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Mouse/controller sensitivity in input settings


Garrett
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Yes, but very few games have that. No trigger sensitivity, just the sticks.

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...but is controller sensitivity a thing? I can't think of any games that offer me any options there. I'm guessing this refers to triggers/sticks?

It most definitely is! If it wasn't some games would be painful to play, Splatoon is one example where I had to set sensitivity to max or else motion controls and stick speed would've been too slow for someone accustomed to mouse. It's mostly for first/third person games, so that's why it may be bit obscure thing to PC gamers as you would play those games with mouse. 

I can count many console games, but on PC I'm sure at least CODs and CS:GO offer this, later one even has seperate sensitivy for X and Y. 

 

With other games bigger issue is usually deadzone. Most games are just fine if user has decently working controller without wonky sticks (glad we have come far from N64 controller sticks on that front), but some games have zero deadzone or too large deadzone making game bit nightmare'sh. I have stumbled to few games which slowly started to move camera and reason was that plugged XInput controllers right stick was under millimeter off from center position. 

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I guess "controller sensitivity" would be good enough for a field?

Yes.

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  • 4 months later...

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