Jump to content


  • Content Count

  • Joined

  • Last visited

  • Days Won


Talos last won the day on November 25 2020

Talos had the most liked content!

About Talos

  • Rank

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. No problem. I tried to do something about this. This is more of a case of a new OS (Windows 10 in this case) not liking the game for the files and the technology it uses (Flash in this case) rather than the other way around. Flash will be discontinued completely on 31 December 2020. There are currently many projects aimed at preserving Flash-based games on the Internet. I don't know which sites are ideal to talk about this problem, but I'm sure you will find sites dedicated exclusevely to preserving games based on Flash technology. A simple Google search of "flash games preservation" or "flash games troubleshooting windows 10" might show some results. Have you tried mailing those new publishers? Perhaps someone can reply. Try to send as many emails as possible. As for Big Fish Games, I know this sounds weird, but maybe you can try sending them a proper mail (on paper!) and mailing them to their offices. Don't forget to write your email address, just in case. A standard old mail is quite rare these days. Maybe they would be surprised to see one 🙂
  2. Hello there! Sorry for the late reply. I decided to test to see if the game does not work on Windows 10 and, fair enough, it doesn't. I tried using a compatibility mode, no luck. Like you said, it is working on a virtual machine. I tested it out on VMWare Workstation, using Windows XP SP3 Japanese. As I was installing the program, I noticed the files it was installing. Most of them were .swf files (for backgrounds maybe?) and .flv files for video. Now, all of these files use the soon-to-be-deprecated Flash format, which is no longer compatible with most web browsers or newer operating systems. Maybe that might be the problem. The only solution right now would be to play the game in a virtual machine or on an old PC with Windows XP or 7 installed on it. Question for anybody versed in Flash: are there any other solutions to this problem?
  3. Hello bentehgray! Apologies for a late reply. I do own a retail copy of the game, and, seeing your post, I decided to test the game on Windows 10. Everything worked out fine, with no problems or fixes needed. I didn't even install the Nvidia PhysX files, as I use AMD cards. It works great right out of the box. Here are my specs: CPU: AMD FX-8350 8 core 4.0 GHz RAM: 8 GB GDDR3 Graphics card: Radeon RX 5500 XT 8 GB graphics memory OS: Windows 10 latest version, updated fully Motherboard: Gigabyte AMD chipset, with up to 32GB RAM support If you can, can you post your PC specs? Maybe we can find something that prevents you from playing the game.
  4. Found another batch of obscure PC ports, this time from Konami: I recently saw an article on LostMediaWiki about a very obscure PC port of NBA Powerdunkers (Also known as NBA In the Zone in the West). The status is currently "lost". https://lostmediawiki.com/NBA_Powerdunkers_(lost_PC_port_of_PlayStation_sports_game;_1997) What is interesting is that, one of the sources listed in the article includes info on all kinds of PC releases that saw a light of day in Japan, but are now very obscure. https://pc.watch.impress.co.jp/docs/article/970131/mitei.htm Another very obscure port is Vandal Hearts, a tactical RPG similar to Fire Emblem, initially released in 1996 for the PlayStation. Apparently, the game received a PC port in 1998, developed by Konami Computer Games Aoyama, a one-time studio with an objective to port PlayStation titles to the PCs. It was released in Japan, South Korea and China (I don't know if it means Mainland China or Taiwan, as I found out that there is a Chinese localization). I still do not know if the studio ever had an official website. I am still searching for any kind of link that can prove the existence of that studio. Here are some pictures of the box from a Japanese auction site: https://www.mercari.com/jp/items/m87106641459/ And some gameplay footage: https://www.youtube.com/watch?v=2RnUAP7u8Sw Also, here is another RPG: Suikoden, also known in Japan as Genso Suikoden, a JRPG loosely based on the famous Chinese novel Water Margin. Initially released in 1995, the game received a PC port in both Japan (in 1998) and South Korea. I do not know if the game received a Chinese localization. (EDIT: It did! And in both Simplified and Traditional Chinese) Gameplay footage (Japanese): https://www.nicovideo.jp/watch/sm3931174 Korean version: https://www.youtube.com/watch?v=xf4pYXPdcEA EDIT: Traditional Chinese version footage: https://www.youtube.com/watch?v=50UClHS8DKo
