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Yes that's right, that Grand Theft Auto V game is now completely free on Epic Games Store, however you might have a little trouble grabbing it as the website is experiencing 'difficulties' probably due to the overwhelming popularity of the game. Remember to check out our wiki article for the latest issues and fixes for the game.
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Saints Row: The Third is getting a new edition as a 'remaster', which will be released exclusively on PC to the Epic Games Store on May 22, 2020. No word on if or when this edition will release on Steam, although we assume it will either be a 6 or 12 month exclusive title as has been the pattern with other Epic exclusive games. According to the store description, the Saints Row: The Third Remastered will include: According to the original developer's Twitter account, the remastering of the game has been handled by an outsourced company Sperasoft: We don't know a huge amount about Sperasoft, except that they are responsible for work completed on Monopoly (2012) and Risk (2012). I'm sure many of you already own the original Saints Row: The Third, as it was a very popular game that often goes on deep sales. Will you be picking up this new version of the game? Has the 'remastering' gone far enough to justify a new edition rather than a patch? And why not remaster Saints Row 2, which arguably is in much more dire a need of a remaster.
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Congratulations to the Lutris team, who announced on Patreon that they were granted $25,000 from the Epic MegaGrant. In their announcement: Lutris is an open source gaming platform for Linux that installs and launches games without the hassle of setting up on Linux and without installing system libraries. Lutris includes Linux support for using platforms like GOG, Steam, Battle.net, Origin, Uplay and finally Epic Games Store, which is beginning to gain support on the platform. Despite this generous grant to a Linux project, it is interesting that Epic Games Store has no announced plans to lauch a native Linux client. What other noteworthy projects have been given grants by Epic? Should PCGamingWiki apply for an Epic MegaGrant?
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If you spend more than $14.99 on any Epic Games Store game, and use the Creator Tag 'PCGAMINGWIKI' you'll receive a $10 Epic Coupon. You'll also be supporting PCGamingWiki as we will receive a cut of the proceeds, for example: Red Dead Redemption 2 - 20% cut Untitled Goose Game - 5% cut Satisfactory - 20% cut Afterparty - 20% cut etc. you can find more eligible games on our list of Epic Game Store games. The promotion lasts until November 18, 2019 at 11AM EST, and the coupons themselves expire on April 30, 2020. Clicking our Epic Games Store links on our game articles before making a purchase also supports PCGamingWiki outside of this promotion too!
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Epic Games just posted an August update on the recently shipped and upcoming features of the store. Although cloud saves were enabled with the giveaway of Moonlighter and This War of Mine on July 25, which was promptly reflected on the wiki, followed by the creation of the list of games that support EGS save game cloud syncing, more games have become supported since then. The addition of cloud save support to World War Z and The Sinking City is new and especially important because of the progression loss issues that some of the World War Z players struggled with at launch. Among the other released features are the support of keyless Humble Bundle integration, product pages UI refresh and game videos hosted by Epic Games. The more notable announcements were the showcasing of the upcoming library UI redesign and the statement on game time tracking being close to release.
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The last two games given away by Epic Games, This War of Mine and Moonlighter, came to the store on July 25 with support for cloud saving, including checks for differences and the option to force sync. That was followed by a tweet by Tim Sweeney saying that no developer updates should be required to enable cloud support for their games. There is no evidence of any other games supporting cloud saving yet, but the feature was marked as released 5 hours ago, as scheduled since the last change to the roadmap, initially planned for May. The PCGamingWiki team have already made changes to allow for marking games as having cloud support on the Epic Games Store. We also have a list that will get updated as more games get cloud support.
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Enhance’s latest title, Tetris Effect, has been released exclusively for the Epic Games Store. The title has been developed for 2D play, as well as with virtual reality in mind, supporting both the Oculus Rift and HTC Vive head-mounted displays. However, there is a slight hurdle to use the VR mode. In an ironic twist, SteamVR is required to use either headset. While the game is not available for purchase on Steam, the program is still required to play Tetris Effect in VR. In an article from DSOG, Epic responded, stating: Of course, the non-VR portions of the game do not require any sort of Steam usage. Enhance has provided no comment as to why SteamVR was chosen, yet not released on the Steam platform.
