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So now that https://www.pcgamingwiki.com/wiki/Property:MacOS_ARM_app was created yesterday, I think it could be time to create such properties for Windows and Linux ARM games as well. I've worked pretty extensively in the past 3 or 4 days to create and fill up architecture support lists, e.g. (but not limited to) https://www.pcgamingwiki.com/wiki/List_of_OS_X_64-bit_games, so I wouldn't mind filling up more such lists. Although Windows ARM games (e.g. Rayman Fiesta Run) are in the low two-digits, and Linux ARM games (e.g. 0 A.D.) can be counted on two hands (and may or may not also be divided between ARM32 and ARM64), it wouldn't surprise me if their numbers will increase slightly if game devs decide to add ARM support across all platforms and not just on macOS. I do however notice that the macOS ARM API property has not been implemented into the architectures table, but is at the time of writing in the technical specs table. I presume that the architecture table could be modified as in this edited mockup in the attached image.
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For a fairly old guide, the article and list in question feels too sparse to be useful. It doesn't help that the markup for the list is not noob friendly. Simply put, they need an update badly. Should the list be upgraded to project status (i.e. promote contributions with increased coverage on the front page)?
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As the title says, I would like this feature to be added to the Wiki. I am kind of a completionist, and it's hard to find any information regarding DLC for some older titles (for example Mass Effect 1). What do you think? Is it possible to implement this?
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It would be very helpful for user to know which games are restricted in specific countries on steam. I don't mean CIS and ROW games, more like games affected by 3rd party DRM like GFWL, publisher decision or even something as strange as auto-locked in Japan unless dev/pub manually set it as available in Japan.