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Alternatives to FRAPS?

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Wait wait wait.

The best thing you can do imo, is losslessly record your game.

 

Then convert the result with HandBrake, either to make an MP4 container or reduce size (x264 is the best thing out there, aside of h265 stuff)

Profit.

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Wait wait wait.

The best thing you can do imo, is losslessly record your game.

 

Then convert the result with HandBrake, either to make an MP4 container or reduce size (x264 is the best thing out there, aside of h265 stuff)

Profit.

 

To be fair, Marioysikax was responding to RaTcHeT302 saying he was uploading the raw (presumably uncompressed) footage.

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Are OBS and MSI Afterburner the only currently good and free alternatives? Also if I upgrade my HDD to something quicker, should I keep on using MSI Afterburner or move to OBS? MSI Afterburner seems a whole lot more lightweight than OBS.

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Are OBS and MSI Afterburner the only currently good and free alternatives? Also if I upgrade my HDD to something quicker, should I keep on using MSI Afterburner or move to OBS? MSI Afterburner seems a whole lot more lightweight than OBS.

 

I'll defer to Mirh as to whether OBS and MSI Afterburner are the only currently good and free alternatives. :)

 

As to whether the HDD upgrade means OBS will become better than MSI, no. You should keep using MSI Afterburner for gameplay footage. Streaming gameplay footage, however, is where OBS shines as a free (and open source!) program - and is another topic entirely.

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What do you mean by defer? As in, you are going to ask him?

Mirh's been pretty active in this thread, so I expect he'll answer your question himself.

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What do you mean by defer? As in, you are going to ask him?

https://en.wiktionary.org/wiki/defer#Etymology_2

 

Speaking of your hdd on the other hand.. it's as always a compromise between performance/speed, quality and size I believe (hoping I didn't forgot something)

Performance and speed is uncompressed of cou

 

You know what? It would be really cool to have a graph like this

Anybody with good graphics skills? :p

 

Uncompressed, magicYUV, lagarith, x264 AMD's VCE, intel quick sync, Nvidia's NVENC.. (dxtory?) seem all good candidates for this.

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A triangle with aforementioned speed, size and quality.

Maximum quality and speed should be uncompressed ones of course, while size could be a function with actual dimension as denominator

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You know what? It would be really cool to have a graph like this

Anybody with good graphics skills? :p

 

Uncompressed, magicYUV, lagarith, x264 AMD's VCE, intel quick sync, Nvidia's NVENC.. (dxtory?) seem all good candidates for this.

You don't need any graphics skills to create a graph like the one you linked to. Both OpenOffice and Microsoft Excel have built-in support for such a chart, which is called a radar or net chart.

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Uncompressed, magicYUV, lagarith, x264 AMD's VCE, intel quick sync, Nvidia's NVENC.. (dxtory?) seem all good candidates for this.

It's a little bit more complicated than that though. Some of those are lossy, others are (mathematically)lossless, not exactly a 'fair' comparison for a graph like that, Lossless ones aren't going to have a "different colour" for example unless you are using specific settings that remove the 'lossless' aspect of it - like storing footage only in YV12.

 

Then there's the matter of hardware vs software encoders, you get the idea. Hardware Encoders are obviously going to win in speed but lose in quality and size, vice versa for Software.

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It's a little bit more complicated than that though. Some of those are lossy, others are (mathematically)lossless, not exactly a 'fair' comparison for a graph like that, Lossless ones aren't going to have a "different colour" for example unless you are using specific settings that remove the 'lossless' aspect of it - like storing footage only in YV12.

Any lossless codec is of course going to be the same in the quality "score".

Though I believe only uncompressed could at the same time get a "perfect" score on "performance impact".

 

Judging quality is a bit less simple indeed.

Though I believe (hope?) it shouldn't be too subjective to rate on a 1-10 scale.

 

Then there's the matter of hardware vs software encoders, you get the idea. Hardware Encoders are obviously going to win in speed but lose in quality and size, vice versa for Software.

Hardware encoders still have some subtle performance impact afaik.. and in the end all of this is exactly what this chart would be for: showing the differences.

So I won't have Ratchet nudging me for a whole day again because this compromise uses too much space, while this other is too much CPU heavy. ;)

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So I won't have Ratchet nudging me for a whole day again because this compromise uses too much space, while this other is too much CPU heavy. ;)

Eh.. I only spent like 10 minutes on it, why are you making me look bad v.png

 

I was mostly sharing my results anyway, but I always end up figuring out most things myself.

