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Question related to the atiumdag.dll download


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I remember I needed a special dll to launch call of duty 1 once (I don't need it with current drivers).

 

So it's not impossible this could fix something.

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Experiment. Cause I was surprised to see this older file improve performance slightly in Enter the Matrix, not to mention make Star Wars: The Phantom Menace and Incoming playable (idk, what they screwed up with Direct3D and Zbuffer in 12.9).

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Direct3D and Zbuffer in 12.9

Oh, so that is it.

It wouldn't be bad if this (and other similar issues) could be documented somewhere.

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Other than the talk pages or the user pages? Something dedicated only to researched topics? I wouldn't see much use in it unless you would somehow managed to keep things organized. I just dump whatever I need into my user page, I don't really care about how it honestly looks. I doubt anyone ever visits that thing anyway.

 

You could just create your own website on GitHub, as a GitHub page, I don't know otherwise. (I don't really like sharing my source code too much though, I don't know about you.)

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Well turns up they screwed up something more with D3D9, when they added Mantle so I think it's post 13.12 (when they released 14.1). Cause I extracted a atiumdag.dll from 13.9 and that still fixes issues in The Typing of the Dead (plus it works on newer graphics cards, which is the whole reason why I tried doing that). But it may be that it's just Mantle update that screwed up Z-buffer in some of DirectX games (you can test it, the point is - either 12.8 or 13.9 dll files fix issues with some of the games).

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Well turns up they screwed up something more with D3D9, when they added Mantle so I think it's post 13.12 (when they released 14.1). Cause I extracted a atiumdag.dll from 13.9 and that still fixes issues in The Typing of the Dead (plus it works on newer graphics cards, which is the whole reason why I tried doing that). But it may be that it's just Mantle update that screwed up Z-buffer in some of DirectX games (you can test it, the point is - either 12.8 or 13.9 dll files fix issues with some of the games).

Well, what they broke once can still be fixed then.

And besides, I don't see this necessary link between mantle support and broken z-buffer.

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