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Y-Axis inversion is unable to be set to "Always On"


SirYodaJedi
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I've added support for it for now.

 

On 5/4/2021 at 2:14 AM, Nico 0 said:

The inversion is relative. Some games state to be "standard" what you mean by inverted.

This remains a really good point though, and we probably need to define a "default" state in the PCGW editing guide etc so that it's clear that when we mean "Y-axis inversion" we mean inverting up==up (you move the analog stick up to look/aim up) to mean up==down (you move the analog stick up to look/aim down).

So "default" is FPS-style. Inversed is flight stick style.

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