 

I'm going to say the same thing if you ever need my help then v.png

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Is this okay to use as an MP4 container?

http://ffmpeg.org/

It's not glorious MKV, but I guess it's not a big deal. What count is the codec.

Also, TIL ffmpeg also includes x264... So I can't understand why handbrake has a mpeg-4 option (different from H264)

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Well, I'm not extremely knowledgable on the subject but I do know SOME things, but I'm not a chart person, I'll help however I can tho.

 

Also, TIL ffmpeg also includes x264... So I can't understand why handbrake has a mpeg-4 option (different from H264)

That's MPEG-4 Part 2, also called MPEG4 Visual or H.263, I think that should explain it to you - it's the previous iteration of the standard, it's useful for older devices that support H263 but not H264, Like older TVs from ~2009 or old DVD players etc. It's there for the same reason as any other codec - requirement and compatibility. A lot of people still use Xvid for example even though it has horrible quality compared to H264 :P

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​I haven't found a better tool for game screenshots than MSI Afterburner (with Rivatuner). Fraps is definitely outdated, and doesn't work with the original Max Payne games for example. Afterburner's UI is terrible, but you don't really have to look at the user interface after you've configured it once. MSI works more often than Fraps, but takes sometimes "empty" screenshots of my VPN app. I would instantly remove the program if I'd find a better alternative, once I wasn't able to boot because Afterburner enabled overclocking scheme.

​If  you use "ordinary" screenshot tools like Greenshot for games you probably end up with a picture of your desktop.

​
Why is ShareX recommended? I'd rather avoid the program because I may accidentally upload private information to cloud, many games show your IP address and email for example.

​I never capture video, only screenshots. I've heard that Open Broadcaster Software works fine, but I never figured out how to save local copies. I'm not interested in paid alternatives.

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Why is ShareX recommended? I'd rather avoid the program because I may accidentally upload private information to cloud, many games show your IP address and email for example.

​I never capture video, only screenshots. I've heard that Open Broadcaster Software works fine, but I never figured out how to save local copies. I'm not interested in paid alternatives.

ShareX is really customizeable, I have set up so everything goes to my dropbox and nobody can see the stuff unless I give the public link, but it's also possible to simply make it save screenshots locally only. It has also designed to be really easy to share parts of the screen fast and even small animations if you need to show how something works for example. It's basically like puush, but far far better. 

However when it comes to games, it does fail pretty badly as it doesn't have any DirectX, OpenGL, DirectDraw, etc. injectors at all so unless game is in windowed or borderless windowed, it's impossible to screenshot with it. HOWEVER if game has external launchers or can be run windowed only, ShareX is the best tool for screenshotting those as it's much faster than default Windows stuff. 

 

OBS is one of the best completely free-foss screen recorder and streaming program, but because emphasis is for streaming, all the recording functions are bit hidden. It's possible to use it as screen recorder as long as adventuring the menu options won't let you down. 

 

Just a tiny tip if someone didn't know, for screenshotting, Steam actually does let user to take lossless PNG screenshots by setting folder and ticking box in options. However it seems to fail if user has custom AA, sweetFX or similar injector in place and takes screenshots without them, but for 99% it should serve more than well and also makes it much easier to snap screenshots from sofa. 

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Afterburner's UI is terrible, but you don't really have to look at the user interface after you've configured it once.

Pretty sure there skins out there (and also some built-in). Otherwise I have heard of EVGA precision, that should use the same backend.

 

MSI works more often than Fraps, but takes sometimes "empty" screenshots of my VPN app.

I'm also sure you can blacklist single executables.

 

​I would instantly remove the program if I'd find a better alternative, once I wasn't able to boot because Afterburner enabled overclocking scheme.

There's an option to disable overclocking and hardware monitoring stuff.

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MSI works more often than Fraps, but takes sometimes "empty" screenshots of my VPN app.

Set Detection to None for your application then. I guess it depends on how you want to use it. Some people leave it on globally so it hooks onto any game they run and some keep global off and then manually add each exe to the list that theyw ant RTSS to hook into.

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On the subject of recording with MSI Afterburner, it seems I can't make it work well.

By that, I mean that I get a performance hit of 25 to 50% regardless of the game I record, if I record in 60FPS and 1080p.

The first thing I thought, of course, was that I need a stronger PC, but the odd thing is that according to Afterburner's ressources monitor, only 40% of my CPU and 50% of my GPU was being used during the recording.

All of my CPU's cores were also fluctuating around 40% of usage.

