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standardising game data


Garrett
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Since we're moving forward with this I'd like to bring up the {{DefaultFileLocation}} template idea again. I think this is incredibly important for users to know as most wouldn't have moved the default installation location.

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Since we're moving forward with this I'd like to bring up the {{DefaultFileLocation}} template idea again. I think this is incredibly important for users to know as most wouldn't have moved the default installation location.

In my opinion this would be a redundant thing: 99% of the times the game is installed in the program files (or Steam) folder

Thus, if you are so newbie you don't remember/don't find the actual game installation folder... probably you would be so newbie you won't be able to edit a file with the notepad

 

It doesn't seem enough serious for a Wiki like this

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[...] 99% of the times the game is installed in the program files (or Steam) folder [...]

While this holds true for newer games, many old retail games default to an uncommon root directory—as do a few new games, like Leauge of Legends. Furthermore, non-Steam games installed to Program Files may be nested in a directory corresponding either to it's developer or publisher, something that is becoming more relevant as the amount of direct-download DRM-free games increase.

 

Anyway I do agree that for most games this information will be redundant, since most digital distributors stick to a single directory structure, but IMHO it would still be helpful to provide this information for games with odd defaults.

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A compromise that avoids listing common directories (e.g. steamapps and gog games) but still provides uncommon default install locations could look something like this
 

jh5E2pC.png

edit: oops—sorry about the double post.

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What i would like to point out is that finding the folder where the game is installed, it's not such a research like it would be spotting the correct registry keys or the right offset to hex edit

If you understand what i mean..

 

You just need to right click the game shortcut and select "Open file path"

That's why default game location.. feel too "dumb" imo

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A game's installation folder can be reached in a couple of clicks so it isn't necessary to list the paths on every page--once you know the concepts they can be carried over to every game using that type of storage. The game data page will cover all of this; I've added some very basic details to it now.

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Would be possible to perform a check on the useragent string to show

%USERPROFILE%\Documents

instead of

%USERPROFILE%\My Documents

when WindowsNTversion > 5.2?

and why not, maybe a check on the 32/64 bit identifier? (in this way we would solve for example HKLM\SOFTWARE\WOW6432node redundancy)

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That could be done, but XP's end of support is fast approaching (April 8, 2014), by which point it is of lesser importance.

 

Paths used on pages should be written for Vista and newer, include Wow6432Node when applicable but omit VirtualStore. If XP saves in a completely different folder that can be noted below the table as needed.

 

The game data page will eventually cover all the minor differences. I've added some of that now.

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  • 2 months later...

How would we have to handle relative paths, when talking of programs like steam or the ubisoft game launcher?

 

I mean.. if the game stores savegames in Steam/userdata/..etc.. or programfilesx86/ubisoftgamelauncher/blablabla

I don't really like the actual solution to use absolute paths

 

 

ps. 100 posts hurray :p

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Current pages use the default installation folder name as the start of the path (e.g. Steam\userdata\{{p|uid}}\238010\remote\).

Yes I know

But I'd like something more noob-proof. Something like special thing like {{p|steam}} or {{p|ubisoft}}, where you could have rollover poupup

 

Or even more dynamically, making the template (is this the right name for that?) multifunction. I mean, you use {{p|XXXX}} and the tips says path-to-XXXX, without predefined variables

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  • 4 weeks later...
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Would it be possible if tooltips were to be added for things like %APPDATA%, %USERPROFILE% and stuff like that explaning to users that they can simply copy and paste that the whole path which is followed by that directly instead of having to manualy finding the needed folders or manualy writing the whole thing to find it which some might not otherwise realize initialy.

 

Edit: muh grammar

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I have updated Template:Path to support the common Windows environmental variables (omit % when using the template).

 

I haven't added the OS X/Linux ~/ since I'm not sure what quick access method works for both operating systems.

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Change %programdata% to %ALLUSERSPROFILE%, so windows XP is supported too

 

Anyway, I was wondering how could we best remove all those repetitive paths that load fixboxes...

I mean, I found it's burdening to repeat ten times %USERPROFILE%\Documents\My Games\Bioware\Mass Effect\Config, or every other configuration path

 

So, I was starting to simply link #Configuration files location to fileini.ini

In the past I even did something like this

 

Newbier this way would have to simply click on the .ini name, whilst power users would already know where to go

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