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AnotherGills

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  1. Gearbox Software's Unreal Engine 4-powered Borderlands 3 has finally released on the Epic Games Store. To the chagrin of many of its players, the game's performance is seemingly lacking, with the game struggling to hit 60 frames per second on lower-end GPUs on Very Low settings (according to benchmarks from PC Gamer.) For those not running on high-end GPUs, how is the game performing for you? Has turning down settings provided an acceptable level of performance?
  2. Xbox Games Studios and The Coalition's latest entry in the Gears of War franchise, Gears 5, has been abruptly removed from Steam in China. On the Gears 5 Ultimate Edition's release date (days before the release of the normal edition), a developer from The Coalition released a post on the Steam forum stating: There has been no clarification as to what the "specific issue" is, nor any news on a Chinese release in the future. According to replies in announcement thread, users had the ability to pre-purchase the title. No news has been disclosed regarding refund options for these users.
  3. I think circumventing a developer/publisher's monetization plans makes it a grey area. In a case like this, I can see it being more acceptable since the developer/publisher have no intention of ever releasing the content on the platform.
  4. Steam is finally getting a major interface overhaul, announced to enter a public beta period on September 17th. The library's new look will provide a new way to browse your collection and it's categories, along with viewing the activity of friends as well as recent news pertaining to titles in your library. More news regarding the beta will be released on the Steam blog in the coming days. Will you be taking part in the beta? Do you prefer the current design of the Steam library?
  5. With the phasing out of Adobe Flash slowly on the horizon, many classic Flash-based games would be seemingly lost to the ether. However, the latest project by Leaning Technologies may change this. Their current project, CheerpX, is a new software designed to run unmodified x86 binaries in the browser in WebAssembly. Alessandro Pignotti, founder of Leaning Technology, went into detail regarding the project on Medium. He specifically states in the post: The post further shows progress of the project, showing that certain simple Flash content has successfully rendered through CheerpX. While the developers are currently starting through the rendering of Flash applications, the post also states: This is certainly an ambitious project. Are you interested in seeing this project's future developments? Are there any Flash games in particular that you want to see preserved for the years to come?
  6. Unfold Games, developer of the recently released DARQ, had initially planned to release the title on Steam. During development, Unfold was approached by Epic Games, who wanted to make an exclusivity deal along with funding for the production. As DARQ was already listed on Steam for many months, Unfold elected to decline the deal. DARQ eventually launched on Steam, and DRM-free on GOG.com. In the weeks that followed, Tim Sweeney, CEO of Epic Games praised the success of DARQ and its sales numbers on Twitter. In response, Unfold Games issued a challenge of sorts to Sweeney stating: Currently, neither Sweeney nor Epic Games have provided a response. Do you think Epic Games will be willing to change their policy for this situation?
  7. EA and Bioware's Star Wars-themed MMORPG, Star Wars: The Old Republic initially launched in 2011. Today, Bioware announced the title will be receiving it's latest expansion pack, entitled Onslaught, on October 22nd. While the expansion was originally given a release window of September, the delay was attributed to a need for more balance testing with the senior producer of The Old Republic, Keith Kanneg stating: The Onslaught expansion adds a new Flashpoint dungeon, a new raid, two new planets, a new playable race, and an increase in level cap to 75. Are you still playing The Old Republic? Will you be jumping on and/or returning for the new expansion on launch day?
  8. Halo: The Master Chief Collection has begun it’s latest testing, for Halo: Reach’s Firefight mode. Unlike the previous test, this test had a much wider sample size, with invites being sent to “roughly 10,000 registered Halo Insiders." This flighting test also missed it's initially announced launch window, with the plan for it to launch near the end of July. While a month late, players are still excited, and enjoying the current test, with many video content creators providing loads of footage. While The Master Chief Collection's PC release was announced back in March, with the amount of testing still occurring, as well as the planned modular launch order of Halo: Reach, Halo 1, Halo 2, Halo 3, and Halo 4, it seems the full collection is still far off from it's final release. Even with delays, are you still excited for The Master Chief Collection releasing on PC? Also, did you make it into the current flighting phase? Footage of Halo: Reach's Firefight mode
  9. Initially announced in September 2012, TaleWorlds Entertainment's Mount & Blade II: Bannerlord, has finally received a sort of release window. While not outright releasing, the title will finally enter early access through Steam in March 2020. This will be over seven years after the initial announcement, and eight years after the previous release in the Mount & Blade franchise. Still, the Steam page went live in 2016. In 2017, TaleWorlds Entertainment began posting weekly blog posts detailing Bannerlord's development, so the development team was certainly not silent in regards to their work over the years. Are you still excited to for Bannerlord after the long wait? If so, will you be picking the game up when it enters its Early Access period? The announcement trailer can be viewed here:
  10. Idea Factory's latest JRPG title, Dragon Star Varnir, will finally be releasing for PC on October 9th, after a month delay. While pricing has not been announced, Idea Factory has stated that game will launch in a bundle with a Deluxe Pack (a collection of art, wallpapers, and soundtrack) with a 10% launch discount, while Deluxe Pack will also be available separately for the launch week at a 20% discount. The Steam store page can be viewed here.
