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Showing results for tags 'x360ce'.
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Version 1.0.0
16,850 downloads
Configuration files for x360ce to enable support for Xbox One controllers in Assassin's Creed Director's Cut and Assassin's Creed II, including vibration. This is a more up-to-date version of the AC1 and 2 fix that improves compatibility with the latest build of x360ce (3.2.10.82) and Xbox One controllers. To install simply download and extract the contents of the zip file into the game's installation folder. x360ce is not required for the fix to function but is useful should you wish to make any configuration changes. Download the 32-bit (x86) version here and extract it to the same location as the other two files. Known issues: Fix does not support simulatenous trigger inputs. To workaround this issue disable "hold to lock" in the game's options menu (disabled by default). This issue only affects AC1 as AC2 does not appear to support "hold to lock" on PC. AC1-2-Xbox-One-Controller-Fix.zip- 17 comments
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- controller
- assassins creed
- (and 5 more)
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4,709 downloads
A x360ce vibmod configuration file that disables the XBox 360 Controller. It's useful when a game automatically detects and uses a controller, but doesn't let you to disable it without unplugging it, or disabling it via hardware manager. Some known games to have this issue are Metro 2033, Mount & Blade Warband. All credit goes to the x360ce team for creating the tool, and JottiLF from the Steam Forums for making the config. -
Version 3.1.4.1
1,454 downloads
It forces controller to be seen as second player instead of the default first. This was supposed to be used with 360 controllers and Left 4 Dead. Just extract the files in the game root folder. But technically there's no reason why it shouldn't work with other games. And it works flawlessly with DualShock 3 controllers (and other controllers too, although with little adjustments)-
- 360controller
- second player
- (and 7 more)