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About This File

A patch that includes files that both restore, as well as add, removed, as well as shortened executions back into the game.

 

Reinstituting both gore effects, as well as blood effects to interrogations, executions, or even simple blood splatters.

 

It also removes, and clears the image of the "black and white" filter that the game displays when executing enemies after interrogating them.

 

The patch its also perfectly compatible with the widescreen fix made by "ThirteenAG".

 

 

 

 

I didn't created the patch, I would give credit to the person that did, but sadly I don't know who, or how many people where involved in the creation of this patch.


What's New in Version 3.5   See changelog

Released

No changelog available for this version.




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  • Similar Content

    • By Wolfinston
      This fixes the "stretching" in Clive Barker's Undying that occurs when selecting widescreen resolutions in-game.
       
       
       
      This is a fix not created by me, I do not claim it's mine and recognition should go to the creators of the actual fix.
       
      I'm simply trying to preserve it, and share it.
    • By Wolfinston
      This makes the camera "static" meaning it won't shake, or move in any way, during the executions.
       
      This file was created by user: Markyevansy
       
       
       
      The resource1.glg file inside the "Static no red filter" folder was made by me.
       
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      Meaning you'll have both, no red filter without any effect loss, whilst also having the static camera.
       
       
       
      This is compatible with both the original Manhunt 2 game, as well as with the "Extended Executions" mod posted by Megahoff.
    • By Wolfinston
      This file removes Manhunt 2 "red filter" without the need to add "-stereo" as a launch command, effectively allowing you to play the game without any effect loss, caused from using "-stereo".
       
       
      It is perfectly compatible with "Beta mod" made by MegaHoff.
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