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Star Wars Jedi: Survivor - Broken Textures Fix


About This File

After Patch 9 (current version) users with 8 GB VRAM or less may experience broken textures and meshes in the game.

To fix this use one of the three files provided and extract it to "<gamedirectory>\SwGame\Content\Paks\".

The following files are included:

z_targetheadroom.pak
The main fix: Keeps everything default but sets MemoryTargetHeadroomMb to 100MB. Normally defaults to "0".

z_targetheadroom_lowered_textures.pak
Same as above but with lowered texture resolution because the in-game texture setting is broken when this bug occurs and users with low-end GPUs may want improved performance.

z_improved_meshes.pak
Keeps the low-res textures but gives meshes its own memory space to fully load. So vegetation and objects load correctly but the textures are still broken (which in turn provides a higher performance).





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