About This File
I really was upset with the map being compressed while playing ultrawide 3 displays.
The only way to get rid of this bug was to set the game windowed borderless. It's still not perfect as the map is spaned all across my 3 displays but better with actual behavior.
But while doing this, the HUD (minimap, Texts, ammo) were left and right sided.
Player can still modify the HUD location but it would still be bounded to 90% of the viewport.
So i wrote this cheat table to overwrite the bounded locations.
This script is not perfect.
First, you have to set in your game settings the horizontal area in game to 90% and vertical one to 100%.
Then, edit the script and modify the following code :
Quotemov [r9],(float)0.328
Change the value after (float) to whatever you like between 0 and 0.95 (0 should give weird behaviors).
While in game, activate the script and then go to settings as if you were to change your horizontal HUD position in game.
You'll probably see non correct values but don't worry about that. Apply changes and go back in game.
Your HUD should be centered correctly now.
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