Jump to content

Search the Community

Showing results for tags 'SDL2'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • News
  • Features
    • PC reports
    • Modding guides
    • Interviews
    • Reviews
    • Utilities
    • Remastered
  • Announcements
  • Community
    • Giveaways
    • Questions
  • Sales

Forums

  • Forums
    • News and general PC gaming
    • Articles and troubleshooting
    • Development
    • Random
  • Archive
    • Archived

Categories

  • Applications
    • General
    • Demos
    • Full games
    • Dedicated servers
    • Tools
  • DLL files
  • Game fixes
    • General
    • Official patches
    • Unofficial patches
    • Gamepad configurations
    • Scripts
  • Extra game content
    • Official content
    • Community content
    • Mods
  • Other
  • WSGF
  • AppleGamingWiki

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Member Title


Steam


Website


Location

Found 1 result

  1. Version 1.2

    1,743 downloads

    Official website: http://www.generalarcade.com/gamepadtool/ It's a simple GUI tool to create/modify gamepad mappings for games that use SDL2 Game Controller API. Created to be an alternative to Steam Bigpicture gamepad configurator. Features Simple graphical UI Automatic updates of mappings database from https://github.com/gabomdq/SDL_GameControllerDB Local storage for newly created or changed mappings How To Use Connect a gameapad to the computer Launch the app. If you connected mupltiple gamepads select the one you want to use in a dropdown If the app displays that mapping is available go to step 5 If mapping is not available or available but you would like to change it press Make New Mapping and follow the instructions. Go step 3 There are two approches how to force games to pick new mapping. First is to set environmental variable, then all SDL2 games will pick new mapping automatically. To do this simply click Set Mapping As Environment Variable. Second approches is to find mappings database file in the game folder, usualy it's called gamecontrollerdb.txt and add mapping string to the end of the file
×
×
  • Create New...