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AnotherGills

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  1. Today, through the usage of SteamDB , Gears 5 was found to have its AppID removed from Steam. However, the title also had its release date modified from "Coming Soon" to September 10th, 2019. However, when checking the Steam store page for Gears 5, the release date is now listed as September 9th, 2019. While the Steam store page is still available, and now has a specific release date, the Steam discussion page is currently unavailable. Back in May, Microsoft had announced that all future first-party titles would be launching on Steam. With a release date now added, the odds of Gears 5 no longer receiving a Steam release seems low. Still, the reasoning behind the AppID and discussion page removal is questionable. Since the May announcement, no new information regarding the Steam release has been revealed. With less than a month before release, perhaps Microsoft will reveal more information on the Steam version within the upcoming weeks.
  2. Last month, G2A proposed a key blocker to "help developers blacklist review and giveaway keys on G2A Marketplace." However, in order to warrant investing resources into the tool, G2A required 100 developers to express interest in the system, and gave a deadline of August 15th. Today, G2A has announced on their blog that only 19 developers have signed on to the program. In the same post, G2A also announced that they would be extending the deadline for sign-ups to the end of August. Considering the amount of backlash G2A consistently receives, this low of number of developer sign-ups is definitely surprising. Even with the extension, the odds are not in favor of the key blocker entering development judging from the current trends. Do you think enough developers will sign-up in time for the end of the month?
  3. Steam Workshop, Steam’s built-in modification platform, typically allows for unfiltered user submissions. Today, the Workshop’s policy was changed for three specific titles: Counter-Strike: Global Offensive, Dota 2, and Team Fortress 2 (all three titles produced by Valve). Valve explained the purpose for the change through their support page, stating: Valve’s public intentions are seemingly benign. What are your thoughts on the matter? Do you think this could spread to other games, or even trigger censorship in the Workshop community?
  4. Nightdive Studios has announced a new release of System Shock 2 on Twitter, entitled System Shock 2 Enhanced Edition. Nightdive is no stranger to re-releasing updated versions of classic first-person shooters, having released titles such as System Shock: Enhanced Edition (a modern source port of System Shock's first entry), Blood: Fresh Supply, and Forsaken Remastered. No other information has been provided regarding release date, or platform (though a PC release is a very safe assumption). Of course, System Shock 2 has received countless community-developed modifications, including graphical revamping. With Forsaken Remastered (Nightdive's most recent full 3D re-release), rather than massively rework the visuals, the development team opted to add modern features such as support for high frame rates, ultrawide monitors, as well as three rendering APIs (Direct3D 11, OpenGL 3.2, and Vulkan 1.0). With this track record in mind, System Shock 2 Enhanced Edition will likely be a release intended to alleviate issues associated with the original release's age. Will you be picking up the System Shock 2 Enhanced Edition?
  5. The Codemasters-developed racer GRID 2 has been removed for sale on Steam. No prior announcements, or public acknowledgment from Codemasters has been released on the matter. There is simply a notice on the store page, stating: Curiously, GRID 2's demo is still seemingly available for download on the store page. This is not the first Codemasters racing game to be delisted. In the past few years, DiRT 3, F1 2013, and the original Grid have been delisted from Steam and GOG. Earlier in May 2019, Codemasters and Humble Bundle had teamed up to giveaway copies of GRID 2 for a twenty-four hour period. Perhaps this was an indicator of the title's impending fate.
  6. In November 2018, Check Point Research (a group known for cyber threat intelligence and analysis) discovered an exploit that exposed the personal information (including credit and debit cards on file) of millions of Fortnite players registered to Epic Games. Epic Games did not make any acknowledgment of this exploit until two months later, in January 2019. While Epic Games has since alleviated the issue, Franklin D. Azar & Associates has filed a class-action lawsuit in response to Epic’s seemingly poor network security. The firm lists their reasoning for the lawsuit, stating: They also state that users may have a claim against Epic Games if they “have an Epic Games or Fortnite account, a credit or debit card linked to that account, and incurred charges on that linked card that you did not authorize or recognize.” What are your thoughts on the matter? Do you think this lawsuit is excessive? And if you are eligible for a claim, will you take it?
  7. Sega and Creative Assembly’s long-running strategy game franchise, Total War, is no stranger to spin-off series. Last year marked the debut of the Total War Saga sub-series, with Total War Saga: Thrones of Brittania. According to a recent trademark application, it seems the next title in the franchise will take place in Troy, with the entry being aptly titled Total War Saga: Troy. There is currently no other information regarding the title. This is not Creative Assembly's first foray with using Troy as a basis. In 2004, the company released another spin-off of the Total War franchise, entitled Spartan: Total Warrior, a console-exclusive action game revolving around fictionalized battles rooted in Ancient Greek mythology. Perhaps the upcoming Total War Saga: Troy will also integrate mythology into the more realistic nature of the Total War strategy franchise. What are your thoughts on the Total War Saga series? Are you a fan, or do you prefer the mainline franchise?
  8. Bungie has announced that the Steam release of their first-person shooter, Destiny 2: New Light, will commence on October 1st, 2019. Bungie also revealed that Destiny 2 will be completely removed from Battle.net (the game’s original exclusive home). Thankfully, Battle.net users will be able to transfer all of their owned Destiny 2 content, including accounts, expansion packs, and annual passes. Destiny 2 players will also be able to transfer their progress from Battle.net to the Steam version. The transferring service will begin on August 20th, more than a month ahead of the Steam release, giving players ample time to prepare for the move. Additionally, Destiny 2’s Cross Save feature will be released on August 21st. This functionality will allowed users to link their Destiny 2 account across multiple platforms (PC, PlayStation 4, and Xbox One), and keep their in-game progression consistent. Are you still playing Destiny 2, or have any plans on returning with the Steam release?
