This is simply a patched .exe from the Steam version of the game that resolves the performances issues, it saves you having to do the hex edit yourself.
I don't believe it works for the GOG version, but you're welcome to try it out for yourself.
The Steam version of FlatOut is the v1.0 version. This is the v1.1 patch for FlatOut that works with the Steam release. GOG is already patched to v1.1, and does not need this patch.
Originally posted by Clya900, the patch was missing 2 files are now included in this download, patch1.bfs, and patch.ini. Without these files, the game would fail to load, and shows a Runtime error. The game now has been tested on the Steam version, and works perfectly fine.
There's a little reported bug with the GOTY version on steam that causes some DX11 point lights to not blend correctly and show their polygonal edges.
Here's the steam thread with the fix:
And the fix itself in a google drive link: https://drive.google.com/file/d/0B60dyrffWO_PNU50N0h3bE9fZkk/view?usp=sharing
Visually the issue is very noticeable when looking at Tyger helicopter searchlights and the first room in the museum with the TVs pointed at Batman, they look like giant polygonal shapes that brighten anything within or behind them from your POV.
The fix replaces two shader files that were sourced from the original GFWL release, the steam version's ones are the culprit. If someone could archive these and add a link and description on the wiki page that would be great.
Unrelated, but I was trying to post this on the arkham city discussion page but captcha kept on resetting after pressing add topic, sorry I just made the account to try to put it on there so if I did something wrong my mistake.
Valve appear to be working on a new Steam Controller, as patent document "Handheld Controllers With Touch-Sensitive Controls" appears on the internet. This is surprising considering that Valve discontinued the old Steam Controller in November 2019.
The new controller appears to show that the analogue stick can be swapped with different components, such as a d-pad. The patent states, "FIG1 is a front view of an example handheld controller that includes, in part, a receiver that is configured to detachably couple to different controls, such as a joystick, directional pad (D-pad), and the like."
It's possible that a v2 version of the Steam Controller may be actively worked on for a future release by Valve.
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