About This File
Comes with a RAR file, which includes an ASI plugin intended to fix the resolution and field of view in the third-person stealth game "Hitman: Codename 47" (2000), since the game crops the view at non-4:3 resolutions. This fix, unlike nemesis2000's original widescreen fix, also fixes the FOV on cutscenes and sniper scope view, and also allows changing the default FOV.
Source code available here: https://github.com/alphayellow1/AlphaYellowWidescreenFixes/blob/main/source/fixes/HitmanCodename47WidescreenFix
Instructions:
1. Extract all files to the game folder.
2. Download ThirteenAG's Ultimate ASI Loader (32-bit version of dsound.dll), and also extract it to the game folder.
3. Set the desired resolution, FOV factor and draw distance factor in HitmanCodename47WidescreenFix.ini.
- Notes:
:-: To use Creative ALchemy together with this fix, rename ALchemy's dsound.dll to dsoundHooked.dll.
What's New in Version 1.1.1
Released
- Fixed a bug in the code that would always show RenderD3D.dll being loaded in the log file, even when OpenGL is being used.
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