  9. The upcoming Hideo Kojima-directed title, Death Stranding, has been associated with Sony and the PlayStation brand for years. The title is being developed on Sony's proprietary game engine, Decima. However, it has been found that Death Stranding is no longer listed as a "PS4 exclusive" on the numerous official regional PlayStation websites. Through the usage of the Wayback Machine, Resetera user vestan discovered that these webpages initially listed Death Stranding as a PlayStation 4 exclusive as recently as May 26th. Furthermore, while most of Sony's titles very vocally tout their Playstation exclusivity (such as "Only on Playstation" appearing on the front covers of the physical releases, and typically at the end of trailers for the games), Death Stranding has not been subject to any of this marketing tactic. Sony has danced around the topic of Death Stranding's lack of exclusivity since 2015. When Kojima Productions and Sony Interactive Entertainment initially announced their partnership (before Death Stranding was officially announced), a Q&A session specifically stated that Kojima's first independent title was "planned to be available on PC (after PS4)." A year later, in 2016, the announcement press release for Death Stranding further states that the title would be released on PlayStation 4 with the support of Sony Interactive Entertainment, yet never makes any mention of the title being exclusive for PlayStation 4. While this is still speculative, Death Stranding coming to PC after it's PlayStation 4 debut is a very tangible possibility, seemingly supported by the evidence listed above. Also, Sony is no stranger to PC gaming, with four previously Playstation-exclusive titles releasing for the platform (Journey, Heavy Rain, Beyond: Two Souls, and the upcoming release of Detroit: Become Human). Perhaps we will be able to experience Death Stranding at it's best sooner than we think.
  10. Independent development studio Glumberland has announced in a blog post that their debut title, Ooblets, will be debuting exclusively on the Epic Games Store. Furthermore, the post explains the motivation for the decision. While many are not thrilled with the initial shift in platform, it seems this will lead to higher production values for the title. Regardless, many have taken issue and have vocally expressed their discontent with Glumberland. In another blog post, Ben Wasser (co-founder of Glumberland) addressed the community chagrin towards the move to the Epic Games Store. The post chronicled some of the hatred spewed at them, ranging from racist insults, to threats of harm and death, on platforms such as Reddit, Discord, and Twitter. While displeased with the extent of the backlash, he also thanked the users who have stood by the studio, and assisted in moderation of their Discord server. What are your thoughts on Ooblets moving to the Epic Games Store? Do you think Glumberland should have taken the deal?
  11. Obsidian’s classic Star Wars: Knights of the Old Republic II - The Sith Lords is no stranger to offical updates as well as fan-made retooling mods over a decade after its original release. Now, the game has received a massive fan-made retexturing mod. Known as KOTOR 2 Unlimited World Texture Mod, the modder facemeltingsolo took many of the game’s environment textures, and upscaled them by 4x through the usage of machine learning. Another screenshot showcasing the increased fidelity of the environmental textures Many of the textures in the 2004 released Knights of the Old Republic II definitely show their age. This mod’s upscaling has massively cleaned these textures up, while preserving the artistic intent of the original. The mod has motivated me to replay Star Wars Knights of the Old Republic II. Will you do the same?
  12. The controversial No Man’s Sky, developed by Hello Games, has consistently redefined updates since its tumultuous launch in 2016, adding many of the promised features that were not present at launch. The latest update, Beyond, will be released on August 14th, consisting of two major features: expanding the online functionality, and adding full VR support to the game. While VR was not one of the game’s initially touted features, it is certainly a welcome addition. Hello Games has seemingly overcome the rocky start to No Man’s Sky. Do you feel that it's too late to consider the game to be redeemed?
  13. Activision’s upcoming Call of Duty: Modern Warfare, will soon be entering beta testing for PC on September 19th. This beta will showcase the cross-platform multiplayer functionality available between PC, PlayStation 4, and Xbox One. Activision has also revealed new details regarding the PC version's matchmaking system in regards to crossplay. In an interview with DualShockers, Modern Warfare’s Multiplayer Design Director Joe Cecot stated: Multiple PC features were also confirmed, including support tor uncapped frame rates, multi-monitor support, HDR rendering, and an FOV slider. Activision also claims that the port will be “fully optimized”. If this claim turns out to be true, the PC version of Call of Duty: Modern Warfare will seemingly be the definitive edition.
  14. Today, Capcom announced a launch window for Monster Hunter World’s upcoming expansion, Iceborne, on Twitter. Initially, Iceborne’s PC release was set for release “this winter”. While still accurate, it is a shame that PC users need to wait a minimum of four months to purchase the expansion. The PlayStation 4 and Xbox One versions of Iceborne will be launching on September 6, 2019. Still, this is not too surprising. Monster Hunter: World originally launched on January 26, 2018 on PlayStation 4 and Xbox One, with the PC release following seven months later on August 9th, 2018. Even with the seven month delay, Capcom still charged users with a full retail price of $59.99 USD. There is currently no price point set for Iceborne's PC version, but if Capcom follows suit with their previous business model, it will be priced at $39.99 USD (the current MSRP set for the console release). The update schedule for Monster Hunter World's PC version has also been consistently behind in parity compared its console counterparts. In June, Ryozo Tsujimoto (senior producer of Monster Hunter: World) was interviewed by PCGamesN, and commented on the disparity, simply stating: Once Iceborne launches on PC, perhaps Capcom will finally find a way to synchronize the update releases between console and PC.
  15. I'm not surprised. The people who cared enough for the series to pre-order probably wouldn't be bothered enough by a storefront to drop the game.
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