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Version 1.0.0
17 downloads
Orginal Traditional Chinese & Korean Localization files Found in Getting Up's Xbox Debug Build from 2005 Instructions: Extract the downloaded files; Drop the "engine" folder in your game's installation path; (You can change your game's language by editing "default_pc.cfg" inside the engine folder, writing chinese or korean next to language and then saving the file) Note: For Act 1 and Act 2 loading screens, an error window appears, you should press "Ignore" otherwise the game will crash. I couldn't convert the .stx texture files to .st format no matter what I did, the most I got was them showing a white loading screen without any interruption, but anyway I believe there's nothing to do... for now. -
Version 1.0.0
31 downloads
This is an official level made by Legend Entertainment that was cut from the game. There isn't a lot of information on this level in general, so it is unknown why it was cut. Uploaded here since it is official game content still and before it is lost. Sources: http://www.wheelgame.com/map_detail.asp?mapID=14 (Source from above link, but via Wayback Machine) https://web.archive.org/web/20030205010509/http://www.satereth.com/~wotw/maplist.html | Shows map author as "Legend Entertainment" Details (no spoilers): This level takes place after the Fortress Of Light part II (Misson_12b), but before the Fortress Of The Forsaken (Mission_15). Level should be playable from start to finish. Credits will roll once you reach the end. Level also features an intro to read like the other levels, but not voiced. Installation: Extract PortalStone.wot to <path-to-game>/Maps To launch, start the game, close the menu, and press the "~" key on the keyboard (key below the "Esc" key) and type open portalstone