Mars icecream 57 Share Posted December 13, 2016 I suggest: motion blur film grain head bob chromatic aberration HUD (additionally disabling method) Link to comment Share on other sites More sharing options...
DrCat 11 Share Posted December 14, 2016 If we were to add those infos I think it would be best to put them under an expandable tab (like button prompts and light bar support are in the Input section), otherwise it would clutter the tab. Blackbird 1 Link to comment Share on other sites More sharing options...
Mirh 103 Share Posted December 16, 2016 That has nothing really to do with the technical aspect of the video settings we already have. aside of colour blindness perhaps, but that's going into the accessibility table And put aside those seem some pretty FPS-centric things, I'm not really sure more than 5% of games is going to really use those fields. You can always write something in other information section if any fix exist. Link to comment Share on other sites More sharing options...
Mars icecream 57 Author Share Posted December 16, 2016 That has nothing really to do with the technical aspect of the video settings we already have. aside of colour blindness perhaps, but that's going into the accessibility table And put aside those seem some pretty FPS-centric things, I'm not really sure more than 5% of games is going to really use those fields. You can always write something in other information section if any fix exist. The majority of modern FPS games use head bob. I find the first four distracting and settings are appreciated. Link to comment Share on other sites More sharing options...
Cptmold 14 Share Posted December 17, 2016 I would go for Head Bobbing (or some other name, like "Movement Animation") and combine the rest into Extra Effects. Much like Antialiasing, the Notes box can be used to specify Chromatic Aberration, Bloom, Motion Blur, Vignette. I'm just not sure that the effects in that category really need to be separated. EDIT: A box for Enabling/Disabling HUD would also be a nice addition. Link to comment Share on other sites More sharing options...
Mars icecream 57 Author Share Posted December 17, 2016 A box for Enabling/Disabling HUD would also be a nice addition. I'm surprised it doesn't already exist, toggleable HUD can affect my buying decision (screenshots look so much better with HUD off!). Some games don't have HUD at all, King Kong and Call of Cthulhu: Dark Corners of The Earth come to mind. Link to comment Share on other sites More sharing options...
Mirh 103 Share Posted December 18, 2016 The majority of modern FPS games use head bob. Citation needed. Aside of that, video settings always seemed to me for raw bare cruel "dur coding" matters. Colour blindness is already on the edge, but really.. you can't pretend everything to go there just because you use your eyes to perceive it. Then, I dunno, I don't really feel the need for a particular section, those information already are in the other information section without problems. But happy to be proven wrong. Blackbird 1 Link to comment Share on other sites More sharing options...
Guest Share Posted December 22, 2016 The Video Settings table is for more generic video settings which all games should have, being able to change the resolution and field of view are essential things, anything else is too specific. There would also be too much clutter at this point and it would hurt readability, we should focus on using screenshots instead. Games like Serious Sam would have insanely long tables if we listed every single setting. Link to comment Share on other sites More sharing options...
Mars icecream 57 Author Share Posted January 17, 2017 The Video Settings table is for more generic video settings which all games should have, being able to change the resolution and field of view are essential things, anything else is too specific. There would also be too much clutter at this point and it would hurt readability, we should focus on using screenshots instead. Games like Serious Sam would have insanely long tables if we listed every single setting. I've never said that every single setting should be listed (there are games that have as many settings as SS3 in config files). Do you think that HUD stuff isn't major information? Link to comment Share on other sites More sharing options...
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