Jump to content

Manticore

Member
  • Content Count

    30
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Manticore

  1. Thank you, I will try the DevCon command! I guess the most sensible solution would be to have Xbox One controller always active, and enable the other two automatically when an N64 or Wii emulator is running. I did some research and apparently NFS World uses dinput8.dll (the exe calls to that file several times - I checked it in a hex editor). So, are you aware of any way to make the game think my XOne controller is an X360 controller? BTW, I've found a list of officially supported controllers; it might be helpful: http://nfsworld.wikia.com/wiki/Game_Controls
  2. Hello guys. I've recently encountered two problems with my game controllers, hopefully someone here will give me a solution! 1. Need for Speed World does not recognize my Xbox One controller (plugged with a cable). This is weird, since it works with Xbox 360 controller just fine. I tried using x360ce with various settings, hoping that it will somehow make the game think I'm using Xbox 360 gamepad, but without success. Does anyone have a solution to this problem? Maybe there's a certain setting in x360ce that I've missed? 2. Currently I own three controllers: the above mentioned Xbox One, MayFlash Dolphin Bar and Retro-Link N64 controller. The default one set in Windows is the Xbox One controller; however, several games have problems detecting it when the other two are connected. For example: - in Need for Speed High Stakes it is impossible to use the XOne pad, the game simply doesn't react when I press the buttons, use axes or triggers; when only XOne controller is plugged in, it works fine - Gravel seems to use both XOne and N64 controllers at the same time - the button icons in the menu constantly change from those specific to XOne to the generic B1, B2 etc. It also affects the steering of the cars - when I turn left or right (using the XOne pad), the front wheels seem to be switching several times a second between fully turned (input from XO) and not turned (input from N64). Basically, what I'm looking for is a software way to automatically disable the MayFlash and Retro-Link controllers when a certain game is launched. I don't wont to constantly plug and unplug them each time I want to play a different game. I know there exist some USB hubs with ON/OFF switches for each port, and if there isn't other way, I will just buy one of those things - but if there exists a software solution, I'd like to use that instead.
  3. The problem is solved. As you said, there was something wrong with my account; I created a new one on my computer and there the program worked flawlessly. So I copied my stuff to the new account and deleted the old one.
  4. I've got a problem running the server emulator for NFS World. This thing requires .NET Framework in order to work. It used to work just fine on my laptop, but it stopped after I reinstalled Windows. When I try to run the emulator, it displays a generic error message which says "The program has stopped working". I checked the system event log and I've found this entry (sorry it's in Polish): Pakiet błędów 129130068170, typ 5 Nazwa zdarzenia: CLR20r3 Odpowiedź: Niedostępny Identyfikator pliku Cab: 0 Sygnatura problemu: P1: offlineserver.exe P2: 1.8.3.40743 P3: 56673faf P4: mscorlib P5: 2.0.0.0 P6: 53a11d88 P7: 23fe P8: 28 P9: System.NotSupportedException P10: Dołączone pliki: C:\Users\Tomasz\AppData\Local\Temp\WER93B5.tmp.WERInternalMetadata.xml C:\Users\Tomasz\AppData\Local\Temp\WERCE9D.tmp.mdmp Te pliki mogą być dostępne tutaj: C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_offlineserver.ex_7b605974180e430e51b45ff66c6f324ff380d7_00000000_17dfceea Symbol analizy: Ponowne sprawdzanie rozwiązania: 0 Identyfikator raportu: ceb93311-3168-11e6-830e-28d24428ae29 Stan raportu: 4104 Skrócony pakiet: 9ff1b1a9e31d886fa5a9ca063255463a Line P4 shows that the problem is related to something called mscorlib. I googled it and it's a .NET Framework component. I've tried removing .NET from Windows Control Panel, then using .NET Framework Cleanup Tool and reinstalling the Framework, but it didn't help. Is there any way to fix this without reinstalling the whole system? My laptop is Lenovo y510p and it runs on Windows 8.1 x64. EDIT: Here's a Process Monitor log: https://mega.nz/#!V0Uw0TZL!sHWBqgB2hdiEQXspmMO5YbMuDaLyRPt98Ga8Po_-xSw EDIT2: The program works normally on another Windows account! That's strange...
