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Paul

Sniper Ghost Warrior Contracts ... centered HUD

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The HUD is spanned ... on the outer edges of super ultrawide ... 32:9
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To fix it ...

  1. Download modified HUD.xml.
  2. Navigate to <path-to-game>\gamesdk.
  3. Backup gamedata.pak.
  4. Open gamedata.pak as an archive with 7-zip.
  5. Inside the archive navigate to Libs/UI/UIElements.
  6. Drag and drop newly downloaded HUD.xml to 7-zip window to override HUD.xml inside of the archive.

Run the game with a centered HUD.

I haven't fully tested it but it's looking good ...

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0FC61267DF401274BCE0EC4EAA85C0BF019C8357

Works for Multimonitor too ... although part of the HUD may be behind the bezel for some aspect ratios.
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66E2A16D6637EAFB2651C2A41BBEBD6E34DD2F1A

Big thanks to Suicide machine  for pointing me in the right direction ... 😎

HUD.xml

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Hello ...
Here is a new HUD.xml as the game has been patched with MP and that added a small change to the original.
As I don't play multiplayer I don't know if this will result in a ban or not if used whilst playing in multiplayer.

I also realized I missed a bit out in my original post ... I am sorry.
I forgot to say where the HUD.xml should go inside the gamedata.zip
I edited the post with the correct info which was on the wiki page.

HUD.xml

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