Jump to content

Manticore

Member
  • Posts

    36
  • Joined

  • Last visited

  • Days Won

    2

Manticore last won the day on November 12 2021

Manticore had the most liked content!

About Manticore

  • Rank
    Member

Recent Profile Visitors

1,534 profile views
  1. Try repairing the game. Go to Windows Settings -> Apps, the option will be there.
  2. Version 1.0.0

    56 downloads

    This fix ensures compatibility with new Windows systems (tested on 10 and 11). The game should run properly now - without crashing on launch, with working pause menu and without FPS drops. This fix should be used with dgVoodoo 2 to achieve the best results.
  3. OK guys, I did some more digging and these are my findings. I think the issue is related to the game's DRM: - original .exe shows the error mentioned above; - so does a file called "Ultimate unlocker" - it's essentially a crack which also unlocks the Limited Edition cars and challenge series events; its size is 11,622 kB - when I use a different cracked .exe (37,146 kB) the game launches fine even with VMP enabled, but the Limited Edition content is locked. And just to clarify - I have the original copy (boxed, registered on Origin), I only used cracks for the diagnostic purposes. Does anyone know if there's a way to unlock the Limited Edition content using the 37,146 kB .exe? Or to bypass the VM protection without having to use the crack?
  4. citybuilders - thanks, I will use this workaround if I can't find a proper solution 🙂 emptyend6893 - it shows as running in System Information App, but the interesting thing is that Memory Integrity is disabled. I also tried the registry editor trick as well as the Group Policy Editor (I have Win11 Pro) and still VBS seems to be enabled. Is that a Windows 11 bug or am I missing something?
  5. I've got a problem with NFS The Run after I upgraded to Windows 11. Whenever I try to start it, the game shows an error "Sorry, this application cannot run under a Virtual Machine". I see that this problem is not exclusive to this particular game; others report similar issues with different programs and games. The solution is usually to disable Hyper-V and other related Windows features. For me, disabling Virtual Machine Platform solves the issue, however this also disables WSL2 which I use from time to time (I'm also planning to use WSA when it's released). Is there any way to "hide" Hyper-V from the game without having to disable it each time I want to play it? Or maybe the game can be "cheated" to bypass this VM check somehow? PS - the computer we're talking about is a physical device, not a virtual machine.
  6. Thank you, I will try the DevCon command! I guess the most sensible solution would be to have Xbox One controller always active, and enable the other two automatically when an N64 or Wii emulator is running. I did some research and apparently NFS World uses dinput8.dll (the exe calls to that file several times - I checked it in a hex editor). So, are you aware of any way to make the game think my XOne controller is an X360 controller? BTW, I've found a list of officially supported controllers; it might be helpful: http://nfsworld.wikia.com/wiki/Game_Controls
  7. Hello guys. I've recently encountered two problems with my game controllers, hopefully someone here will give me a solution! 1. Need for Speed World does not recognize my Xbox One controller (plugged with a cable). This is weird, since it works with Xbox 360 controller just fine. I tried using x360ce with various settings, hoping that it will somehow make the game think I'm using Xbox 360 gamepad, but without success. Does anyone have a solution to this problem? Maybe there's a certain setting in x360ce that I've missed? 2. Currently I own three controllers: the above mentioned Xbox One, MayFlash Dolphin Bar and Retro-Link N64 controller. The default one set in Windows is the Xbox One controller; however, several games have problems detecting it when the other two are connected. For example: - in Need for Speed High Stakes it is impossible to use the XOne pad, the game simply doesn't react when I press the buttons, use axes or triggers; when only XOne controller is plugged in, it works fine - Gravel seems to use both XOne and N64 controllers at the same time - the button icons in the menu constantly change from those specific to XOne to the generic B1, B2 etc. It also affects the steering of the cars - when I turn left or right (using the XOne pad), the front wheels seem to be switching several times a second between fully turned (input from XO) and not turned (input from N64). Basically, what I'm looking for is a software way to automatically disable the MayFlash and Retro-Link controllers when a certain game is launched. I don't wont to constantly plug and unplug them each time I want to play a different game. I know there exist some USB hubs with ON/OFF switches for each port, and if there isn't other way, I will just buy one of those things - but if there exists a software solution, I'd like to use that instead.