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One of the few positively received features of the Epic Games Store is the offering of free games (in the vein of Origin’s “On The House” feature). It seems the free games are not being bound to a user’s account according to some users. Once a user uninstalls a free game from the Epic Games Store, they have no option to re-install it, leading to users losing access to the game. The latest title impacted by this “practice” is Slime Rancher, which seems to have been removed from a user's account when 'uninstalled'. Tim Sweeney, the CEO of Epic Games, has since responded to the backlash on Twitter, blaming user error: One problem is that it has been difficult to check whether free games were ever redeemed as the Epic Games Store website only ever showed 90 days of purchase history. Tim Sweeney responded: Part of the issue is that when a user claims the 'free' games. Epic Games Store did not send out email notification confirmations. Tim Sweeney has responded: The current free Epic game is Torchlight. Torchlight will be replaced with Limbo on July 18, 2019. Once Torchlight is cycled out, we will be able to confirm whether this was simply an isolated issue.
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On June 10th, it was revealed that the Kickstarter-funded Shenmue III, initially marketed as launching on Steam, would be moving to the Epic Games Store, much to the furor of many of its backers. Since this revelation, many backers have contacted Ys Net with inquiries on receiving refunds. Unfortunately, these requests have been denied as early as June 10th, without providing any reason, with the Shenmue III team simply apologizing for the “sudden change in platform.” This screenshot, taken by Fireye on Resetera, shows the full Kickstarter backer message. On June 14th, Ys Net released a Kickstarter post entitled “A message from Ys Net, Epic Games, and Deep Silver” The post reads as follows, Ys Net has acknowledged the backlash, yet still provided no statement on the matter. However, on June 11th, an FAQ section was added to the Shenmue III website, revealing more information on the Epic Games Store exclusivity deal under the FAQ's Pre-Order tab. While Ys Net and Deep Silver are undoubtedly abusing the masses who funded the title with false advertising, consumers who elected to not contribute to the Kickstarter campaign can take solace in an eventual Steam release of the title. We are awaiting Ys Net's next update regarding this refund issue. Shenmue III launches on November 19th, 2019. Be sure to check our up to date fixes article when the game is released.
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Tim Sweeney, founder of the mega-popular studio Epic Games, took to Twitter in a dialogue regarding the recent Shenmue III fiasco. For those unaware, Shenmue III is a crowdfunded game produced by Ys Net. At E3 2019’s PC Gaming Show, Ys Net announced that Shenmue III would be launching on the Epic Games Store, instead of the previously announced Steam platform. Many backers were aggravated at the bait-and-switch, with no option to receive a Steam key, nor a refund. Sweeney revealed an alleged Steam policy discovered through partner discussions, “Valve policy prohibits providing Steam keys for games that aren’t going to be available at launch on Steam.” Furthermore, Sweeney criticizes the policy, “Steam policy change traps crowdfunded projects into either launching on Steam for 30% or offering backers refunds.” He further clarifies, “By “traps”, I just mean: requires that the game be distributed on Steam, ruling out any funding opportunity associated with exclusivity or preferential terms that might “disadvantage Steam customers”” Finally, when inquired about the fairness behind paying for exclusivity, Sweeney states “Valve has every right to make deals with developers and publishers to secure more exclusives, just as Apple, Microsoft, Sony, Nintendo, and Epic Games do!” What are your thoughts on the matter? If Valve truly has a policy prohibiting keys for non-launch titles, would you agree that Steam is "trapping crowdfunded projects"?
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Tim Sweeney, CEO of Epic Games, has surprised us all by confirming that talks are ongoing with GOG.com to integrate Epic Games Store with GOG and their service, GOG Galaxy 2.0. This is surprising considering that Epic Games Store strategy has been one of exclusivity - although we note that this pertains mostly to Steam rather than Microsoft or other online distribution platforms. See the tweet here: We await news on what happens next - will Epic Games Store games get any rich integrations with GOG Galaxy 2.0?
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