What could cause this?

Lowering the bitrate didn't help either, so I'm guessing this isn't a HDD speed issue.

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Did you try using Shadowplay instead? I moved to that. I bumped up the contrast and brightness so that the video wouldn't look washed out when on YouTube. You have less control than with MSI but honestly the average viewer will never notice the difference and even to me it looks pretty much the same. I have very little space for videos so the tiny high quality videos Shadowplay makes are a god send for me.

https://www.youtube.com/watch?v=4fmW1Rgqnj8

 

GeForce Experience is really annoying, but ShadowPlay works pretty decently. Bear in mind you can only get 60 FPS if your game is running at 1080p, if you record at 60 FPS at any other resolution the video will look bad, seeing as it'll lock it at 30.

 

I've honestly stopped caring about the quality on YouTube, no matter what I do, YouTube will mess it up.

 

The really good thing about Shadowplay is how easily I can do 1080p at 60 FPS, I think if you can have 60 FPS you should do it. You can get it here. http://www.nvidia.it/object/geforce-experience-it.html

 

If you don't know how to use Shadowplay I'll setup a guide, like this http://pcgamingwiki.com/wiki/MSI_Afterburner I need to complete that though.

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Did you try using Shadowplay instead? I moved to that. I bumped up the contrast and brightness so that the video wouldn't look washed out when on YouTube. You have less control than with MSI but honestly the average viewer will never notice the difference and even to me it looks pretty much the same. I have very little space for videos so the tiny high quality videos Shadowplay makes are a god send for me.

https://www.youtube.com/watch?v=4fmW1Rgqnj8

 

GeForce Experience is really annoying, but ShadowPlay works pretty decently. Bear in mind you can only get 60 FPS if your game is running at 1080p, if you record at 60 FPS at any other resolution the video will look bad, seeing as it'll lock it at 30.

 

I've honestly stopped caring about the quality on YouTube, no matter what I do, YouTube will mess it up.

 

The really good thing about Shadowplay is how easily I can do 1080p at 60 FPS, I think if you can have 60 FPS you should do it. You can get it here. http://www.nvidia.it/object/geforce-experience-it.html

 

If you don't know how to use Shadowplay I'll setup a guide, like this http://pcgamingwiki.com/wiki/MSI_Afterburner I need to complete that though.

Thank you for the suggestion. Unfortunately I do not own a nVidia GPU.

 

After further testing and by setting the frame size to 720p and the framerate to 30 I was able to reduce the performance hit to less than 5 FPS. I guess this really is a hardware issue, ultimately.

But I'm still not sure why the hardware refuses to go all the way up to 99% of usage if necessary.

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Did you try using Shadowplay instead?

If you mean the program itself, it sucks.

If you meant NVENC on the other hand (put aside marketing namings) then it's not like MSI afterburner can't use that.

 

Thank you for the suggestion. Unfortunately I do not own a nVidia GPU.

 

After further testing and by setting the frame size to 720p and the framerate to 30 I was able to reduce the performance hit to less than 5 FPS. I guess this really is a hardware issue, ultimately.

But I'm still not sure why the hardware refuses to go all the way up to 99% of usage if necessary.

You can use AMD VCE or intel quicksync if available.

 

Anyway, there are plenties of codec choices out there.

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You can use AMD VCE or intel quicksync if available.

 

Anyway, there are plenties of codec choices out there.

Oh, yes, I forgot to mention that I do use those. They do give a boost to performance, but not as much as I wish they would.

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Yes I know it's a piece of shit, but its the only thing I can use to get high quality 60 FPS 1080p videos.

Have you tried Afterburner with NVENC like Mirh said?

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Yes I know it's a piece of shit, but its the only thing I can use to get high quality 60 FPS 1080p videos.

That does pretty much summ it up. If you want high quality video 60 FPS footage then Shadowplay does its thing pretty efficiently and after turning it on there's no need to touch the nvidia experience much. 

 

However there's difference between "high quality" and "lossless". 

 

Reason why I can't use shadowplay for some stuff is that it's not lossless and it captures maximum of 60 FPS, I do some frame rate testing with 120 FPS recording and those require to be lossless and with zero frame drops to be accurate. However still use it for simple gameplay footage recording and desktop capturing from time to time. 

 

Lowering the bitrate didn't help either, so I'm guessing this isn't a HDD speed issue.

