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PointEdit: Advanced level editor [v1.3.1]

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#1 Bast


  • Posts: 6

Posted 11 June 2013 - 04:46 PM

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Have you ever wanted to add some sound detectors or fancy looking walls in a level without having to manually edit the .lvl files? Or to be able to place entities anywhere without limitations? Or more?

PointEdit is a custom-made level editor for Gunpoint. Its purpose is to complement the in-game level editor by offering new features and possibilities. Note that it is in no way meant to be a replacement for the in-game editor, but a side tool that can be used to do things that the in-game editor cannot.

Main features:

[*:1649h9q3] Loads and saves the same .lvl files that the in-game editor uses
[*:1649h9q3] Large list of entities that aren't available in the in-game editor
[*:1649h9q3] Entities can be placed anywhere inside or outside the level borders
[*:1649h9q3] Copy/paste and duplicate functions
[*:1649h9q3] Multiple entities can be selected and moved/copied/duplicated/deleted at once
[*:1649h9q3] Import/export of prefabs
[*:1649h9q3] Changeable grid size
The entity database (IDs and some descriptions) was created using the discoveries of Andor and Edwardo from the following thread:
It's been a huge help, so thanks to them!

Any suggestions/bug reports/remarks are welcome.

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Download the latest version:
(Both links are the same file)

http://www.mediafire.com/download/1yckc ... _1.3.1.rar

#2 Andor


  • Posts: 7

Posted 14 June 2013 - 07:24 AM

Sweet, nice work mate. I'll try it out later.

#3 Bast


  • Posts: 6

Posted 15 June 2013 - 09:40 PM


I just finished working on the first draft of the interface and some other things. The new version can be downloaded from the first post.

PointEdit 1.1 - 06/15/2013
[*:16um3zwg] Toolbar with File, Options, Entities and Grid buttons
[*:16um3zwg] Entities can be created from a drop-down list
[*:16um3zwg] Hide/show entity categories by right clicking on the toolbar icons
[*:16um3zwg] Save/load prefabs with MouseRight on selection / P
[*:16um3zwg] Copy/paste entities with Ctrl C / Ctrl V
[*:16um3zwg] Duplicate selection with Ctrl L
[*:16um3zwg] Deselect all with Ctrl D
[*:16um3zwg] User settings are saved in a .ini file
[*:16um3zwg] Pressing Ctrl to move groups of entities isn't required anymoreI won't post a new message for each update so as to not spam the forum, but I'll keep editing the first post.

#4 Trmofnor


  • Posts: 20

Posted 15 June 2013 - 10:29 PM

I've been using this tool a lot lately. Its a very very helpful way to make massive changes. The duplicate feature will help reduce the time it takes to put together a level. Nice!

#5 Jackathan


  • Posts: 1

Posted 29 September 2013 - 11:49 PM

Could you make it so the items actually show up? Instead of just blocks. Otherwise, the editor is perfect. :D Its difficult to make levels without really knowing what I'm placing all that much, so could you work on it maybe?

#6 Bast


  • Posts: 1

Posted 22 November 2013 - 04:07 PM

I lost my account on this forum when they migrated to their new software, and because of that I can't edit and update this thread anymore. To download the latest version of PointEdit, please visit the Steam thread instead:



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