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Showing content with the highest reputation since 10/09/2024 in File Comments

  1. Binary diffed old version of DLL, done some IDA Pro research, got some patches for 2024-11-27 version! 60 FPS: Disco Elysium 2024-11-27 60FPS.xdelta 90 FPS: Disco Elysium 2024-11-27 90FPS.xdelta 200 FPS: Disco Elysium 2024-11-27 200FPS.xdelta
    3 points
  2. This version of the widescreen fix is outdated (dated 2016). There was a newer version made in 2019 that can still be downloaded by opening up his site in Wayback machine then copying the download link and removing the web archive part from the link (original MEGA download link so it still works) dunno if pcgw allows links but here: https://mega (dot) nz/ #!q8hWVKyI!eyDyd92xUXX-y2z5oCmC4egTHlGJth0h47mnYScg1yY
    2 points
  3. Borderless Gaming and the like.
    2 points
  4. The patch works perfectly, you can see the reviews on the forum https://www.reddit.com/r/macgaming/
    2 points
  5. I know some games like Chaos Legion on PC that have effects like depth of field tied to resolution; at 1080p it's muted to the point it's invisible but at 480p-dgvoodoo'd to 1080p the depth of field effect is low-res and pixelated. However, for Contracts I don't recall any type of resolution-dependant effects in use, I last played the game a few months ago and nothing in particular caught my eye unless I'm wrong as the only other system I've played it on is the PS3 HD edition. Didn't take as many screenshots when I played but here you can see the bloom is intact and not pixelated as it is usually a resolution-tied effect in some games
    1 point
  6. Not really. 1.3 added the .exe patched with LAA 4GB memory patch, a "DX11-Wrapper" (??? no idea which one), the Widescreen patch+dgvoodoo2, a Reshade preset, AI upscaled skins (including the unused, HD 47 one and the uncensored skins) and the briefcase & blood decal textures from Blood Money. 1.4 just added more upscaled pistol textures and redrawn Silverballer engravings. I've seen the trick in the article. What bothers me is that effects scale will stay at 720p like you said; dunno how bad they look. Also this is a Linux problem, but dgvoodoo2 crashes Wine with versions after v2.8, so I've been defaulting to DXVK since it got d3d8 support. I'm not implying Dege actively blocks Wine support, but they do have stated that Wine is not in their scope... I don't doubt d3d8to9 or DXVK might have faults, that's why I didn't force either by default.
    1 point
  7. I've been waiting for this for a while thank you! did you know that the game had its source code released by the way? https://github.com/dizzy2003/MuckyFoot-UrbanChaos
    1 point
  8. I didn't know that, thanks a lot.
    1 point
  9. Actually, the latest compatible version is 2.81.3. I can't find any working link but I've attached my local copy to help. dgVoodoo2_81_3.zip
    1 point
  10. Well, I left the navigator computer view as Vert- to allow the text to be seen, try the new version I just posted, might work for you this time.
    1 point
  11. 1 point
  12. Update 20250811 - Added: Alternative dbghelp dll proxy In case winmm dll doesn't work, there is now an alternative. Let me know if the alternative also doesn't work @psxmicha and others
    1 point
  13. @psxmicha I will add another option besides winmm/dsound.dll
    1 point
  14. @psxmicha dsound.dll: Thanks for the very useful feedback, Now I know why it doesn't work with winmm on some systems. (I will add further options) v1.2 mp or sp ? (mp v1.2 not supported) with custom patch? what you mean by "version"?
    1 point
  15. can confirm this does allow achievements to pop, just 100%ed it 🙂
    1 point
  16. Thank you. I do not have any donation going on, this is pure love for the game, free and for anyone that wants to give it a try. Enjoy and have a nice time!
    1 point
  17. Mr. Xator I just wanna say thank you for truly keeping this game alive and your dedication to helping others. Cheers my friend and if you happen to have a discord/donation page I will gladly contribute. For others who see this, simply patching the exe file fixed all the issues I encountered with the GOG version of the game on a Lenovo Legion GO. Portable Grid never felt so good.
    1 point
  18. Sorry It was the beta UTF-8 support it was listed here. Every issues I've seen lead here. Thank you for the help. https://www.pcgamingwiki.com/wiki/Race_Driver:_Grid
    1 point
  19. Weird, but I can give you some pointers: Since you have a laptop, be sure to be launching the game with the NVidia card. You can do that adding the EXE file to the nvidia control panel, NVIDIA Control Panel > Manage 3D Settings > Preferred graphics processor setting, and select your 3050Ti from there. Also, GOG release comes without OpenAL for the sound. Be sure to install it from here: https://openal.org/downloads/ Finally, if all of the above fails, please check if the game is launching correctly: go to %userprofile%\Documents\Codemasters\GRID\hardwaresettings and share both files here, for me to check the values.
    1 point
  20. I´m sorry, i just noticed i modified the exe File from an older Widescreen Fix and that prevented your Fix to work. All is working now.
    1 point
  21. You can use steam_api.dll from the ReShade folder instead of d3d9.dll to load the mod.
    1 point
  22. Shitty Game, but thanks anyway. 🙂
    1 point
