FPS respectively. I've attached the edited data.unity3d file below if you don't feel like doing the editing yourself! data.unity3d
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