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Mass Effect Andromeda Geo11


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Mass Effect Andromeda Geo11
From 3D Vision Discord, by KoelMeester - https://discord.com/channels/515703864616288257/1438653476438675567/1438653476438675567

This was made more compatible in Geo11 with the guidance of MasterOtaku. Thanks a lot bro!
It was one shader that involved many textures in the tempest cockpit. It was also related to issues in the galaxy map.
Lens flares are still borked but it can be deactivated with Nexus mods and Frosty mod manager.
(have not tried it yet as the lens flares don't bother me that much personally)
Don't forget to support Dark Star Sword, Helifax and Dave. Without them this fix would not exist.
All I did was swop two numbers in Helifax's original shader.

First thing to troubleshoot if there are any issue is to delete the 4 DM folders + ShaderCache. If it is working this will be beneficial so better not delete it. Don't even remember which Geo11 I used while testing and finishing. Would be nice if someone can confirm that it is working for them. ShaderCache DM should speed up loading times as this game can take forever on older CPU's.

https://airtable.com/appByPZJsOQSVGDID/shrAfMuGs1IOIEpRT?gtyDn=b%3AWzAsWyI3T05lYiIsNixbInNlbGc5Zk4ydldyMk9rREo2Il0sImdGWUgwIl1d&uMgeK=recCRpOrLYyMXGevd





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