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Official patch 1.10 for Halo: Combat Evolved. (includes all previous patches)

 

Taken from: http://static01.bungie.net/en-us/Forums/Post/65168227?page=0&sort=1&showBanned=0&path=1


What's New in Version 1.10

Released

  • Bumped version to 1.0.10.0621
  • Moved Gamespy services to use new non-Gamespy server
  • Fixed a family of index-out-of-bounds bugs which had been exploited to crash clients
  • Made banlist parsing not case-sensitive
  • Removed halt on cache file verify error
  • Removed some verbose debug logging of gamespy connections
  • Fixed handling of video cards with >= 2GB of memory
  • Enabled refractive Active Camo on Nvidia cards, which had previously used an alpha fade. (AMD cards already have this)
  • Updated 2003-era upper bound on the video resolution picker. Use at your own risk; the game is untested at 4800x3600.
  • Updated chatbox settings to work with newer resolutions
  • Models node limit updated to 63
  • Fixed reading sv_ban_penalty from init.txt
  • Disabled executable_is_valid checksum from strings.dll
  • Allowed network access in devmode
  • Fixed parsing of custom map names containing a "."
  • The CD Key database is now online too, to assist people in creating meaningful banlists for their dedicated servers.




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