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AnotherGills

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AnotherGills last won the day on August 7 2019

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  1. Sega's Valkyria Chronicles 4 was released back on September 25th, 2018. While the PC release of the base game launched punctually, two pieces of DLC were released a month later than their console counterparts. Since their release, the PC version has had full parity with the console versions. On November 6th, Sega announced on Steam through the Valkyria Chronicles 4 news page that all of the released DLC will be provided to all owners of the game for free. The title has also been renamed to Valkyria Chronicles 4: Complete Edition. Sega has also merged the listings for the DLC and base game, making Valkyria Chronicles 4: Complete Edition the only way to purchase the game through Steam. This merge also comes with an increase in price, to $49.99 USD. The base game was previously sold standalone for $29.99 USD, with the DLC being sold altogether for around $21.96 USD altogether. If you already owned and beat Valkyria Chronicles 4 without playing the DLC, will this encourage you to jump back in?
  2. The Square-Enix and Acquire developed RPG, Octopath Traveler, was released on June 7th, 2019 for PC. As with many of Square-Enix's recent Japanese releases, this title was packaged with the Denuvo Anti-Tamper DRM solution. This copy-protection stayed uncracked for months, before finally being cracked by the Italian scene group CPY on September 8th, 2019. On November 5th, nearly two months after being cracked, Square-Enix has finally removed Denuvo from Octopath Traveler. This is the first instance in which Square-Enix has removed Denuvo from one of their developed titles. Square-Enix has not made any statement regarding this removal. Perhaps in the coming months, Square-Enix will remove the DRM from their major backlog of titles containing Denuvo, such as Nier: Automata and Dragon Quest XI.
  3. Currently, Microsoft's Game Pass subscription service is not available on Steam. EA has been releasing games on GOG, and compatible with modern operating systems. I am not sure how that transfers over with their Origin releases.
  4. Microsoft should take advantage of the wave and do a partnership with a pizza chain when Reach PC launches.
  5. Initially released August 29th in Japan exclusively for PlayStation 4, the localized release of the Idea Factory-published Azur Lane: Crosswave has been announced to launch on Steam in early 2020. Azur Lane: Crosswave is a 3D action shooter featuring characters from the popular mobile game Azur Lane. On Idea Factory's official Twitter profile, they announced that not only would the title be launching on PC, but including support for Japanese, English, and Traditional Chinese subtitles. Currently, there is neither a Steam store page, nor a confirmed launch date, only a launch window of early 2020. The announcement tweet states that a store page is "coming soon". Are you a fan of Azur Lane? Will you be checking out this game's PC release?
  6. Today, 343 Industries released their latest Master Chief Collection Development Update, revealing the current development status of Halo: Reach. One of the most interesting bits of information revealed was an infographic, curiously showcasing only the minimum system requirements for multiple resolutions. The post also documents modes available in the beta, as well as how cross-play and progression will work between Reach's three platforms: Steam, Windows Store, and Xbox One. Along with the graph, the post details more technical elements of the PC release, including new settings currently unavailable in the beta: Even with all of this information, the post makes no reference to a release date or window for the final game. With the initial announcement of Reach coming to PC made nearly eight months ago, the odds of it launching this year seem slim. Are you still excited for Halo: Reach's PC debut?
  7. The Steam Library redesign has finally launched, after entering beta testing on September 17th. Valve's official blog goes in-depth detailing the changes The new design provides a flashier display showcasing recent game updates and events, as well as the "cover art" for titles in the library, while still retaining elements from the previous layout (such as list of games situated on the far left.) What are your thoughts on the new design? Do you like it, or do you prefer the previous layout?
  8. Since 2013, Electronic Arts has refrained from releasing their titles on Steam, with franchises such as Battlefield and Titanfall releasing exclusively on their own digital download platform Origin. This development was predicted days prior. Twitter user RobotBrush found EA had made an update on a test app on October 16th. Afterwards, EA's official Twitter profile posted a video of a mug branded with the EA logo, with steam emerging from the top. Yesterday, EA officially broke the news on their blog: Along with the upcoming releases, EA will also release their EA Access subscription service on Steam. There is no announcement in regards to the EA Access game lineup, and how it will differ from EA's Origin Access subscription service. Currently, the only game listed on Steam is Star Wars Jedi: Fallen Order, available for pre-order. The store listing implies that the Origin client will still be required for playing EA's new titles on Steam. Has Origin kept you from purchasing EA's titles? If so, will you be picking up EA games now that they have returned to Steam?