  8. The problem is solved. As you said, there was something wrong with my account; I created a new one on my computer and there the program worked flawlessly. So I copied my stuff to the new account and deleted the old one.
  9. I've got a problem running the server emulator for NFS World. This thing requires .NET Framework in order to work. It used to work just fine on my laptop, but it stopped after I reinstalled Windows. When I try to run the emulator, it displays a generic error message which says "The program has stopped working". I checked the system event log and I've found this entry (sorry it's in Polish): Pakiet błędów 129130068170, typ 5 Nazwa zdarzenia: CLR20r3 Odpowiedź: Niedostępny Identyfikator pliku Cab: 0 Sygnatura problemu: P1: offlineserver.exe P2: 1.8.3.40743 P3: 56673faf P4: mscorlib P5: 2.0.0.0 P6: 53a11d88 P7: 23fe P8: 28 P9: System.NotSupportedException P10: Dołączone pliki: C:\Users\Tomasz\AppData\Local\Temp\WER93B5.tmp.WERInternalMetadata.xml C:\Users\Tomasz\AppData\Local\Temp\WERCE9D.tmp.mdmp Te pliki mogą być dostępne tutaj: C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_offlineserver.ex_7b605974180e430e51b45ff66c6f324ff380d7_00000000_17dfceea Symbol analizy: Ponowne sprawdzanie rozwiązania: 0 Identyfikator raportu: ceb93311-3168-11e6-830e-28d24428ae29 Stan raportu: 4104 Skrócony pakiet: 9ff1b1a9e31d886fa5a9ca063255463a Line P4 shows that the problem is related to something called mscorlib. I googled it and it's a .NET Framework component. I've tried removing .NET from Windows Control Panel, then using .NET Framework Cleanup Tool and reinstalling the Framework, but it didn't help. Is there any way to fix this without reinstalling the whole system? My laptop is Lenovo y510p and it runs on Windows 8.1 x64. EDIT: Here's a Process Monitor log: https://mega.nz/#!V0Uw0TZL!sHWBqgB2hdiEQXspmMO5YbMuDaLyRPt98Ga8Po_-xSw EDIT2: The program works normally on another Windows account! That's strange...
  10. I've got a question about the Age of Mythology page on PCGW. It mentions that the game doesn't work on Windows 10, because the system doesn't support SafeDisc protection. That's only partially true, because when you install a no cd crack, the game works flawlessly - I tested it myself. I once edited the page so that it actually mentioned this, but then my revision was removed for unclear reasons. I thought cracking a legally owned game wasn't a crime, according to American law, if there was no other way to run it. Couldn't PCGW just mention that a No CD crack is required to run AoM (and all other SafeDisc protected games) on W10, without linking to the cracks themselves? Of course a disclaimer could be added that it is legal according to American law and the players should check their country's regulations on that before they crack their games. Here are some links to back up this: http://www.tomshardware.com/news/drm-dmca-jailbreaking-unlocking-iphone,10944.html http://news.softpedia.com/news/it-s-now-legal-to-use-no-cd-crack-for-games-with-dead-drm-servers-495495.shtml And besides, both Max Payne 2 and Black & White pages mention the necessary of a no cd crack. So what do you think?
  11. Build 10586 is the latest one available to everyone, 14257 is an Insider Preview.
  12. I've just tried build 14257. The problem is still there...
  13. I've tried many different versions, the oldest one was 353.62. Looking at Nvidiahelp reddit, a lot of people have various problems after upgrading to TH2. I'll just do what I said - wait for a new driver and then check again. Anyway, thanks again, guys :) I'm staying with build 10240 for now.
  14. I did everything described in the link you gave me (I've figured it out myself before), but after I did all this, the freeze still occured. Unless I was doing something wrong, but I don't think so... I may try it again when I have some spare time though.
×
×
  • Create New...