 

Bitrate? None of the codecs I have used (Dxtory, Lagarith, UtVideo, MagicYUV) can't even have bitrate, only colorspace, CPU cores, nullframes, etc. So you are recording with lossy format? At that point without hardware encoding of course it'll eat up resources. Fraps records with their own lossless format as well, thus filesizes are huge, but impact on frame rates is really low. 

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Well, I use this thing:

tumblr inline mtue8pM7Ru1roro16

And normally, I'd not recommend it, unless you need to record like an entire game playthrough in a decent quality and fit it all on hard-drive. It somewhat expensive and it has some issues (mostly either you go 720p@60fps or 1080p@30fps - it can't handle 1080p at higher framerate, the other issue would be - it's a grabber, so unless you're using V-sync, it will capture the v-sync tearing).

 

I've once did a mini benchmark of it (mostly for friends). But you can see the low impact on performance it has.

tumblr inline mtuesf7zRJ1roro16

From left: No recording, recording with FRAPS, recording with Avermedia Live Gamer HD (average FPS)

tumblr inline mtuf96CArE1roro16

Same as above.

tumblr inline mtufibtwia1roro16

Similar expect it's min, average, max.

 

So yeah, if someone is planning on recording a lot of stuff - definitely recommend Avermedia LiveGamer HD. Obviously as long as the resolution isn't higher than 1080p.

 

From other alternatives. OBS (which is for streaming) does a pretty good job at recording and it has a lot of options (since it was designed for streaming). But it's CPU impact will definitly be higher than FRAPS.

 

Both solutions are based around the same lossy codec, except obviously Avermedia LiveGamer HD does encoding on its own card. It's not a great quality - definitely not fit if you intend to stuff like color keying on recorded footage, but it works exceptionally well for a long gameplays that you can cut and put on YouTube (since the YouTube encoding is definitely more lossy than LiveGamer HD (or even OBS recording if configured to high bitrate)).

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Capture card is most definitely good choise if needing to record really demanding games and/or console stuff as well. I do know some friends who stream stuff have dedicated recording/streaming machine to avoid any frame rate loss with PC games. 

 

Both solutions are based around the same lossy codec, except obviously Avermedia LiveGamer HD does encoding on its own card. It's not a great quality - definitely not fit if you intend to stuff like color keying on recorded footage, but it works exceptionally well for a long gameplays that you can cut and put on YouTube (since the YouTube encoding is definitely more lossy than LiveGamer HD (or even OBS recording if configured to high bitrate)).

That's interesting. My USB3 variant, AverMedia GC550/Live Gamer Extreme, does come with it's bloatware which uses it's own lossy codec for recording, but I can just use VirtualDub instead of that and record with lossless codecs. Also supports up to 1080p/60, which is weird as this seems to be cheaper than that HD variant :o 

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​

​Once again this issue popped up - MSI Afterburner is taking blank images of my VPN app, for some incomprehensible reason this has happened with both "F-Secure Freedome" and "NordVPN":

​

​Ao61Gvb.png

​

​I have now "excluded" the VPN application, let's hope this actually works (EDIT: does not):

​

​eGDhmBS.png

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​

Latest rivatuner is 6.4.1. So you might want to try to update (and msia accordingly I guess)

 

​I did not found 6.4.1 version of Rivatuner, 6.4.0 seems to be the latest: http://www.guru3d.com/files-details/rtss-rivatuner-statistics-server-download.html

​MSI Afterburner has now been updated to the latest version.

​

​I've had this issue well over a year. I've tried alternative programs for game screenshots, but they never works as well. Fraps doesn't work with the original Max Payne games among others, "general" screen capture programs don't play well with DirectX, Steam can only take screenshots when the overlay is enabled and didn't function universally with all applications...

​I'm out of options at this point. I haven't found a perfect solution for Linux either.

​

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​​I did not found 6.4.1 version of Rivatuner, 6.4.0 seems to be the latest: http://www.guru3d.com/files-details/rtss-rivatuner-statistics-server-download.html

​MSI Afterburner has now been updated to the latest version.

Which is pretty odd, considering latest MSI aferburner version (I installed today) came with 6.4.1

 

Or.. try to reset settings, or OBS for as much as I feel like it's too specific for another kind of "userbase"

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Which is pretty odd, considering latest MSI aferburner version (I installed today) came with 6.4.1

 

Or.. try to reset settings, or OBS for as much as I feel like it's too specific for another kind of "userbase"

 

​Can you tell me how to take screenshots with OBS? I have the latest "multiplatform" release.

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As I said, I'm not the one endorsing it (and.. now that I think about it, aside of video recording, it has really nothing to do with fraps).

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