nick01 0 Share Posted September 17, 2025 Hello everyone, I’ve been replaying the classic Spider-Man (2000) PC port, and I’ve run into a strange graphics issue. In one particular level "Race to the Bugle", the ground/floor textures show up completely white, while the rest of the game (sky, walls, characters) looks normal. I’ve attached a screenshot for reference. Things I’ve tried so far: dgVoodoo 2 (DX11 output → game runs but textures stay white; DX12 → game won’t launch) DxWnd → no effect Windows compatibility settings → no effect The game itself runs fine otherwise — the issue seems to affect only the ground textures in this one stage. Question: Has anyone encountered this before? Was there ever a fan patch, a wrapper configuration, or a texture replacement that fixes it? Any advice or pointers would be greatly appreciated. Thanks in advance! Reply (Quote) Link to comment Share on other sites More sharing options...
nick01 0 Author Share Posted September 21, 2025 Problem solved, It was caused by the in-game Brightness setting. Setting it back to 4 fixed the ground color. Reply (Quote) Link to comment Share on other sites More sharing options...
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