Jump to content

Anisotropic filtering in 2D games


Recommended Posts

Yes, you can set AA/AF/FOV to n/a for purely pixel-based games, text adventures, and other cases where those concepts can't apply.

A note is not required but some pages have notes like your examples.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Found PCGamingWiki useful? Please consider making a Donation or visiting our Patreon.
  • Who's Online   0 Members, 0 Anonymous, 278 Guests (See full list)

    • There are no registered users currently online
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Forum Statistics

    1.8k
    Total Topics
    9.2k
    Total Posts
×
×
  • Create New...