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Showing results for tags 'pak'.
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Version 1.0.0
2 downloads
After Patch 9 (current version) users with 8 GB VRAM or less may experience broken textures and meshes in the game. To fix this use one of the three files provided and extract it to "<gamedirectory>\SwGame\Content\Paks\". The following files are included: z_targetheadroom.pak The main fix: Keeps everything default but sets MemoryTargetHeadroomMb to 100MB. Normally defaults to "0". z_targetheadroom_lowered_textures.pak Same as above but with lowered texture resolution because the in-game texture setting is broken when this bug occurs and users with low-end GPUs may want improved performance. z_improved_meshes.pak Keeps the low-res textures but gives meshes its own memory space to fully load. So vegetation and objects load correctly but the textures are still broken (which in turn provides a higher performance).-
- star wars
- texture fix
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Version 1.06
10,097 downloads
This is the individual PAK file for the shareware version of Quake. It is the latest version available. This file was taken from a fresh install of the Quake shareware release. The shareware come with the first episode "Dimension of the Doomed". Note that this file is meant to be used with a source port of the game. How to install the file will vary depending on the source port. Details (and a download link of the original shareware release) can be found on the Quake wiki page.