  5. I've got a question about the Age of Mythology page on PCGW. It mentions that the game doesn't work on Windows 10, because the system doesn't support SafeDisc protection. That's only partially true, because when you install a no cd crack, the game works flawlessly - I tested it myself. I once edited the page so that it actually mentioned this, but then my revision was removed for unclear reasons. I thought cracking a legally owned game wasn't a crime, according to American law, if there was no other way to run it. Couldn't PCGW just mention that a No CD crack is required to run AoM (and all other SafeDisc protected games) on W10, without linking to the cracks themselves? Of course a disclaimer could be added that it is legal according to American law and the players should check their country's regulations on that before they crack their games. Here are some links to back up this: http://www.tomshardware.com/news/drm-dmca-jailbreaking-unlocking-iphone,10944.html http://news.softpedia.com/news/it-s-now-legal-to-use-no-cd-crack-for-games-with-dead-drm-servers-495495.shtml And besides, both Max Payne 2 and Black & White pages mention the necessary of a no cd crack. So what do you think?
  6. Build 10586 is the latest one available to everyone, 14257 is an Insider Preview.
  7. I've just tried build 14257. The problem is still there...
  8. I've tried many different versions, the oldest one was 353.62. Looking at Nvidiahelp reddit, a lot of people have various problems after upgrading to TH2. I'll just do what I said - wait for a new driver and then check again. Anyway, thanks again, guys :) I'm staying with build 10240 for now.
  9. I did everything described in the link you gave me (I've figured it out myself before), but after I did all this, the freeze still occured. Unless I was doing something wrong, but I don't think so... I may try it again when I have some spare time though.
  10. Oh, don't worry, it'll come to you. Not everyone has received this update yet. I'm on Home version so I have no control over what updates I want to install. There is however an option to return to a previous compilation, fortunately. Once Nvidia updates their drivers, I'll try 1511 again.
  11. OK, I've installed 10240. Works perfectly. I wonder when MS decides to force TH2 down our throats. I hope by that time they'll fix this shitload of f**k. Anyway, big thanks for your help and patience, guys. Case closed, gonna go play some Need for Speed now. EDIT: The November Update just installed itself again. And the error is back. Great.
  12. I can... By reinstalling the system :/ and it seems that's what I'll have to do. I wish I could go back to Windows 8.1, but it's long past the one month MS gave us to make up our minds.
  13. Guess what. I've fresh installed Windows 10 TH2. The first time I started NFSMW, it let me save the settings. The second time, it freezed. Just great.
  14. Removed Nvidia drivers with DDU. Deleted every Nvidia related folder from C:\. Installed only the 355.98 driver, without PhysX or GF Experience. Games still freeze. https://forums.geforce.com/default/topic/898690/geforce-drivers/windows-10-playback-freezing-in-fullscreen-video-modern-ui-apps-drivers-at-fault-/ This guy has a similar problem, only with Modern Apps running full screen rather than games. I'm starting to think that MS simply screwed something up with the November Update... OK, I've found something. There's a neat tool in Windows called Event Viewer. Now please excuse me as I have Polish Windows, so my translation may not be accurate. Anyway, the same moment the game freezed, an event appeared in the Event Viewer under System section. I've attached a screenshot below. Please don't ask me to translate this, because this sentence was clearly written by a monkey, not a Polish person - the language is so broken that I, a native speaker, can't understand it. The message says something about lack of privileges for user ZARZÄ„DZANIE NT\SYSTEM (user ID: S-1-5-18) for CLSID {D63.... etc}. It also says that this can be modified by MS Management Console. So this wasn't driver issue after all, this has something to do with privileges. Now the question is - how the heck do I fix this?
  15. It indeed was loaded, but after I've changed the name of the dll so that it doesn't load, the game still freezes. So I guess Shadowplay is not to blame after all... EDIT: I've noticed that this problem affects only games which use DirectX 9. Any older game (DX 8 and below, 3dfx through nGlide) or newer (DX10, 11) is OK.
