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AA in Unreal Engine 3 Games


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Ok, this seems to explain it somewhat. Did you check if newer drivers couldn't have work around that?

 

Anyway, I guess we may assume games like GTA 4 are those were AA row should be set to false (because cmon.. post processing AA really shouldn't count)

Hahaha you don't know how much I agree. It's hacky method that rarely looks good.

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