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Showing results for tags 'controllers'.
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Manticore posted a topic in Articles and troubleshootingHello guys. I've recently encountered two problems with my game controllers, hopefully someone here will give me a solution! 1. Need for Speed World does not recognize my Xbox One controller (plugged with a cable). This is weird, since it works with Xbox 360 controller just fine. I tried using x360ce with various settings, hoping that it will somehow make the game think I'm using Xbox 360 gamepad, but without success. Does anyone have a solution to this problem? Maybe there's a certain setting in x360ce that I've missed? 2. Currently I own three controllers: the above mentioned Xbox One, MayFlash Dolphin Bar and Retro-Link N64 controller. The default one set in Windows is the Xbox One controller; however, several games have problems detecting it when the other two are connected. For example: - in Need for Speed High Stakes it is impossible to use the XOne pad, the game simply doesn't react when I press the buttons, use axes or triggers; when only XOne controller is plugged in, it works fine - Gravel seems to use both XOne and N64 controllers at the same time - the button icons in the menu constantly change from those specific to XOne to the generic B1, B2 etc. It also affects the steering of the cars - when I turn left or right (using the XOne pad), the front wheels seem to be switching several times a second between fully turned (input from XO) and not turned (input from N64). Basically, what I'm looking for is a software way to automatically disable the MayFlash and Retro-Link controllers when a certain game is launched. I don't wont to constantly plug and unplug them each time I want to play a different game. I know there exist some USB hubs with ON/OFF switches for each port, and if there isn't other way, I will just buy one of those things - but if there exists a software solution, I'd like to use that instead.