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Call of Duty: World at War patch 1.4

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About This File

Original source: FilePlanet

 

This is the Call of Duty: World at War Patch v1.4. The latest patch release is v1.7.

 

Note that the game requires this patch before upgrading to v1.5. The patch itself requires that the game is updated to either v1.2 or v1.3 before installing.

 

The other patches for the game can be found on the Call of Duty: World at War wiki page.


What's New in Version 1.4

Released

  • 3 new Multiplayer maps: Kneedeep, Nightfire, Station!
  • Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt!
  • Improved spawning logic.
  • Auto balancing improvements. Players are no longer auto balanced while completing objectives.
  • Mods: IWD's can be placed in the usermaps folder.
  • Mods: Hold Breath / Sprint functions as intended.
  • Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
  • Fixed lag caused by shooting at tanks.
  • All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
  • Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
  • Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
  • Martyrdom no longer causes direct impact deaths in Hardcore modes.
  • "Bayonet jumping" has been disabled.



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