  16. 100% sure. I even disabled NVIDIA Display Driver Service and NVIDIA GeForce Experience Service, and that freeze still happens :( EDIT: OK, maybe this will help a little. I've made two different logs when running NFS Most Wanted. One of them was made when the game freezed, the other when I run the game through MS Application Compatibility Toolkit with DXMaximizedWindowedMode enabled (this fixes the freeze, but not in every game): https://mega.nz/#!pg1QCD7D!Dm0sFgCfaL3Vx4OGOa4-Zz-8js7BO4IW26XktB2iALo
  17. ... Except my laptop isn't even compatible with Shadowplay... and the services are disabled (NVIDIA Network Service, NVIDIA Streamer Network Service and NVIDIA Streamer Service). So what now?
  18. My bad, I should have been more specific. When I delete the key nothing changes, I still get the freeze. And by the way, WineD3D libraries don't work either. The games crash immediately after start if I try to force them to use Wine libraries.
  19. Don't you think I tried running the game as administrator? I did, but it didn't fix the problem. A new fact: the problem with freezing only occurs when the game is running in full screen mode. When it's running in a window, I can change the graphics settings without any problem.
  20. I've checked the xi.dll and the games don't load it, so it's been removed for sure. As for the filters, I use only default ones + a custom filter which includes only records related to the game's executable. I've also made a test with NFSMW. I've tried to change resolution and it freezed as usual. Then I looked at the Process Monitor and here's what I found: The game saves its graphics settings in HKCU\Software\Classes\VirtualStore\MACHINE\SOFTWARE\WOW6432Node\EA GAMES\Need for Speed Most Wanted. Resolution setting is saved in g_RacingResolution value. There are two records in the whole log where the game uses this value, I assume the first one was created when I launched the game and the second one when I tried to change the resolution. Both records are marked as "SUCCESS". EDIT: I've checked Windows log for CMR2.0. The problem with this game is caused by kernelbase.dll. The game works with the latest WIP version of dgVoodoo 2.
  21. I've just uninstalled the driver (including installing .inf files from xi.etc.zip) and still it didn't change anything. Is it possible that there are still some files left? By the way, last night I've reset my Windows 10 to factory state. The games were running fine for some time, but now the problem is back! I don't know what happened, I've only installed the games and GPU drivers.
  22. I use dgVoodoo because Nvidia Optimus doesn't work properly on Windows 10 with older games (the ones that use DX1-8). You can't force the games to run on Nvidia GPU unless you use wrappers. But that's not the point. Judging by Process Monitor, CMR2 not launching on dgVoodoo (thus on GT755M) is exactly the same problem as inability to change graphics settings in newer games. The program shows a lot of Buffer Overflows errors which lead to files in C:\Windows\SysWOW64. Here's a log I've just made while running NFS MW (the one I posted above was actually from Underground 2, sorry for the mess).https://mega.nz/#!x8lniRoS!P6BCJ2aLrNJj9wA2huhDFtddJMl6Bi8ygYNWFt7-28k
  23. Already did that, the clean game also crashes. EDIT: OK, now this is getting weird. I can't change graphics settings in ANY game. They freeze just like the ones mentioned above.
  24. Nope, the log was too large to put it on hastebin... here's a MEGA link https://mega.nz/#!41kFACaI!F9_Vh3WWb2EVlcGyGZNtVzvYjcepWsBMb3gop5VY1LM The log is in PML format, so that you can open it easily in Process Monitor.
  25. The SilentPatch was already installed. I did the analysis with Process Monitor while running NFS Most Wanted Underground 2 (sorry, my mistake) and I've got a lot of "buffer overflow" type of entries. The first one is an operation QueryNameInformationFile and in the Patch column there is the game's main executable (speed2.exe). Then there's a lot of entries leading to various dlls C:\Windows\SysWOW64 catalog, including what appears to be Nvidia driver files, winmmbase.dll, deviceaccess.dll, and some DX9 libraries. I can post a full log here if you want.
×
×
  • Create New...