  5. I checked it out. I saw an article also on LostMediaWiki, with a status of "Lost". https://lostmediawiki.com/Pokémon_Mystery_Dungeon:_Gold_Rescue_Team_-Challenge_the_Gold_Rank!-_(lost_South_Korean_promotional_demo_of_Nintendo_DS_game;_2007) Now, judging by the info on Bulbapedia (wiki for Pokemon franchise), the game has 450 MB of data. I believe that it isn't a GBA ROM. Not even current emulators for GBA would take that much space, let alone a single GBA ROM file. Unfortunately, as long as we don't have the original file at hand and know how it installs the game, we may never know. https://bulbapedia.bulbagarden.net/wiki/Pokémon_Mystery_Dungeon:_Gold_Rescue_Team Now, for another obscure port: Assault Heroes. Originally released for the Xbox Live Arcade, it also got a PC release, even in the US, complete with a box and everything. I got originally a Direct2Drive release, which unfortunately shut down, so I can't access the files, though I may have backed it up on my hard drive. It had online multiplayer through GameSpy, but nowadays that is impossible to do, due to its server shutdown.
  6. No PC version as of now, though there's a possibility that it might happen. Yakuza 7 got released on PS4 and will be released on Steam as well. I don't know how popular is the new Sakura Wars game in Japan. There can be multiple reasons as to why it went through English-speaking radars (language barrier is one such factor, but sometimes it isn't the only one. Simple lack of interest is oftentimes a much bigger factor in game not getting any traction.) If the game fails to attract interest in its home country, the game will not get any PC release. Now, if the porting is done well, then I appreciate the effort of the company to actually cater to PC and release a polished port (see Persona 4 Golden). The PC gaming community should voice their gratitude, whether on social media, blog posts or articles on news media. That way, ports don't become obscure and instead get interest and support. I believe that we should continue to show support to current porting efforts and seek out past obscure ports, not only for preservation purposes, but to inform the public and the company of their efforts to support PC as a viable gaming platform.
  7. Here's another game by Sega: Sakura Wars (Sakura Taisen) I-IV. Almost all of these titles were released also on PC, but only in Japan. The PC port of Sakura Wars 1 received an international release, but only in certain territories. Initially released in 1999 in Japan, it also got released in Taiwan in 2001, and in Russia in 2006, complete with a full translation of in-game text in Russian (no Russian dubbing though). The second part, Sakura Taisen II, also got a release in Taiwan in 2001 and in Russia in 2008. Note however that the Russian version uses the much maligned StarForce protection, according to the back cover of the game, which means that compatibility with newer systems is NOT guaranteed. The game never got an English release, though a fan translation exists for the Sega Saturn version. Why didn't they do it for the PC version as well, beats me. Source: MobyGames (https://www.mobygames.com/game/sakura-taisen/release-info) (https://www.mobygames.com/game/sakura-taisen-2-kimi-shinitamou-koto-nakare/release-info)
  8. I checked it out. Indeed there are two versions. I didn't even know that the game was ported to the PC in the first place, let alone the fact that it had two editions, which also makes this port rather obscure. I played the PC version of Virtua Cop way back, but I didn't play the original arcade, so I can't judge how the porting was done. But it wouldn't surprise me if it was ported from the Saturn, rather than the arcade. The PC port of Mortal Kombat 4 suffers from lower graphics than the arcade original, because it was based of the ports on the consoles. Contrast that with Mortal Kombat 1, II, 3 and Trilogy, which received PC ports that are very close to the arcade. (Not to mention the fact that the original Mortal Kombat was ported directly from the original source code in C, and thus retains the glitches and bugs of the arcade version)
  9. Thanks for the info. I managed to find the release date for the game and I am currently contributing it to MobyGames. I also discovered that Daytona USA got a Windows port. According to MobyGames, it was released in the US, but I found evidence that it was also released in Japan. I don't know whether or not Windows 95 was a big success in Japan (it was a worldwide success, no doubt about that), but judging from the number of ports released around that time, I guess it might be the case. One should definitely look into doing some comprehensive research on ports of console games in Japan during the 90's/early 2000's.
