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The current chapter in the G2A fiasco (jump-started by a series of tweets from developer Mike Rose) revolves around G2A’s solution to key fraud. The latest post on G2A’s official blog, entitled “G2A proposes a key-blocking tool for developers”, explains the company’s plan to appease developers and publishers. However, there is a catch. G2A requires 100 developers to express interest, with a form available in the blog post. They defend the requirement, stating: Do you believe the Key Blocker would be effective enough to stop key fraud? And should G2A require developer input
Mike Rose, director of independent publishing studio No More Robots, recently received a boom of supporters after expressing discontent with G2A (a grey market key re-seller). With the recent attention being given to independent game productions being negatively impacted by G2A, Rose directed his Twitter followers to a petition he created. The petition, titled “G2A: Stop selling indie titles on your platform”, has a link to a G2A-published article, claiming that “just 8% of games sold on their platform come from "indie" titles.” With this statistic in mind, Rose’s petition feels the