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  1. Yesterday
  2. Hello. I put the 2 files into the game directory.. the game opens at 1920x1080p but when I start the game, it crash What I am missing?
  3. Version 1.0.0

    5 downloads

    This archive contains a modified d3d9.dll that cuts down Internal Resolution by more than half for lower end machines. There are two 'modes' present which can be toggled by pressing the Right Shift key. According to the author: There is a catch though: Shadows seem to be completely disabled with no way to toggle them. The rendering resolution is reduced by a fixed amount with no way to adjust it. Will require the player to press Right Shift to toggle between two modes should there be visual glitches, though the author claims Mode 2 is close to perfect outside of a chance of Rebecca's hair bugging out. Credits: megatenfreak: https://residentevilmodding.boards.net/thread/9676/low-fps-slow-motion-finally
  4. Okay guys! I'm gonna make you love me. This game is not optimized at all, and there are many crashes during gameplay. The fix is simple. Your computer is too powerful for the game (yes, really), and the FPS is probably going over 800 at times. If the FPS exceeds 30, the game's scripts crash at certain moments and the game becomes unplayable. I’ve experienced really awful crashes that made me replay parts of the levels again and again, because at the exact same moment the game would close itself. The easiest way to fix this issue is to download RivaTuner Statistics Server (RTSS). When started, it will appear in the system tray. Open it from there and add the Billy Blade .exe file. You can find the .exe at this path if you bought the game through Steam: C:\Program Files (x86)\Steam\steamapps\common\Billy Blade Temple of Time Now, in the right menu of the RTSS program, set “Framerate limit” to 30 FPS. That’s it. There won’t be any more crashes. Just don’t close RTSS during gameplay, and keep it minimized after applying the settings. Have fun, people. It was really cool for me to play this classic game from my childhood. Enjoy!
  5. Last week
  6. Version 1.0.0

    6 downloads

    file modifiedwith hexadecimal editor (solution here https://www.vogons.org/viewtopic.php?p=1351954#p1351954 ) to have music ingame with drakan in windows 11
  7. I tried using Steam Tinker Launch to make RDR2 display mods 3.5.exe run in the same prefix in order to use it on Linux but it refuses to run. I tested a Linux executable to confirm the RDR2 display mods 3.5.exe is the problem and it worked as expected. Not sure how to get the RDR2 display mods 3.5.exe to work
  8. Version 1.0.1

    8 downloads

    The is a multiplayer fix for a game called: Rise and Fall Civilizations at War (v1.15). Use a DRM free copy of the game. This also contains a UPnP client to automatically portforward the game Unpack it into the game directory Start the game using the .bat file. Before logging into OpenSpy input a random serial in this format: xxxx-xxxx-xxxx-xxxx. Two players can't use the same serial. Login in with your OpenSpy credentials. If the game doesn't let you log in create a fresh account from the ingame menu. You don't need to use a real email address. Another solution for the login problems. Login here https://account.openspy.net/profile and add a profile to your account with these details: Nickname: rafcivatwar Unique Nick: {yourname} Namespace ID: 1
  9. +1 essential mods to install that aren't strictly necessary for the game but are highly recommended would be nice as well.. even a link to modding guides or a modding guide itself for each game would be desirable; as most games like noita, vtmb, etg, tboi, stardew, minecraft, skyrim etc have different modding systems each.
  10. Love it I can finally play widescreen 100 fps. Is there a way to change the FOV? I tried to add a camera mod along with this one but it crashes.
  11. Would you be willing to recompile the source code into a Linux executable? It's near impossible to get it to work on Linux which is really sad 😞
  12. No, because it's not an unofficial patch, it's just a downgrader. Also, this bug is caused by how the HQ Characters mod uses janky method of replacing eyeballs with static textures in character models that was introduced in version 1.1 of the game to it's advantage. To fix this bug, I would have to remake this mod with version 1.0 in mind.
  13. Works great, Platinum never was one for good PC ports. On a side note do you if its possible to adapt the 'Fixed FPS cap' part to other PlatinumGames games running on the engine like Transformers Devastation?
  14. Does your unoffical patch fixes invisible eyes bug on version 1.0 if using High quality Characters Mod?
  15. I'm having the same problem, have you found a solution?
  16. 4 downloads

    This is the network patch for Sonic R. Source: Sega (archived)
  17. Version 0.0.1

    28 downloads

    ASI injectable patch that removes 30fps limit of cutscenes.
  18. The widescreen works perfectly, but why is the screen getting darker when I turn the plane? Is this a feature of this mod or a bug? Any option to turn this off?
  19. Thanks for reporting it, I added support for the GOTY edition now.
  20. Does not seem to work properly with the Game of the Year edition. [2026-01-26 23:50:49.560] [BackyardSkateboardingWidescreenFix] [info] ---------- [2026-01-26 23:50:49.560] [BackyardSkateboardingWidescreenFix] [info] BackyardSkateboardingWidescreenFix v1.1 loaded. [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] ---------- [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] Log file: C:\Program Files (x86)\Atari\Backyard Skateboarding GOTY\\BackyardSkateboardingWidescreenFix.log [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] ---------- [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] Module Name: BYSkateboarding.exe [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] Module Path: C:\Program Files (x86)\Atari\Backyard Skateboarding GOTY\ [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] Module Address: 0x400000 [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] ---------- [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] DLL has been successfully loaded. [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] Config file: C:\Program Files (x86)\Atari\Backyard Skateboarding GOTY\scripts\\BackyardSkateboardingWidescreenFix.ini [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] ---------- [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] Config Parse: bFixActive: true [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] Config Parse: iCurrentResX: 2560 [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] Config Parse: iCurrentResY: 1600 [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] Config Parse: fFOVFactor: 1 [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] ---------- [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] Detected game: Backyard Skateboarding (DX9) (BYSkateboarding.exe) [2026-01-26 23:50:49.561] [BackyardSkateboardingWidescreenFix] [info] ---------- [2026-01-26 23:50:49.565] [BackyardSkateboardingWidescreenFix] [error] Failed to locate resolution instructions scan memory address.
  21. Based on searching around, I assume this is the correct forum to post a request like this. I recently uploaded an image, but somehow botched it's filename on upload, making it generic: https://www.pcgamingwiki.com/wiki/File:Options1.png To match another image I uploaded for this game: https://www.pcgamingwiki.com/wiki/File:Studio_System_Guardian_Angel_-_Controls1.png If it could be moved to `Studio_System_Guardian_Angel_-_Options1.png`, that would be ideal. I don't have the correct permissions to do so, nor the ones to delete the image and do it again. Thanks!
  22. thank you so much, I assume I would need to use the silent hill 3 pc sound fix to balance the lack of the audio enhancement pack? Again please respond when you do have time.
  23. Version 1.0

    5 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio and field of view in the third-person arcade racing game "Moorhuhn Kart XXL" (2002). Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/MoorhuhnKartXXLFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in MoorhuhnKartXXLFOVFix.ini.
  24. Version 1.0

    3 downloads

    Comes with a RAR file, which includes an ASI plugin intended to fix the aspect ratio in the third-person bike racing game "American Chopper" (2004), since the game stretches the view at resolutions with an aspect ratio wider than 4:3. Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/AmericanChopperFOVFix Instructions: 1. Extract all files to the game folder. 2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dinput8.dll), and also extract it to the game folder. 3. Set the desired resolution to fix the stretching and FOV factor in AmericanChopperFOVFix.ini.
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