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Fan-made patcher which fixes the glitched levels on the retails copies of Tom Clancy's Splinter Cell: Chaos Theory (2005)

 

Some levels on the retail version of SCCT are known to be glitched and makes the game literally unplayable. (Ex: the zipline at the Penthouse)

 

The fixed files comes directly from the Steam version of the game.

This patcher allows you to simply replace all your broken levels files by the fixed ones of the Steam version without spending $9,99, as you already bought the game.

 

The patcher automatically backups all of your pre-existing levels files into "/Data/Maps/SCCTPatch_Backup" located in the game main folder.

If needed, you can restore them at any time.

 

=> The fixed levels requires the official SCCT v1.05 patch released by Ubisoft ! <=

You'll need to restart the current mission in progress once applied. (If you already had a save.)

 

Software is completly open-source and code can be obtained here on my personal Google Drive

=> https://drive.google.com/file/d/1v0Xf087K7YX5c5eq74JIs8X9MI0sI13E/view?usp=sharing


What's New in Version 1.01   See changelog

Released

No changelog available for this version.





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Some AV software might fail to show confirmation window to allow injecting code to another process, in result, preventing showing any folders beside desktop to choose a location for game location, and the patcher doesn't detect current location when placed nearby game root directory. Probably it doesn't happen in Defender.

To fix it, copy the patcher elsewhere, and such confirmation window should appear properly, and folders should be shown.

Can't really tell why such patcher requires admin privileges. I've checked what the patcher does, and it only copies a few files to Splinter Cell Chaos Theory\Data\Maps and makes backup of the old files.

In case you were afraid to give the admin rights to the patcher, here are the patched files:

https://drive.google.com/file/d/1Ho-56kuNH0My0cTrdSjf5vaFpllgihd8/view?usp=sharing

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