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Showing results for tags 'mouse fix'.
For this article: Splinter_Cell:_Blacklist Negative_Mouse_Acceleration I'm testing this using Windows 10 64bits and Splinter Cell BlackList using Steam/Uplay. I can indeed see the console window from Rinput pop up and say it does attach to the process, but, it does not actually remove the negative mouse acceleration it's still there as soon as you move you mouse faster and is quite obvious. Can any else confirm it doesn't work or work? It's really sad, cause this is a very fine game that is plagued since day one by negative mouse accel and no fix has never been found.
10,178 downloadsTL;DR This fix makes Mass Effect use raw mouse input and removes the game's mouse acceleration. It is easy to install and use and does not require any external configuration. Quick start guide: Extract the file dinput8.dll to your main game folder. For example: "C:\Program Files (x86)\Steam\steamapps\common\Mass Effect\Binaries\" Start the game like you would normally, for example directly through Steam or Origin Features While the mouse controls are pretty responsive, the first Mass Effect suffers from mouse acceleration, which cannot be turned off via the ingame settings or with the
24,250 downloadsWhat is this? This fix makes Metro 2033 Redux and Metro Last Light Redux use raw mouse input to solve the issue of different sensitivities for horizontal and vertical movement. It also changes the sensitivity range to more reasonable values. It is easy to install and use and does not require any external configuration. Overview Description Even though the mouse input in Metro 2033 Redux and Metro Last Light Redux is quite good, both games apply different sensitivities for vertical and horizontal movement. They also have sensitivity settings that are too high for some players who prefer