  11. Square-Enix has announced that Final Fantasy VIII Remastered will be released next month on September 3rd, for $19.99 USD. This re-release of the classic JRPG improves on the original with a graphical facelift, with many of the characters, enemies, and summonable familiars (referred to in-game as Guardian Forces) receiving new models. Also included are new quality-of-life features, including a 3x speed boost (to cut down time on grinding or world-travel), and the ability to turn off random encounters. While Final Fantasy VIII and it's 2013 re-release are no strangers to graphical mods, they are very lacking in their official states, featuring lower-quality versions of the soundtrack, and in the 2013 release, lower-quality full motion videos. While the remaster appears to be alleviating this issue, the frame rate displayed in Remastered's trailers are disappointingly on-par with the frame rate of the original, as battle sequence animations are still running at an extremely low frame rate of 15 frames per second. Hopefully, the Remastered version will also have mods that can lead to an increase in frame rate. Will you be picking up Final Fantasy VIII Remastered? The official trailer can be viewed here:
  12. In the past few months, many Sony intellectual properties have received releases on the PC platform. Former PlayStation exclusives Journey, Heavy Rain, and Beyond: Two Souls, IPs explicitly owned by Sony, have all been released on PC in the past year. Detroit: Become Human is also set to receive a PC release later this year. Furthermore, there is also substantiated speculation regarding Death Stranding launching on PC after its initial PlayStation launch. Even before these releases, Sony released titles from their IPs intermittently on Steam over the years, specifically Helldivers, Everybody's Gone to the Rapture, and Guns Up!. Sony also launched their PlayStation Now streaming service on PC back in 2016, allowing many of their titles to be played (albeit through streaming) on the PC platform. Today, in an interview with Bloomberg, Sony Interactive Entertainment's chairman Shawn Layden, commented on the future of the PlayStation brand. In this interview, Layden stated: Seeing Sony's stance towards PC relaxing to such a degree is surprising, though not necessarily unexpected. What Sony titles are you hoping come to PC in the future?
  13. Today, through the usage of SteamDB , Gears 5 was found to have its AppID removed from Steam. However, the title also had its release date modified from "Coming Soon" to September 10th, 2019. However, when checking the Steam store page for Gears 5, the release date is now listed as September 9th, 2019. While the Steam store page is still available, and now has a specific release date, the Steam discussion page is currently unavailable. Back in May, Microsoft had announced that all future first-party titles would be launching on Steam. With a release date now added, the odds of Gears 5 no longer receiving a Steam release seems low. Still, the reasoning behind the AppID and discussion page removal is questionable. Since the May announcement, no new information regarding the Steam release has been revealed. With less than a month before release, perhaps Microsoft will reveal more information on the Steam version within the upcoming weeks.
  14. Last month, G2A proposed a key blocker to "help developers blacklist review and giveaway keys on G2A Marketplace." However, in order to warrant investing resources into the tool, G2A required 100 developers to express interest in the system, and gave a deadline of August 15th. Today, G2A has announced on their blog that only 19 developers have signed on to the program. In the same post, G2A also announced that they would be extending the deadline for sign-ups to the end of August. Considering the amount of backlash G2A consistently receives, this low of number of developer sign-ups is definitely surprising. Even with the extension, the odds are not in favor of the key blocker entering development judging from the current trends. Do you think enough developers will sign-up in time for the end of the month?
  15. Steam Workshop, Steam’s built-in modification platform, typically allows for unfiltered user submissions. Today, the Workshop’s policy was changed for three specific titles: Counter-Strike: Global Offensive, Dota 2, and Team Fortress 2 (all three titles produced by Valve). Valve explained the purpose for the change through their support page, stating: Valve’s public intentions are seemingly benign. What are your thoughts on the matter? Do you think this could spread to other games, or even trigger censorship in the Workshop community?
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