  9. For years, Hideo Kojima's Death Stranding has been hinted to be receiving a PC release. Less than two weeks before the launch of the PlayStation 4 version, the official Kojima Productions Twitter account announced that a PC version of Death Stranding would be released in summer of 2020. Furthermore, 505 Games has announced that they would be publishing the PC version (unlike the PlayStation 4 version published Sony Interactive Entertainment) on their official Twitter account. They did not reveal which storefront the game would be releasing on. Will you be playing Death Stranding on PS4, or will you hold out for the PC release?
  10. The upcoming role-playing game, Vampire: The Masquerade - Bloodlines 2, developed by Hardsuit Labs and published by Paradox Interactive, was initially scheduled to release in March of 2020. On their official blog, they have announced a change of plan, shifting their launch window to simply 2020. The blog post, written by Andy Kipling and Brian Mitsoda of Hardsuit Labs, details the team's reasoning for the delay, stating: The previous title in the series, Vampire: The Masquerade - Bloodlines, was infamously launched in an "unfinished and buggy state" back in 2004, a release state attributed directly to rushed development by many key personnel of Troika Games. Even while plagued these issues, Bloodlines is considered a classic PC title. Hardsuit Labs delaying the title to avoid mistakes of the past is an appreciated move by the community. With the announcement of RTX support back in March, Bloodlines 2 is seemingly shaping up to be a beautiful game, and certainly a major graphical upgrade over the original. With any luck, this delay will help Bloodlines 2 trump its predecessor in every facet. Are you disappointed by the delay for Bloodlines 2? Will you be picking it up at launch?
  11. With less than two months until release, EA has finally revealed the system requirements for Respawn Entertainment's Star Wars: Jedi Fallen Order. The specs were posted on the game's Origin store page: While most of the specifications are fairly run of the mill for typical triple-A releases, many are shocked at the extremely high recommended system memory, a whopping 32 GB of RAM. Hours later, EA updated the specs, lowering the recommended memory to only 16GB of RAM. Ben Walke, Global Community Lead for EA released a tweet on the matter, simply stating: Neither EA nor Respawn has given a comment as to why the initial recommendation was 32GB of RAM, and how or why they were able to reduce it to only 16GB of RAM. Also, there is currently no information regarding what settings and/or frame rate these recommended specifications correlate with. Star Wars Jedi: Fallen Order launches on November 15, 2019. Will you be picking this game up, regardless of the recommended specs?
  12. On September 17th, the High Court of Paris passed judgment over a legal battle between Valve, and a French consumer rights group known as UFC-Que Choisir. The court ruled that, (according to a translation by Windows Central), publishers and hosts of digital content must allow the reselling of digital copies of games on the Steam platform: While Valve intends to appeal this ruling, currently, they have three months to change their policy before being in violation of French law. While this would currently only impact Steam users in France, this can have ramifications for digital game services as a whole. If Valve's appeal fails, other services in France may be forced to follow suit in order to compete with Steam's newfound software freedom. Furthermore, these services may adopt this new business model in other territories in an attempt to reach a degree of parity. Still, until the case finishes development, only conjecture exists on the matter.
  13. Activision and Nvidia have announced their latest partnership will bundle the upcoming Call of Duty: Modern Warfare with their GeForce RTX line of cards. The list of eligible GeForce cards for this promotion are as follows: RTX 2080 Ti RTX 2080 and 2080 Super RTX 2070 and 2070 Super RTX 2060 and 2060 Super Pre-built desktops and laptops including any of the aforementioned GPUs are also eligible for this promotion. With ray-tracing support announced in June, along with a shift to a new engine, the latest entry in the Call of Duty franchise is seemingly pushing the envelope for graphical fidelity. For those who already own an RTX card, Modern Warfare will be entering beta testing on September 19th, allowing users to test the game and it's ray-tracing implementation, along with cross-platform multiplayer between Xbox One, PlayStation 4, and PC. If you don't already own an RTX card, will this promotion sway you to make the leap? And will you be taking part in the Modern Warfare beta?
  14. Gearbox Software's Unreal Engine 4-powered Borderlands 3 has finally released on the Epic Games Store. To the chagrin of many of its players, the game's performance is seemingly lacking, with the game struggling to hit 60 frames per second on lower-end GPUs on Very Low settings (according to benchmarks from PC Gamer.) For those not running on high-end GPUs, how is the game performing for you? Has turning down settings provided an acceptable level of performance?
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