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About This File

Fix for Max Payne sound/audio problems on Windows Vista and later.
Note: this isn't needed anymore if using the latest DSOAL.

 

This fix was made by DarkjeThe2nd and was originally downloaded from Steam Users' Forums.


What's New in Version 1.12.1.beta   See changelog

Released

Script edited to convert WAV sound files into 16-bit instead of 8-bit to prevent quality loss and conversion artifacts, plus ensure DSOAL compatibility.
Note: this will increase file size due to higher bit depth conversion:
Vanilla game size: 792 MB
1.12 patch applied - 1.56 GB
1.12.1 beta patch applied - 2.21 GB
More info: https://github.com/kcat/dsoal/issues/23#issuecomment-974462583





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If you have an error of RasMaker.exe during conversion: The procedure entry point timeGetTime could not be located in dynamic link library rl.dll

right click on RasMaker and set compatibility mode to WIndows 98. The same goes to Sox.exe as the same error will appear.

 

If you're too lazy to wait for the files being converted, here you have ready converted RAS files by this 1.12.1 patch (based on the original English version) packed with 7zip (1.17GB):

https://disk.yandex.com/d/5PreuaQE2roZIw

 

 

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Hello.

Quote

Only using lastest DSOAL doesn't fix to me the missing menu/intro audio (effect and voices works, however), but using this utility it have worked (and without using DSOAL too, although it maybe could be useful later to avoid crashes).

I'm using Max Payne Spanish CD version with 1.5 patch in Windows 10.

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