  23. Try the newer version, as I had made a mistake in my previous code, it should now detect either version fine.
    1 point
  24. Thank you! Also, I forgot to mention; increasing the FOVFactor=1.0 value causes the model in the model viewer (the menu right before beginning a mission) to become small. It would be nice if it could be patched in a later update as there are may or may not be other things that are affected as well when changing the FOV value.
    1 point
  25. Hey, you're welcome. The fix only calculates the FOV based on the aspect ratio of the resolution set in the fix's ini file (when both width and height are 0, it uses the desktop resolution), it doesn't touch in anything else. About the small text and stretched HUD elements, that would be interesting to fix in the future as well 🙂
    1 point
  26. Yes, thank you. Loved this Game back then. Thank you for creating this Fix.
    1 point
  27. Updated the fix, it's working now.
    1 point
  28. I believe this mod has just gotten incorporated into the game in its latest official update, right? Control Ultimate Edition: March 2025 Update Notes (PC) So I guess it's now sort of redundant and obsolete. Thank you for your contribution and the experience provided over these years, nonetheless! 🙂
    1 point
  29. I would like to ask the author, whether your patch can directly break through 60 FPS and reach more than 100FPS besides breaking 59 FPS and stabilizing to 60FPS. I'm in metal _ gear _ rising _ revengeance _ pcfix.ini. # Value 0 = Original # Value 1 = New 60FPS cap # Value 2 = Unlocked, use GPU driver or RivaTuner to cap FPS # Value 3 = Custom FPS cap FPSMode = 1 # FPS limit for custom FPS cap # FPSMode must be set to 3 above FPS = 60 The first of these two options is FPSMode = 1, and it does change from 59FPS to 60FPS. But the first option is Value 2 or Value 3. Whether the second option is set to FPS = 30FPS, FPS = 60FPS, FPS = 100FPS or 160FPS, the number of game frames always fluctuates between 75 FPS and 85 FPS. More importantly, choosing one of these two options will make the whole game screen twice the original speed, which is particularly fast. Of the above two options about FPS, no matter how I try, I can't break through more than 100FPS. Excuse me, is the author that there is no such related function in your patch, or is it that I didn't find the correct function?
    1 point
  30. 1 point
  31. It works wit Steam version, thanks!
    1 point
  32. Thanks, looks like a single hex pattern was different between the exe files (I adjusted the pattern so it's the same for both exes), the dlls both have the same patterns, so those are fine. Try the new version I uploaded, I think it might work this time.
    1 point
  33. Sure! Here they are: Space Haste 2.zip
    1 point
  34. This should be fixed now.
    1 point
  35. Thanks, works perfectly!
    1 point
  36. Hey, can you try the new version I uploaded?
    1 point
  37. The latest patch only supports 1.8 version of the game without hotfix, wait for the patch update.
    1 point
  38. I have everything working now! 👍 Holy man! So nice to replay one of my favorite childhood games. Much respect! 💎🏆🥇
    1 point
  39. Yeah you could limit it lower let me check.
    1 point
  40. Well, I managed to fix that, there were some problems on my end, now the fix works without requiring Cheat Engine at all.
    1 point
  41. Update 20241224 - Patch Dll file recompiled to defuse massive false positive detection of the last days (it's fucking annoying)
    1 point
  42. Just follow the instructions on the game's PCGamingWiki page, it's there how to configure widescreen and such.
    1 point
  43. Assuming no error on your part, here's what esteady1 said regarding a similar issue not long ago:
    1 point
  44. Unfortunately now I can't fix AVX2 instructions, but in the future it will be possible.
    1 point
  45. There's something missing with this fix compilation: Big the Cat's in-game texture is incorrect. The PC version shipped with a texture container that messed up his colors, causing distinct stripes to go missing and making him look like a big purple blob rather than a cat. If you want I can send the fixed texture container for Big that replaces the broken texture file with the fixed one from the GameCube version.
    1 point
  46. hey, since you don't seem to have the time to update the mod, could you please release the source code at least? like maybe I can at least do the same thing with cheat engine or something like that. surely the general method hasn't changed between the versions, just the offset?
    1 point
  47. devanwolf

    Baseball2001Patch

    I uploaded that file to the /r/BackyardBaseball Discord server.
    1 point
  48. Hey guys, all you need to do is open the downloaded 21:9 3440:1400 .EXE with a program called HxD Then look for the these hex values: 8E E3 18 40 and replace with the resolution/aspect ratio that you have from this wiki Common HEX Values | WSGF I have made one for 32:10 as thats the ratio i needed.AC4BFSP.exe Hope this helps, not sure if you can do this for any game haha
    1 point
  49. MrEWhite

    DirectInput FPS Fix

    This doesn't work for me on Kane & Lynch, but this one does. Shame I can't use a controller with that fix, though.
    1 point
  50. VirusTotal reports several virus. Watch out!
    1 point
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