  10. Thanks for the reply. Like I said, almost all of the titles released under the DigiCube label were released only in Japan. One of the releases documented here is the Wizardry: Llylgamyn Saga, which was also released for the Sega Saturn and Sony PlayStation. (https://www.pcgamingwiki.com/wiki/Wizardry:_Llylgamyn_Saga) However, there is also the PC port of Fushigi no Dungeon Fuurai no Shiren ~Tsukikage-mura no Kaibutsu~, an enhanced port of the original which came out on GameBoy. Fushigi no Dungeon is a series of Japanese roguelikes made by Spike Chunsoft, the company famous for the Dragon Quest series. Fushigi no Dungeon has spanned multiple games and spinoffs throughout the 90's and mid 2000's, on a multitude of platforms. Fushigi no Dungeon Fuurai no Shiren ~Tsukikage-mura no Kaibutsu~ is the only one (as far as I know) that was released on the PC. Now, this release in question had two editions: the first one is by DigiCube and it features desktop accesories. The other is an updated version with internet support. Both of these versions can be found on the Japanese Amazon, but they commend staggering prices (200~250 USD), as it is out of print. On the other hand, there is currently an auction on Yahoo Auctions that offers the DigiCube release for cheap (~40 USD). Usually they are cheaper if they appear on Yahoo Auctions. First edition (DigiCube): https://tinyurl.com/y6ux42k2 Second edition (internet support version): https://tinyurl.com/y8jkmvsw Yahoo Auction offer: https://page.auctions.yahoo.co.jp/jp/auction/l597398774 Now, I've never heard about a (perhaps potential) Russian PC port of the original Yakuza. If confirmed, it would be a very interesting find indeed. I can help you with some Russian, as my native language is actually Serbian, also a Slavic language with many similarities to Russian, and uses Cyrillic script. I believe that by restricting the search to Cyrillic, one might find some info on the game. If you want, I can contact you through here or through Discord and we can sort some things out. EDIT: I've found another Fushigi no Dungeon game for PC, also on Yahoo Auction, in very good condition, but it is very expensive. https://page.auctions.yahoo.co.jp/jp/auction/v721541638
  11. Hello everyone! I'm relatevely new around here, but I saw this post way back and I would like to contribute some info about obscure PC ports and releases, particularly from Japan or South Korea. Back in 1997, Squaresoft (now Square Enix) developed a service to distribute games across Japan's many convenient stores, or through digital kiosks. It was called DigiCube. Their first release was the original debut of Final Fantasy VII in Japan. However, besides console games, they also released and distributed ports of popular titles on the PC or localizations of European or American games (such as SimCity 4 etc.) One of those titles was Growlanser, a RPG by Atlus and CareerSoft, initially released in 1999 for the PlayStation. Two years later, on April 25th 2001 they released an official Windows PC port of the game. Also, at around the same time, South Korean company Soft Action released the PC port, but with a Korean translation (unfortunately text only, and it does not include the original Japanese voice work.) However, info on the port is rather sparse. Japanese Atlus' website does not mention they developed the port for the PC, so I had to use the Wayback Machine of Internet Archive and access the website in question. The info is even more sparse on the Korean release of the game. I barely managed to find a working version of the website and retrieve the info. Now, these games can be purchased from Yahoo Auction in Japan (some vendors can ship internationally!). I saw one post that was selling the game for 7000 yen (about 70 USD) in a very good condition. Korean release can be found on Naver and is a lot cheaper, but I don't know if their services ship internationally. However, if anybody is interested in tracking down these releases and document them to this wiki, then I can help with communication in Japanese, and only a little bit in Korean. I can provide the links for the sources that prove the existence of this release, as well as where to get the games. Also, if nobody is minding, I may start a new thread that is focused on documenting DigiCube PC releases. The info on these obscure PC ports of console games in Japan is quite fascinating, and, from a historical perspective, might reveal these efforts of Japanese companies to support the platform. Here's a video on YouTube about the Japanese PC release: https://www.youtube.com/watch?v=Zz7dxjBZK6s And here's the one for the Korean release: https://www.youtube.com/watch?v=gEPww3JPDbA
  • Create New...