About This File
These are two presentations about Games for Windows LIVE's protection measures (anti-cheat, anti-piracy) that was given by Arka Ray in 2010. These mentions the various modules that makes up the protection measures available in GFWL, as well as details examples of how GFWL's Server-Side Activation (SSA) can be used to limit different levels of content behind activation and a LIVE (now Microsoft) account.
This is mirrored here for archival purposes as it remains one of the few detailed insights into GFWL's internal workings that can be easily found online in 2022.
Sources:
- Anti-Cheat and Anti Piracy (GDC 2010) - https://www.slideshare.net/arkaray72/gdc-2010-anticheat-and-anti-piracy
- Defense Against the Dark Arts of Game Piracy and Cheating (Gamefest 2010) - https://www.slideshare.net/arkaray72/defense-against-the-dark-arts-of-game-piracy-and-cheating
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