Bast 0 Share Posted June 11, 2013 Have you ever wanted to add some sound detectors or fancy looking walls in a level without having to manually edit the .lvl files? Or to be able to place entities anywhere without limitations? Or more? PointEdit is a custom-made level editor for Gunpoint. Its purpose is to complement the in-game level editor by offering new features and possibilities. Note that it is in no way meant to be a replacement for the in-game editor, but a side tool that can be used to do things that the in-game editor cannot. Main features: [*:1649h9q3] Loads and saves the same .lvl files that the in-game editor uses[*:1649h9q3] Large list of entities that aren't available in the in-game editor[*:1649h9q3] Entities can be placed anywhere inside or outside the level borders[*:1649h9q3] Copy/paste and duplicate functions[*:1649h9q3] Multiple entities can be selected and moved/copied/duplicated/deleted at once[*:1649h9q3] Import/export of prefabs[*:1649h9q3] Changeable grid size The entity database (IDs and some descriptions) was created using the discoveries of Andor and Edwardo from the following thread: viewtopic.php?f=50&t=340 It's been a huge help, so thanks to them! Any suggestions/bug reports/remarks are welcome. http://i.imgur.com/PdzgasA.png http://i.imgur.com/EmLpMbg.jpg Download the latest version: (Both links are the same file) http://www.mediafire.com/download/1yckc ... _1.3.1.rar Link to comment Share on other sites More sharing options...
Andor 0 Share Posted June 14, 2013 Sweet, nice work mate. I'll try it out later. Link to comment Share on other sites More sharing options...
Bast 0 Author Share Posted June 15, 2013 Thanks! I just finished working on the first draft of the interface and some other things. The new version can be downloaded from the first post. PointEdit 1.1 - 06/15/2013 [*:16um3zwg] Toolbar with File, Options, Entities and Grid buttons[*:16um3zwg] Entities can be created from a drop-down list[*:16um3zwg] Hide/show entity categories by right clicking on the toolbar icons[*:16um3zwg] Save/load prefabs with MouseRight on selection / P[*:16um3zwg] Copy/paste entities with Ctrl+C / Ctrl+V[*:16um3zwg] Duplicate selection with Ctrl+L[*:16um3zwg] Deselect all with Ctrl+D[*:16um3zwg] User settings are saved in a .ini file[*:16um3zwg] Pressing Ctrl to move groups of entities isn't required anymore I won't post a new message for each update so as to not spam the forum, but I'll keep editing the first post. Link to comment Share on other sites More sharing options...
Trmofnor 1 Share Posted June 15, 2013 I've been using this tool a lot lately. Its a very very helpful way to make massive changes. The duplicate feature will help reduce the time it takes to put together a level. Nice! Link to comment Share on other sites More sharing options...
Jackathan 0 Share Posted September 29, 2013 Could you make it so the items actually show up? Instead of just blocks. Otherwise, the editor is perfect. :D Its difficult to make levels without really knowing what I'm placing all that much, so could you work on it maybe? Link to comment Share on other sites More sharing options...
Bast 0 Share Posted November 22, 2013 I lost my account on this forum when they migrated to their new software, and because of that I can't edit and update this thread anymore. To download the latest version of PointEdit, please visit the Steam thread instead: http://steamcommunity.com/app/206190/discussions/0/864971139146390709/ Link to comment Share on other sites More sharing options...
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