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Jedi Knight: Dark Forces 2/Mysteries of the Sith - Half Waggle Weapon Speed Mod

About This File


I did this because i don't like how the weapons swing/waggle in first person view, in Jedi Knight: Dark Forces 2 and Mysteries of the Sith, being worse if you use jkgfxmod. They are very distracting in the action.

I only edited the <game>/Resource/cog/*.cog files, changing the "jkSetWaggle" parameters to a half of the original files, taking the EMJK / EMSITH or Jedi Knight Neural Upscale Special Effect Annex 1.0 / MotS Neural Upscale Special Effect Annex 1.0 cog files as reference.


Fully Tested with the GOG version, with the setting Always Run ON, and with jkgfxmod and High Detail Mod.

Non tested with EMJK / EMSITH , JK: RemasteredMotS: Remastered, or others High definition replacement mods, but it should work with them if you don't like the swinging/waggle of this versions, but it can cause issues too.


Extract the file in Dark Forces 2 or Mysteries of the Sith's game folder. If you have a (mostly) vanilla game it shouldn't overwrite any file.

If you are using other mods and there are file overwrited, it could cause issues, but i don't know because it's untested.

ℹ️  NOTE: It might not work if you load an old save game, but it works with a new game.


More info: https://github.com/jdmclark/jkgfxmod/issues/71#issue-927518664

What's New in Version 1.0.0


Added Dark Forces 2 version (This time, for sure).

Updated Readme, fix typos.

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