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About This File

All Max Payne 3 Patches released so far.


Note: Game patches are incremental and must be installed in order.






mp3_patch_update_1_0_0_55b (1)



mp3_patch_update_1_0_0_78 (2)



mp3_patch_update_1_0_0_113 (3)


mp3_patch_update_1_0_0_216 (4)


Taken from: https://support.rockstargames.com/hc/en-us/articles/200152926--Disc-or-Non-Steam-Patches-and-Social-Club-for-Max-Payne-3-on-PC

What's New in Version


  • v
  • Fix for activation issue following failed/canceled initial activation.
  • Fixed an issue with auto sign-in that would cause the Press Start screen to be unresponsive.
  • Improvements to matchmaking.
  • v
  • Fixes for the most commonly reported crash issues.
  • Achievements added to Steam for all DLC packs (PC Steam version).
  • v
  • Slightly increased the rate of fire and the accuracy of the IMG 5.56 and fixed an issue where it would occasionally jam between bursts (Console Only).
  • Fixed a reloading issue with the M24.
  • Fixed an issue where the auto 9mm would sometimes change fire mode when toggling the laser sight on/off.
  • Fixed an issue where the scope and laser attachments for the IA2 AR rifle would occasionally not work.
  • Fixed an issue where the grenade indicators would sometimes not display correctly.
  • Improved fix for instance of players occasionally getting stuck in cover during the single player campaign.
  • Fixed an issue where players could occasionally have trouble aiming using Southpaw controls in the single player campaign.
  • Fixed an issue where certain users received an error message when selecting Social Club from the Main Menu.
  • Fixed an issue with signing up to Social Club in-game for Japanese users.
  • v
  • Fix for playlists showing the % of full sessions as being over 100%.
  • Added support for Painful Memories DLC.
  • v
  • Fix for the issue where there game would be in Japanese for players whose Windows language was not set to English, French, Italian, German, or Spanish.
  • v
  • General improvements to multiplayer, improving overall stability and matchmaking efficiency.
  • Added the option to copy one of your Loadouts into an empty custom slot.
  • Fixed an issue where wins and losses were reported incorrectly on leaderboards.
  • Fixed an issue where explosive kills were not working as intended in Arcade Mode.
  • Fixed an issue where newly created Crews and Emblems would not always appear in-game.
  • Fixed an issue where dual wielding the PT92 and .38 revolver and firing until the ammunition runs out could cause the weapons to jam.
  • v
  • Fix for issue with Chrome unlocks.
  • Fix for issue where the Downloadable Content playlist would not show up for individual DLC owners who did not own the Rockstar Pass.
  • Fix for issue where the game would be displayed in the wrong language.
  • v
  • Steam installation fix to reduce the chance of “Social Club UI Failed to Initialize(7)” issues when launching from the Play button.
  • Fix for DLC content playlists not appearing in Steam SKU.
  • Fix for compatibility issue that was resulting in “Received Bad Data from Host” errors.
  • Fix for several code redemption and entitlement bugs that were preventing code redemption and access to DLC through the Rockstar Pass.
  • Fix for “Age/Region” errors when trying to access the in-game Store using a Social Club country that did not match the IP address location.
  • Fix for Vote Kick circles extending above and below the intended display box area.
  • Fix for backspace in lobby chat not working properly.
  • v
  • Addition of e-commerce features to support Local Justice release and in-game commerce.
  • v
  • Fix for Unlimited Bullet Time cheat carrying over into other game modes.
  • Fix for inaccessible game modes showing up in the Multiplayer interface.
  • Various minor bug fixes.

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